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Reef

Discussion in 'Civ3 - Graphics Modpacks' started by Pounder, Aug 14, 2004.

  1. Pounder

    Pounder Phaethon was here

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    "What is your favourite colour?"

    Actually, I am a member of The People's Liberation Front of Judea. :p

    I'll experiment with the water, maybe something subtle would be best?
     
  2. W.i.n.t.e.r

    W.i.n.t.e.r Frozen!

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    Reg: The only people we hate more than the Romans are the ****ing Judean People's Front.
    Stan: Yeah, the Judean People's Front.
    Reg: Yeah.
    Stan: And the Popular Front of Judea.
    Reg: Yeah.
    Stan: And the People's Front of Judea.
    Reg: Yea... what?
    Stan: The People's Front of Judea.
    Reg: We're the People's Front of Judea!
    Stan: I thought we were the Popular Front.
    Reg: People's Front!
    Francis: What ever happened to the Popular Front?
    Reg: He's over there. [points to a lone man]
    Reg, Stan, Francis, Judith: SPLITTER!

    :D sound good
     
  3. Ozymandias

    Ozymandias I saw the Great Library burn. Supporter

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    ... So I arrived here via a link in Pounder's airfield thread, which engendered an idea. :bump:

    I've been going nuts trying to figure out how to simulate currents in C3 (Hang Seng's treasure ships following the clockwise Pacific currents; early caravels being unable to round the Horn Of Africa). So - thanks to Pounder - I'll use this for LM terrain and jiggle LM MF and "ignore MF" values to encourage North Atlantic exploration & trade for sailing craft and North Pacific trade for the same.

    Thanks Pounder,

    Oz
     
  4. god_money

    god_money Prince

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    Wouldn't this be more useful perhaps as an alteration to the Sea graphics, as you can have landmark terrain for Sea, whereas Coast you can not.

    Personally, I'd like to use it as an impassable +1 commerce/food/production (from tourism) Sea LM.

    Just think it would be more useful this way as far as variation of terrain goes.
     
  5. SWalker

    SWalker Warlord

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    (I'm on holiday, so I cant test this out myself) could you use roads onto impassible terrain? Make sections of passable sea/ocean (as appropriate) separated by lines of impassible terrain, place roads on the terrain to allow movement onto the impassible terrain only in a clockwise direction, then create a new resource that looks like empty sea/ocean (as appropriate) and place it on the squares with road (since resources cover roads/rail).

    #edit
    Making the ships wheeled and the terrain impassable to wheeled, would probably be better.
     
  6. Ozymandias

    Ozymandias I saw the Great Library burn. Supporter

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    Interesting, although it would make for a strange-looking road-riddled map ... and I'm definitely going to give some thought to your wheeled terrain approach.

    I've also long been frustrated by by the r/w immensity of the Pacific, making it really too large for a Civ map yet unrealistic in the extreme to compress. My tentative approach is going to be to have LM Ocean tiles which appear identical to regular Ocean tiles but would have a higher movement cost. The delineations would be known to the player: (1) The Straits of Magellan and (2) roughly the Straits of Malacca & southward.

    So I guess this has gone from a bump to a morphed O/T. Thoughts anyone?


    Best,

    Oz

    EDIT: Woops! I just saw god money's post and had forgotten about there being no LM Coast possible ... *sigh* ...

    -O.
     
  7. Pounder

    Pounder Phaethon was here

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  8. Pounder

    Pounder Phaethon was here

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  9. Illuminous

    Illuminous Warlord

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    Will this work fine with Sn00py's Terrain Graphics Modpack v4.5 for Conquests?.
     
  10. Illuminous

    Illuminous Warlord

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    Can someone help me out?, I'm not sure which download to use, what does wCSO stand for?. I'm using "Sn00py's Terrain Graphics Modpack v4.5".
     
  11. W.i.n.t.e.r

    W.i.n.t.e.r Frozen!

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  12. Balthasar

    Balthasar Wise Man

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    just as xtgc stands for (default) tundra grass coast. They're found in the Art/Terrain file. When these files and the others like them begin lx- they're for landmark (or LM) terrain.
     
  13. Illuminous

    Illuminous Warlord

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    Okay, I understand now, thanks. :thumbsup:
     
  14. Illuminous

    Illuminous Warlord

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    The "XTGC" file also adds muddy tundra (snow) terrain along with a shipwreck.
     
  15. D551

    D551 Warlord

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    you could make some kind of unit thats immobile that can do some dammage of some kind...:eek:
     
  16. The Guardian

    The Guardian Praetorian

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    There is a reef unit that goes with this.

    And this one Reef
     

    Attached Files:

    • Reef.zip
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  17. D551

    D551 Warlord

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    oh dang! thats sweet im trying to come up with some kind of pirate scenario...
     
  18. The Guardian

    The Guardian Praetorian

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    Try this one Pirates
     
  19. Pounder

    Pounder Phaethon was here

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  20. Pounder

    Pounder Phaethon was here

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