Regent level training game Civ3 (not PTW)

Are your eyes constapated or somethin? :P
Alright lets get a move on ppl
 
OK:

just got my old CIv3 to work again (it wouldn't run since I installed PTW) and checked the map.

as for the war effeort: RRnut: you know what went wrong! Too few, and inferior troops :nono:

now we need to get peace quickly, build up forces and hit someone hard to gain enough spoils to stay ahead.


general setup: we can take out Russia and gain usefull cities that way. next players job is: build military and take Russia. Remember to concentrate forces on one city at a time!
 
We are at war with china -- The thing with Babylon is that my troops arrived piecemeal, anyway I know that now. I'm doing better on my own current game...

RRnut
 
Oh and, the war with china is going well. OUr first jags are coming out and shoud be in place to attack.

RRNut
 
XSin
Infoman
RRNut
Smurf (up now)
Vetinari (next)


unless there were any exchanges I missed.... I am awefully busy atm since I have to work with some Chinese visitor who only stay for 10 days.....
 
Skip me. UBC debates tomorrow, gotta make a model trebuchet for social studies.. just skip
 
I believe Vetinari should be skipped now, its been 2 days :p well... 35 hours and 7 minutes :D
 
I can play now.. debates are over. 4th place in jr division and top novice speaker. Jr division is grades 8-10 and me and my pard are gr 8. He he. If you don't have it I'll grab it
 
IT 480AD Veto courthouse for an aquaduct. The city’s size 6, losing 25% shields. With 2 more pop points we get better shields yada yada etc etc etc you get the point. Ur was rioting.
WHEN THE HELL DID WE LOSE BEIJING!?!?!?!??!?!?!??!?!?!?!?!? OMFG I CAPTURED IT AND WE LOST IT?? That’s the first time I’ve EVER lost a city.
Way to leave ur.. nice and screwed over. Great job! There is absofu-ckinglutely NOTHING I can do about it exept for save the galley. THIS IS ********. WE NEED TO CONSOLIDATE AND FIGURE OUT WHO THE HELL WE WANT TO FIGHT.
Peace with babs so we keep that stupid flipbait town ur that we spent troops trying to get for nothing.
1:490 I attack Beijing, we kill 1 horse with 1 left defending, lose 1 hp promote to elite and kick off GA. Nothing else
2: 500 Take Beijing (again) and we have culture memory, so its fairly flip proof.
510: nothing
520:kill misc troops and one in tsingtao. Beijing is 4 aztec 1 chinese citizen LOL
530: whittle away at tsingtao.
540: teno riots for no reason. This is why you don’t veto marketplaces.
MORE INCOMPETENT SOLDIERS. A 5 attack jaggie(vet) dies to a elite spear. Then a elite sword impales himself on a gd reg spear.Forget that stupid little tundra Eskimo Canada wannabe.
550: again, rng hates me. 2 jaggies can’t kill a reg spear.
Rushbuy pike in Beijing, send the jaggie off to the tsingtao front.
Again, who the hell founded these cities? We’re getting eaten for breakfast by corruption.
560: our glorious jaguars are all elite near tsingtaoe without a single leader. I swear I had at least 10 elite vics. We have techs on everyone but not much else. I change stratedite, our no2 town to a placeholder for a wonder so we get those GA shields flowing.
570:Move some troops around n crap. Invention à gunpowder
590: reg pike in Beijing barely impales 2 horsiers. Promoted once. I leave most of the turn undone cause I dun feel like doing anything else.
 
Damn, I wanna kick off who ever founded those cities but I can't... :( Oh well I can't wait for my turn, by the way wheres the save?
 
Originally posted by Smurf

WE NEED TO CONSOLIDATE AND FIGURE OUT WHO THE HELL WE WANT TO FIGHT.


that is exactly the sentence I have been thinking for a while now.


Regent level does NOT give a production bonus, so you better be prepared to fall behind if you loose troops. not compared to your war enemy, but also compared to all others.

So: always bring troops sufficient to

a) defend themselves
b) take the target
c) press on enouhg to reach counterattcking troops in the open
d) sit out the counterattack

otherwise, raze, raze, raze!


I do it this way: I calculate three defenders, vet, max defence bonus, then bring three times that in A value (not multiplying for HP here) and half in D plus some bombard or three additional attackers.

example:

town defended by Pikemen.

D=3 on hill fortified and in walled town

D= 6.75 (from Combat calc).
times 4 for veteran = 27

so my attackers must have a 27 attack.
Knight A = 4, times 7 = 28 - 7 Knights needed.

27/2 = ~14, Pike defence = 3 so 5 Pikes will so (some less if I do NOT expect a heavy counterattack.



usually, this stack will be able to take several towns, but it makes sure that whatever bad luck I have I get and can keep the first :D





so please do NOT send out single troops here and there, do NOT spread them!"!!!!!!!
 
now who's the target?


I'd have gone for Russia and kept everything else quiet. They have the worst position, but nice towns - so overrun them. Then, because you never stop producing more troops, you can turn on any other guy who's around......
 
I say we first take care of our continent. The Russians seem to be the easiest, so lets start there. Then lets go after either the Greeks or Zulus. and finally the Chinese. After that we can then go after the Babs, Indians and Americans.
 
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