Okay, it's time for some details:
Improving Forum Organization:
Okay, first things first. Move the damnded turnchat instruction thread! No one looks in the main forums, except during election times (I went two to three days not even knowing term 2 elections were posted. I just never look there). Put the turnchat instruction threads inside of the citizen forums. When a new instruction thread is posted, have it stickied. When the turnchat is completed, and the save and a summary have been posted then close the thread and allow it to sink down. It'll get more attention there, and hopefully allow our citizens a better oppertunity to see instructions.
Another thing we need, a turnchat registry. Fairly simple and straight forward, when a turnchat is completed, the DP puts the date, # of turns played, and a link to the instruction thread. One stop shop for any save or turnchat you want.
The Polling standards sticky inside of the Polls forum. The idea of this, was to allow people to see the Polling standards, without having to muck through the constitution. Would have worked perfectly, if it wasn't for the absense of the polling standards inside of that thread (hell, do we even have polling standards?). We either need to make some, or get the current ones in that thread.
Unsticky the current FAQ thread, and replace it with a "Welcome to the Demogame" type thing. Inside of this thread, make a quick explantion of how to get started inside of the demogame. Have links to the constitution, citizen registry, and the (now unstickied) FAQ thread. Also, we need to 'clean' the FAQ thread up some. Delete some of the posts.
Extension of the Information Department
The Information Department, to me, is extremely important. I would like
to make it a real elected poistion. We have to get as much information as possible on the forums, and all of our efforts so far have been unable to meet the necessary requirements. Greekguy has done a great job with what is available to him, but let's give him more to work with. Here's what I want to do summarize:
Please note, that when the above list was first devised I imagined many more bullet points. However, those bullet points seem to have disappeared in the transition from my imagination to text.
- Make the Information Department a Judicial non-voting elected poistion.
- Put this department incharge of all non-game (Civ3 game) related affairs. This includes Forum Organization, Newbie threads, etc.
There is still alot I'm debating about with this, so I'm just going to post this much of my plans for the Information Department right now. See what the reactions are before I continue.
Summaries, of almost everything
Pretty simple concept, but I'm at a lost as to how to make it possible. Force the ministers to post summaries, make it a duty of the newly founded Information Office? It seemed more possible when I concieved it.
Reduction in the length of turnchats
Pretty simple, turnchats are long and usually hard on the DP. We can shorten the amount of time needed to run a turnchat, by allowing elected officials the oppertunity to do some of there instructions themselves. Allow Mayors to set build-queue's for there cities, that way the DP doesn't have to set them in the pre-turn. Of course, were have to set-up some detailed laws and "do's and don'ts" to stop abuse. However, it will pratically eliminate the need of a pre-turn. It will also jumpstart some of our planning. Of course, the only person who is allowed to pass a turn would be the DP.
Improved and more detailed polling standards
Pretty simple concept. I currently see polls that lack the information needed to make a informed decision, are mis-leading, and in all honesty they suck ass. Improve on the polling standards, hammer these standards into leaders heads, then go into hiding. Fairly simple, the question is how we should improve them.
More on this later, I've gotta dig through some crap still
Freedom of Information
This will be short, if people take to my Information Department concept, then we can eliminate this article. If not, then we need to modify it. That, or atleast pull it out of the hippo's ass.
Some more things I would like to bring up:
Despite promises at the start of this game, that there will be much more roleplay, there is pratically none. Any ideas on how to change this?
The DP Pool
It seems to be causing more problems then it solves, should we remove it?