Regent level training game Civ3 (not PTW)

I did a rather large amount of whipping. Almsot every city got the whip once. It's a cheap way -- 10 or less turns of growth vs. about 30 or more turns of building, combined with 20 thruns of unhappiness, about evens out. I thought I said when I whipped just keep city close to small. anyway, who is up next? And I did not like the city arrangement either!!

RRnut
 
I guess I'll have to have a closer look (very busy at work) at the saves now. :(

Maybe we should post a save every 5 turns if things happen fast, every 10 if things go slow!

Everyone: suggest FP sites and give a reason please!
 
I Don't have a map or acess to the game, but I would tend to suggesst either the greek or zulu lands. everything else looked rather poor.

RRnut
 
Where is the save after Smurf's turns? I was going to suggest a FP site but I don't see a save to view the game.
 
IMPORTANT: the sav is indeed called Tr....., but the zipfile bears a different name! Watch out - WInZip names the zip differently from the file in it!!!!!
 
Hmmmm I have no idea where we should put the FP, I don't really bother with it (empire usualy isn't large enough to merit it on huge maps)
 
Hmm. I just opened the map and have two suggesstions for the FP:

1 -- Zulu territory. This would probably be the best, with plenty of grasslands and other decent terrain.

2 -- greek territory. An FP in athens would be nice -- did you see all the wonders they have in their? but not as nice terrain.

RRnut
 
1. Moscow - about the same distance from our capital as Athens but more plains. It is close to continent w/ Babs which looks like only has 2 cities and on continent w/ Americans & indians (potential easy targets).

2. Athens - would help secure southern half of our continent and has a bunch of wonders.


3. Zimbabwe - has terrible land (almost all mountains). Tying to take it may be a problem.

Where did all of these Chinese cities come from? Are we trying to flip (I think) Minsk? It is almost completed surrounded by our cities.
 
WHo is up next?

I think that it is xsin? or am I wrong
 
Maybe we should just save it for later? Or put it in our current capital and use our palace instead?
 
Is Lord Vet still in? I can't take it right now, mabye tomorrow.
RRnut
 
On FP locations:

thinking about ENEMY lands means to you must conquer first, then eradicate the enemy to protect yourself against flips.

Why not build it (normally, doesn't waste a leader!) in Stratadite?

We cna then jump the Palace to Zululnad once we take it (remember, a capital cannot flip), then on to the west once the south has courthouses!
 
I have one or two hours to night, so I got it.

This is an officcial got it message!?!

RRnut
 
Turn 1 -- 130 AD. Load file, and for some reason all resources have become pollition. I cancel recent mod I installed -- something went wrong

Anyway, the most wise ruler Andrezema takes control, vowing to lead his people to glory. On the day of his inaugaration, the priest that reads the sacred goat entrails declares that the future of the country lies in two shiny pieces of metal laid side by side strecthing across the country. He also decalred that the gods looked for more sacrifices, requiring military conquest!

Switch tiles around in every city - more resources, different balance, i.e. more shields less food. We need more happiness before things grow. Teno and strat get changed production, as they will grow soon.

Other military towns switch to horsemen. caliz- library to galley - the babs are my next target - we need those dies.

Turn 2 - indians offer map trade -- if we throw in construction! no way
Tlat revolts, nothing else new. send most military to calix to get loaded on galley for babs., revenge will start fp next turn.

Turn 3 - why do we have sleeping workers!! Revenge horse to aqueduct, so we can grow before FP. start disbanding regular warriors so we can get more gpt. increase spending on currency one notch, -1 turn. change teno from forest to plain, grow in 5, colleseum in 5

Turn 4 - Delhi completes GL, russia to gardens, claix galley to galley.

Turn 5 - americans complete gardens, russia wall. no production, just movemet.

Turn 6 210 AD - currency complete, take feudalism at 10 turns at -7 for suntzus and our UU. Beijing temple to worker. Tlax temple to courthouse. Strat gets entertainer.

Turn 7 - teo something to market, nothing else.

Turn 8 - Teno colesseum to market, texoco horse to horse. rush galley for 56 gold.

Turn 9 - 270 Ad. caliz galley to galley, beijing worker to worker., movement

Turn 10 - corona library to colesseum,

Turn 11 - movement

Turn 12 - Beijing work - work, texo horse to court, mont's revenge to colleseum, other stuff. Ask for all bab stuff, they refuse, so I declare war. turn down science for + 1 turn bonus.

turn 13 - feudalism to engineering. Teno market to suntzus. Cant aqueduct to courhouse. Kiev finally joins us!! great! although it is a junky town?? starts a temple. Our vet sword takes down spear in ur, becomes elite. horse dies to bowman.

NTurn 14 - order greeks out agin. our elite sword takes out bowman, captures ur and a worker. Calix galley to courthouse.

Turn 15 - Strat colleseum to jag.

turn 16 - ur is lost by 1 hP!! teo market to jag. sing bab galley, kill spear in ur.

Turn 17 - Beijing work to courthouse

Turn 18 - order chinese off

turn 19 - war wearniess hits, change to monarchy.

Turn 20 - not much

TUrn 21 - I want to get UR!! so I'll take 5 more turns, smolensk is now ours, trade feudalism for monotheism to russia, so trade several colleseums for cathedrals.

Turn 22 - corona and monty's cathedral to jag. 2hp elite sword beats 4 hp vet bowman and takes ur !!! I'll heal and head down to babylon soon. I also ordered 3 cinese settler pairs to leave, but they declared war. No problem. OUr first jag comes next turn.

Turn 23 - first jags come out, and aim for chinsese settlers. nothing else

Turn 24 - engineering to invention, 14 turns at 0, other movement.

Turn 25 - almost to babaylon. however, I took the last unit out of ur, and the babs just move a spear bowman next to it. There is no way I can get a unit back in there and little chance of destroying the attackers.

Overall, I didn't do to well. My fights with the babs didn't turn out to well as I didn't understand ancient warfare with galleys. And I was little tired. I'm sorry. However, we are in a very good condition otherwise - I just wasted some swords. And a few other comments:
We are making more money in monarchy than in republic - the unit costs were killing us. I would reccommend staying there for the near future.
We have about 5 or 6 jags in the making. They are reccommended for china, who back stabbed us again.
I would recommend starting a palace prebuild, perhaps in revenge, for leos quite soon.

Again, sorry for all the weed,

RRnut

Here's the file http://www.civfanatics.net/uploads2/TR1_480AD.zip
 
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