LucyDuke
staring at the clock
Not necessarily. Believers of each of the "one true faith"(s) will always think that their religion should get all the bonuses.![]()
At least we can avoid directly insulting them, though, don't you think?
Not necessarily. Believers of each of the "one true faith"(s) will always think that their religion should get all the bonuses.![]()
At least we can avoid directly insulting them, though, don't you think?
For example, Chirst. could be shifted to tolerant by the player, but only in the Modern Age, before that it would have to be intolerant, as indeed it was historically. Islam would always be intolerant, as it still is (you cannot build a Christian church in Saudia Arabia, for example, though America allows Moslems to build as many mosques as they want; in many Islamic nations the penalty for converting to another religion is death).
Islam would always be intolerant, as it still is (you cannot build a Christian church in Saudia Arabia, for example, though America allows Moslems to build as many mosques as they want; in many Islamic nations the penalty for converting to another religion is death).
Depends. A positive stereotype can be just as offensive as a negative stereotype.At least we can avoid directly insulting them, though, don't you think?
Monotheistic religions, particularly Christianity and Islam, are notoriously intolerant and, historically, have been much more likely to persecute and kill people who have a different religion than have polytheistic religions. Judaism does not seek converts. Hinduism is a kind of a huge spung of a religion that absorbs other faiths.
Along the same lines, why is Israel not included in the game as a civ? Because the makers are afraid of controversy? I am neither of Muslim nor Jewish background but it is incontrovertible that Jewish Civilization has had a tremendous influence on world history. Given that there are 2 (Arab & Ottoman) Muslim civs in the game there is no reason that Israel should not be there also.
While Israel has made some culturally significant contributions to the world, nobody would ever consider them a world power at any given time.
If people want to take offence, then they will no matter what the content. Where are the atheists in civ?
The problem is you can't differentiate the religions because the religions themselves changed over the course of history.
If Firaxis did that, they'd offend and alienate the game's fanbase, which contains a lot of history buffs. This isn't a fantasy game, though you can, as you pointed out, mod it to be one.I see only one solution: Take the real-world religions out of the game, and substitute fantasy religions. Then Firaxis is free to assign all kinds of different characteristics to the various religions without offending anyone. Here's one: Naismithism. -30% production, +2 happiness, +1 health, plus various diplomatic bonuses. (Followers of the Naismith are lazy, but enjoy greater health and happiness due to increased playing of Civ. They don't care about much else, so they are easy to get along with.)
If Firaxis did that, they'd offend and alienate the game's fanbase, which contains a lot of history buffs. This isn't a fantasy game, though you can, as you pointed out, mod it to be one.
Hmm, I think you're right. I find it amusing that a history buff would be offended at a fantasy religion, but not turn a hair when Gandhi pressures them to convert to Islam.![]()