Replay #7 is 7 is 7

I love these writeups Seraiel. Keep them up.

Ok, this is odd. I've seen you around the forum for the past 14 days, but as you changed your avatar, I only now realised that you are the guy with the ridiculous Sushi game.

As in the previous thread, subscribing and eagerly waiting for more :)

I lurk mostly on these forums, as I don't generally have much input to add. But, I do enjoy all of these write-ups.

I think you misunderstood me. I don't want to stop on writing these writeups, I doubt that the Strategy & Tips Forum is the right place for them. I chose this place once, because I hoped to get Tips for my games, in between I chose them because they were populated more than the HoF forum, and today I'm the one giving tips, but:
I'm also someone playing for HoF, and the HoF forum could need some more attention, that's why I'm thinking about asking a mod to move the threads, and publish in that forum from now on.

And, additionally, like STW, I always thought the fastest culture victories come from maximizing the GA bombs. In which, Hermitage goes in the L1, and most cathedrals go in the L1/L2 city and the final city typically catches up via GAs. Not to disparage your soon-to-be victory, but for the purposes of HoF, I would think squeezing out every droplet of speed would help.

Hi :)

Building the Hermitage in the capital, and creating Artists in more than 1 city, is probably the fastest way of achieving cultural victory. I'm sure about this, as I found the capital to be the limiting factor to my culture games, and I know that some helper-cities are strong enough to create a single Great Artist, so that would probably be the way.

I also think, that if playing with a PHI leader, like Gandhi i. e. , maximising the Great Artists is at all possible. In this game with Salladin, I started on creating as many Great Artists as possible as early as possible, as switching out of Slavery or OR earlier would have costed me more time.

Regarding this game specifically, I think the most could be done by directly building the improvements instead of chopping -> improving (saves 1 turn, also only got to know that afterwards) , and / or by building more Workers.

Thx 4 your answers, hoping more people will take themselves the time to write something, and here's a preview on whats gonna be the next "Replay" , not caring where it will be published.
Spoiler :

killroyan a GG? Oh noez! :D



WTF...



Guess when I discovered drafting :>



Remember BigBossPlayer, the Quechua-GG that let himself get farmed by an Archer while being in the Woods? Well here he is again, but what's that, he's a monster...



Yes, it's a Huge map again...



But best of all: Who looked at the economy on those screenshots? ^^


Seraiel
 
Hmm. I'd have bet, that those screens would draw some attention. Did notice very few posts in general lately though, maybe time will change, and people will be posting more in the future again. I wonder where all those people have gone to, that I regard as friends here...

Anyhow: Next round is finished already, it was awesome, probably the most awesome round I've played yet, prepare for a Replay better, larger and even crazier than Replay #5 A history of heroes!

To finish this round
with the honor, that it deserves... :

Here is the important part, and what I did, after all this preparation:

I continued spreading the 4 religions to most cities as fast as possible. I already described, how I achieved it to build 1 Missionary / Temple / turn. Here is a turnlog of 740 AD that just stands examplary:



This is were I really made up time and played to my full optimum. In 770 AD, religion spread was almost complete!



I already had built confucian monestaries in my L-cities, because of having the sixtine, and them giving amazing amounts of culture. I made sure, to have 3 missionaries before switching the Civics, but just in case 3 missionaries should fail for 2 cities, I even built the missing monestaries:



GP-Production jumps up:



54 :gp: / turn are quite a lot without a Golden Age, but of course, it's nothing compared to what Philosphical leaders can put out.

Better: The city itself is making 250+ :culture: / turn, only from those sixtine-fueled specialists, the culture buildings, and most important, because of multipliers.

And that's not even much:



The capital making 360 :culture: / turn with only 1 Cathedral. Key: Extremely large number of Hamlets / Villages and ridiculous size of the capital due to crazy amounts of food.

This amount still goes up fast though, mainly because the multiplier buildings reach completition one after another. A screenshot from only 5 turns later:



Almost 500 :culture: / turn. The turns needed for achieving victory are dropping fast, while one Great Artist after another gets born in the GP-Farm:



Even the capital, which is working some Specialists because they're more effective at that point in time, will create a Great Person. Of course, it got a Prophet, so again, absolutely no luck, but the system works: 4 Religions, strong cities, large amounts of cottages, multipliers, resulting in crazy amounts of :culture: / turn:



I underestimated the amount of :culture: generated by the buildings. It's actually almost 1/3 of the total :culture: that gets multiplied.



A picture of L-2, showing that it cannot compare to this crazy capital, but that it's not that far behind either.

The problem with cultural victories actually is: They require precise playing, good micro,, they require doing a lot of math if wanting to be fast, but except for the bombs at the end, they're the opposite from being spectacular, and even the bombs aren't that spectacular.



Screenshot of 1100 AD, showing that it basically doesn't matter at all what the other cities are doing now. I'm building Research, because I hope that the additional Traderoute from Corporation could save me a turn.

No city garrisons, the first roads in a time where the other AIs are way further advanced, all that counts is that the cities are big, and that they produce tons of :culture: :



Lol @ 800+ :culture: / turn :D . Seriously? I used the Prophet to start a GA, what else should I do with it, and of course, I'm starving the city for even the last bit of :culture: and :gp: ;)

I think you got it now:



1440 AD Cultural Victory, achieved by well thoughtout strategy, that actually everybody of you should now be able to pull off!

---------------------------

After this round, I was happy about 2 things.

First, I was happy about the date at which I achieved victory, and that I beat WastinTime , but I was even more happy about, that my strategy worked, and that I score the fastest victory of all of my culture games with nothing but a good plan, and a good map! No luck involved, maybe even bad luck, so me, even happier.

Thx 2 STW for all the feedback and for keeping this thread running, thx 2 Tachywaxon for inspiring me to write more again, and I hope you're looking foward to "Replay #8" . I don't have a title for it yet, I thought of "W8... O RLY?" , but maybe you have a better thought.

Very interested in what you have to say and what you think, cya

Seraiel
 
Ok. I hate to play this card, but it has to be.
  • This thread, yesterday, recieved the final part of the round (which should actually already be enough) . It recieved spoilers from the upcoming Writeup that look interesting aswell as absolutely insane, and it offers the possibility to really learn something, to get better, and a lot of work was involved reconstructing the game and writing this writeup. Over all: This thread is about Deity, and it has been open for about a month now.
All of this, resulted in the thread getting 100 clicks and exactly 0 answers since yesterday.

In the meantime... :
  • A thread from CivNoobie that was opened yesterday (!) recieved 1000 clicks (so about as much as this thread overall) and it recieved 50+ replies, so 2.5 times as many as this thread, and that in 1 day!

The thread is lousily pictured, it's written with little to no effort, and it has nothing to offer but a game from someone who names his savegames "my Civ is cooler than yours" or worse, "Admin" when playing the game of someone else! I could say more about this person or his threads in general, but I neither want to get infracted again, nor am even interested enough into him or anything coming from him. I just took this example, because it's so bad, that the people having read this thread, that didn't give anything back, and moreso, the people choosing that thread over this one, will hopefully feel ashamed of themselves.

I'll make one last attempt, because I believe in people's sanity, and because I don't believe that CIV generally is dead. None of the players being frequently active in these forums, has taken himself the time to even answer to my announcement of moving my writeups over to the HoF forums if noone speaks up against it, so I'm guessing that those people do not even care about this subforum losing some really quality threads, and a player that's willing to give something, and that invests work in creating something exceptional that others can benefit from, instead of simply sucking and sucking and sucking.

tl;dr:

I'll ask a mod, to move my threads over to the HoF forums, the forums where also the new writeup, that's gonna be extraordinarily exceptional but maybe will be the last, is also going to appear during the course of the weak. Even with fewer players being active in those forums, these writeups will get more of the attention that they deserve, because I know, that those players know to value something that has value.

Seraiel
 
...
All of this, resulted in the thread getting 100 clicks and exactly 0 answers since yesterday
...
In this case I have to post.
Kudos to you, I really enjoyed the read. I'm currently working/travelling without CIV so at the moment I read the forums as a substitute for playing. BUT, when I finally get back (besides finishing my own forum game) I plan to dig out this replay, apply as much as I can and go for a culture game like this myself.
I did quite a few culture games, but never planned them from the beginning. Instead I would "settle" for cultural victory being boxed in without production but decent commerce and a GA-city. In those games the initial setup would often spoil the success (think Great Library generating scientists for example)

...
A thread from CivNoobie that was opened yesterday (!) recieved 1000 clicks (so about as much as this thread overall) and it recieved 50+ replies,...
Don't misunderstand the attention people are getting. I myself might be responsible for a number of those clicks but simply because I couldn't resist checking if there's still people writing pages of advice to a person that's been trolling them for three threads in a row. Because I always fear that people at some point will be frustrated and stop giving that advice for good when other new players might still need it.

I'll make one last attempt, because I believe in people's sanity, and because I don't believe that CIV generally is dead. None of the players being frequently active in these forums, has taken himself the time to even answer to my announcement of moving my writeups over to the HoF forums if noone speaks up against it, so I'm guessing that those people do not even care about this subforum losing some really quality threads, and a player that's willing to give something, and that invests work in creating something exceptional that others can benefit from, instead of simply sucking and sucking and sucking.
I started playing Civ4 just 1 year ago, so for me it's not dead at all. And at some point I definitely plan to play on deity. However, since I'm a bit "late to the party" I read strategy articles that were usually written several years ago, so I never bothered to drop a comment. But this (your) case reminded me that at least for the new threads I should remember to do so more often.
So yeah, keep up the good work! :)
 
Calm down, Seraiel. Why are you so concerned about how many clicks and replies your threads get? People have all different motivations for posting ad replying. And for that CivNoobie thread you refer to, you do realize that many of the posts there either criticize the poster or consist of the poster spamming posts? I would never want to have a thread that gets tons of views but also has people roundly bashing me here and there. In contrast, your threads, while obviously superior in quality, describe games that are (1) finished (i.e. not ongoing) and (2) display extraordinary skill that leave little to be criticized, thus removing two of the largest factors for why others post! Don't forget too that Cultural victories naturally are "less epic" than worldwide domination victories, so this thread understandably gets less attention as compared to your previous replays.

Also, do remember that Beyond the Sword was published in 2007. It's 2013 now, so logically there will be fewer active players here. I'm still reasonably active, but I just joined a multiplayer game over at Realms Beyond that will take up the majority of my Civilization time for the next year. :) I'll still be around, but due to time limitations and my own university studies, I'll logically have to restrict how much I can read in detail and subsequently generate responses.
 
Seraiel, DMOC already put it in an intelligent way, but I want to add that I enjoy your threads a ton. Not everybody does though, as they might not understand a lot of what's going on in your highly optimized game and don't dare to ask questions or critique as it would (in their mind) reveal their incompetence and make them look foolish.

If you want your threads to get more action, start playing worse, then everyone feels they can contribute. :)
 
First of all, ty for reacting and explaining some things I didn't understand to me. I now feel definately better and worse at the same time, better for seeing that there are people sharing my thoughts, and worse, for having written to Ori to move my threads, but the decision on moving them, is final, because I hope to draw more attention to the HoF forums and to HoF play. I don't think that I'll regret it, because 1 honest post with real feedback, is worth more than knowing 100 people that weren't willing to even take the time to write a simple "+1" or "read it" are profiting from it.

Yes, I know that that's not the best way to feel, but being ignored is the worst thing people can do to me, to me it's the deepest sign of disrespect and degradation.

As an explanation: Writing something, no matter what, is what keeps something alive. It's words, that have power, it actions that produce reactions, and if you got my experience, you'll know that someone ends up sick, if he doesn't react to the words of others, you'll know that life is energy, and you'll know that things repeat themselves in time. By showing me disregard, you'll evoke me disregarding, you'll produce hate where there was love, and where there was life, healthiness and joy, sickness will arise. This is something that should make you think, as it's from a perspective of me, and I'm the same human that you are, just with the difference that my experience differs from yours, that's why I know these things, while you know others.

---------------------

Now towards your answers:

In this case I have to post.
Kudos to you, I really enjoyed the read. I'm currently working/travelling without CIV so at the moment I read the forums as a substitute for playing. BUT, when I finally get back (besides finishing my own forum game) I plan to dig out this replay, apply as much as I can and go for a culture game like this myself.
I did quite a few culture games, but never planned them from the beginning. Instead I would "settle" for cultural victory being boxed in without production but decent commerce and a GA-city. In those games the initial setup would often spoil the success (think Great Library generating scientists for example)

Don't misunderstand the attention people are getting. I myself might be responsible for a number of those clicks but simply because I couldn't resist checking if there's still people writing pages of advice to a person that's been trolling them for three threads in a row. Because I always fear that people at some point will be frustrated and stop giving that advice for good when other new players might still need it.

I started playing Civ4 just 1 year ago, so for me it's not dead at all. And at some point I definitely plan to play on deity. However, since I'm a bit "late to the party" I read strategy articles that were usually written several years ago, so I never bothered to drop a comment. But this (your) case reminded me that at least for the new threads I should remember to do so more often.
So yeah, keep up the good work! :)

TY for being honest, and respect for your courage to jump in, where someone's needed and for making the first step.

What you're describing in the 1st paragraph, is basically the difference between a "normal" game and a HoF-game. In HoF, one chooses the type of victory when creating the map, and one chooses all settings to support onesself in the set aim.

This, the choice of the victory, is not only very difficult (so one could argue that HoF-games are easier) , it's the factor the determines 99% of the strategy. Like you said, building the GL doesn't make sense, in a scenario where Great Artists are wanted.

I btw. share your thoughts that CivNoobie is trolling the people, but I think that just then, people should drop back to those people that aren't. Anyhow, I need to get distance to what you're saying are the main reasons for posting, because they transmit a picture of the humans, that's only as bad, as it can be true.

Calm down, Seraiel. Why are you so concerned about how many clicks and replies your threads get? People have all different motivations for posting ad replying. And for that CivNoobie thread you refer to, you do realize that many of the posts there either criticize the poster or consist of the poster spamming posts? I would never want to have a thread that gets tons of views but also has people roundly bashing me here and there. In contrast, your threads, while obviously superior in quality, describe games that are (1) finished (i.e. not ongoing) and (2) display extraordinary skill that leave little to be criticized, thus removing two of the largest factors for why others post! Don't forget too that Cultural victories naturally are "less epic" than worldwide domination victories, so this thread understandably gets less attention as compared to your previous replays.

Also, do remember that Beyond the Sword was published in 2007. It's 2013 now, so logically there will be fewer active players here. I'm still reasonably active, but I just joined a multiplayer game over at Realms Beyond that will take up the majority of my Civilization time for the next year. :) I'll still be around, but due to time limitations and my own university studies, I'll logically have to restrict how much I can read in detail and subsequently generate responses.

Hi DMOC.

I honestly must admit, that I didn't even look or read the thread CivNoobie posted, but only looked at the clicks & posts. I cannot understand people's attention getting drawed to something bad, while quality, towards you, makes people feel intimidated or even inferior.

Also, I understand about your feeling of "epicness" , and it makes me hopeful for my next Writeup, because that one is a Conquest victory. Basically though, any kind of victory is the same, and if one has that in mind, the difference between this writeup and the last is / was, that this one was almost purely educational. I published, what I found out from having played a row of very similar games, and I didn't just behold it to myself, I shared.

This has to produce something better than the disregard I feel that I am, or was getting. It cannot be, that (bad) trolling, produces more attention than research, otherwise, because otherwise, that would mean acceptance of humans being as bad and as stupid as described, and to that, I resist. I believe, and I found all right to do so, and it doesn't even get in the way of what I know from what I learned about science in my studies. It's just product of a person I met.

Part of what I am, is my will to change people's mind, and towards you, this means, that the argument of the game being published 2007 doesn't count, because I'm not comparing this thread to a thread posted in 2007. :>

Seraiel, DMOC already put it in an intelligent way, but I want to add that I enjoy your threads a ton. Not everybody does though, as they might not understand a lot of what's going on in your highly optimized game and don't dare to ask questions or critique as it would (in their mind) reveal their incompetence and make them look foolish.

If you want your threads to get more action, start playing worse, then everyone feels they can contribute. :)

Uhm... No :>

Instead, people will begin to ask questions because they already have them, they also know. Playing worse, or different is absolutely no option for me. :> Not being understood fully, is absolutely ok, I don't expect everybody to know as much about the game as I do, to play it in the same way that I do, and I have nothing against incompetence. I have something against trying to hide incompetence, I even have admitted my own incompetence in this thread, and, I have something against sickness, dumbness and falseness, but with all other things, I can live quite well, and falseness is ok, as long as people are ready.
 
First of all, ty for reacting and explaining some things I didn't understand to me. I now feel definately better and worse at the same time, better for seeing that there are people sharing my thoughts, and worse, for having written to Ori to move my threads, but the decision on moving them, is final, because I hope to draw more attention to the HoF forums and to HoF play. I don't think that I'll regret it, because 1 honest post with real feedback, is worth more than knowing 100 people that weren't willing to even take the time to write a simple "+1" or "read it" are profiting from it.

Just to add -- I'm still going to aim to play a Hall of Fame game someday. I tried to take a stab at it a few years ago, but couldn't get the mods to work. I've got things settled though, but at the same time a multiplayer game opened over at Realms Beyond (as I mentioned earlier) and I couldn't turn down this (literally) once or twice in a year opportunity. Still, it's a Pitboss game and only one turn per day, so that leaves some time to get a HoF game going. By the way, have you ever considered multiplayer? I cannot tell right now as I assume you're primarily a HoF player.
 
I'd be glad if you'd join the HoF community. You'll recognize the difference in the people there really soon. Generally, people are nicer there. Someone I don't have the highest opinion of until today, once said "the other side of the forum stinks ass" (HoF forum is the other side of the forum) , and someone I have the highest opinion of, even agreed with that, but those are things I cannot judge. Even a therapist once said to me "well, you know, that niceness is the sister of , right?" , but I think people interpret way too much into the behaviour of others. Niceness can be cause of insecurity so of lack of self-conscience, it can be because someone wants to be polite so artificial, it can represent value, which most probably is the problem that some people have with it.

Regarding Multiplayer: I've played PvP for the last 10 years in MMOs, and there are things that I miss, but things why I'd be very careful to start on those again. I had max-pvp-rank healers in almost every MMO that was published since Dark Age of Camelot, and have basically experienced everything, having played with the best, and on international levels.
 
Yeah Sera, keep your write-ups coming! They are goldmines of useful info and ones I enjoy reading the most! I'd post in ones like this, but I'd have nothing useful to add really. :blush:

:thumbsup:
 
LOL.

Your signature is amazing Dubioza. "Just read this whole forum, and you'll become a better player" :D .

Ok, sry for replaying, I know that this is slightly sadistic, but come on, even though I exagerated like I always do, there is some truth in it ^^ .

It's good to read someone I don't know that much yet, saying they're a goldmine. It'll make you happy then, that today I wrote the 1st part of the round, I already spoilered above, definately the best round I ever played and gotten, and hopefully not the best I'll ever play or get.

Regarding your last sentence: It'd be wrong, to think that something useless, cannot produce something useful. What you give, is a cheer, and what this produces, is me cheering back at Qactus, DMOC and Sampsa, because it were their posts, which made me continue writing today. I'm almost 100% sure, that by simple reflection, someone will react to the screens I posted already, either to the ones of the new round, or even to the ones of this round, and by that, I'll either get an idea for the new writeup, ot we'll get to know something new about this round.

There will come a time, when STW, Tachywaxon or even WastinTime will come back and take a look at this thread, shakabrade also cannot play SGOTM fulltime, and there are very little comments on the strategy, or even the game until now.

Actually your post is the one, which will make me re-read the old writeups, as I'm sure that I've forgotten some really good habits and ideas I had when writing them, and I'll get a much better perspective for this and the following writeup. I've sent the 1st part of the new one to Tachywaxon and Kaitzilla btw., because I need a quick opinion about it. Tachywaxon unfortunately has little time atm., and Kaitzilla seems to be sleeping, or he's just editing the test-game for Team Kakumeika, so if someone's interested in reading what I wrote up 'til now and wants to :coffee: and give his opinion towards it. Best of being in the team is, that in contrast to CivNoobie, I don't necessarily do the opposite of what's given as advice towards me :deal: .
 
Playing worse, or different is absolutely no option for me. :>
I forgot that you were from a country with a special sense of humor. ;)translation: I was joking when I implied that you should play worse.
Not being understood fully, is absolutely ok, I don't expect everybody to know as much about the game as I do, to play it in the same way that I do, and I have nothing against incompetence. I have something against trying to hide incompetence, I even have admitted my own incompetence in this thread, and, I have something against sickness, dumbness and falseness, but with all other things, I can live quite well, and falseness is ok, as long as people are ready.
You clearly have a good learning ability and the courage to push yourself outside your comfort zone. Not everyone has such abilities and there isn't much you can do to help them if they don't even want to learn.
 
I know my sig's amazing, right? :D
It's mostly for newcomers, I see they're asking how to learn, what to do, read, watch...well, I summarized it in one sig.

You're right, it'd be wrong to think that something useless cannot produce something useful, but only culture game I played was NC Monty and I sucked at it. :D I could've posted here when I read it, but it's all very good explained. I might get back to it and dig it up when some culture game comes up, if I'll need more detailed info. For now, tactic is stored. ;)

I really do love your write-ups and I might have to read them again too. Sorry I don't have enough civ-time to do it now and to read the new one, but I'll be one of first who'll read it when you post it!
 
I forgot that you were from a country with a special sense of humor. ;)translation: I was joking when I implied that you should play worse.

You clearly have a good learning ability and the courage to push yourself outside your comfort zone. Not everyone has such abilities and there isn't much you can do to help them if they don't even want to learn.

2 things:

First, something to learn for you, if you're interested. In certain regions of germany, staying 100% earnest in situations, that are obviously humorous, is regarded as humor itself. I was born in one of those regions, so I knew you're making jokes, I also was. Agreeing to playing bad to get more attention, would be admitting to be an attention horse. Staying totally earnest and saying no however, leads the other person into the situation where he / she get's earnest, unless he knows that form of humor, then, the person could react with something ingenius.

Regarding your observation: I'm always very thankful for those, as I have very bad observation skills of myself. And there are ways to change the lives of people not wanting to be helped, but those are either really dark, or demand commitment like only 1 person at a time can get from onesself. Those are things, that are even hard for people being comfortable with sickness, I'm not sure if normal people could handle, or if their body and mind would simply deny them.

I know my sig's amazing, right? :D
It's mostly for newcomers, I see they're asking how to learn, what to do, read, watch...well, I summarized it in one sig.

You're right, it'd be wrong to think that something useless cannot produce something useful, but only culture game I played was NC Monty and I sucked at it. :D I could've posted here when I read it, but it's all very good explained. I might get back to it and dig it up when some culture game comes up, if I'll need more detailed info. For now, tactic is stored. ;)

I really do love your write-ups and I might have to read them again too. Sorry I don't have enough civ-time to do it now and to read the new one, but I'll be one of first who'll read it when you post it!

Replay #8

Entitled "4 µ m8s <3" , published in the HoF forums, and online since not even 1h.
 
1440 AD arfffff, briljant time. Puts me to shame. Earliest win is 1550 or so at great plains, normal speed and Always peace for some relaxed winning. Great game and I hope more will follow.

Now about your complaint, there is a simple psychological explanation for that. You are one of the top players here. Most players who read your post cannot match your game style and therefore will not post comments because it would look silly. It is like a kid of 16 telling Ronaldo how to play football. I can't comment on your game either even though I have played this game for years.

In short people tend to listen to persons who are better then they are and will tell people what to do if they are considered less skilled. Normal fact of life. Nothing to worry about.

Keep up the great work.
 
Well, good job in presenting your game, Seraiel.

It was just because it was in the Strategy & Tips forum that I found this writeup in the first place. I guess you're right more people look here than in the Hall of Fame forum.

While I understand your need for feedback, I don't feel I can contribute anything meaningful during your process of writing your games. You're just too much of a better player than me... I've only tried Deity thrice, and gotten my [probably-censored-anyway-word-here] kicked every time... :cry::lol:

But I find it enlightening to read your comments explaining why one choice is better than another. Especially since sitting down calculating stuff every turn is too tedious for me to even attempt.

I have enjoyed this writeup; and I'm sure I picked up a tip or two that can be useful for my "ordinary" games (not playing HoF) if I decide to try a culture win (as you mentioned yourself; the choice of victory is not decided until some time into the game playing a non-HoF game).

I think I will begin looking into the HoF forum for your other writeups. You cannot expect too many comments, though. I'd only make a fool of myself pretending to give advice to Deity-players :blush:



Yours Sincerely

Kjotleik of Norway :)
 
1440 AD arfffff, briljant time. Puts me to shame. Earliest win is 1550 or so at great plains, normal speed and Always peace for some relaxed winning. Great game and I hope more will follow.

Now about your complaint, there is a simple psychological explanation for that. You are one of the top players here. Most players who read your post cannot match your game style and therefore will not post comments because it would look silly. It is like a kid of 16 telling Ronaldo how to play football. I can't comment on your game either even though I have played this game for years.

In short people tend to listen to persons who are better then they are and will tell people what to do if they are considered less skilled. Normal fact of life. Nothing to worry about.

Keep up the great work.

Ok, I accept that explanation. In my opinion, people should try to use people having greater knowledge to share it with them. Telling them what to do, of course would be stupid, a simple sign showing that one could take something from what the person offered, or if not, that one at least listened and is trying, is imo is a sign of respect. See the answer to Kjotleik's post next, for further explanation.

Well, good job in presenting your game, Seraiel.

It was just because it was in the Strategy & Tips forum that I found this writeup in the first place. I guess you're right more people look here than in the Hall of Fame forum.

While I understand your need for feedback, I don't feel I can contribute anything meaningful during your process of writing your games. You're just too much of a better player than me... I've only tried Deity thrice, and gotten my [probably-censored-anyway-word-here] kicked every time... :cry::lol:

But I find it enlightening to read your comments explaining why one choice is better than another. Especially since sitting down calculating stuff every turn is too tedious for me to even attempt.

I have enjoyed this writeup; and I'm sure I picked up a tip or two that can be useful for my "ordinary" games (not playing HoF) if I decide to try a culture win (as you mentioned yourself; the choice of victory is not decided until some time into the game playing a non-HoF game).

I think I will begin looking into the HoF forum for your other writeups. You cannot expect too many comments, though. I'd only make a fool of myself pretending to give advice to Deity-players :blush:

Yours Sincerely

Kjotleik of Norway :)

Hi Kjotleik.

TY for answering and saying that you enjoyed this writeup. You having enjoyed it, will give me motivation to continue those writeups.

If you think, that having tried Deity for 3 times would be enough to win it, you're most likely under the wrong assumption. I don't know about how much experience you got on IMM and can only talk about myself, but I jumped from EMP directly to Deity, and it was horrible. It actually took me more than half a year, after I won with the 1st non-Incan leader. After re-reading old writeups of me, I discovered statements, that there were times, when I didn't get 1 game over the initial phase of Oracle (or 2000 BC) for about 2 weaks. During the same time, I created the awesomes starts collection, and admitted creating over 2000 maps / weak (which is less than it sounds, with mapfinder and a good pc) , and that I played every start having 2 gold at least. 2 gold is 1:25 maps, now I know, that you're very good at maths, so if I created 2000 maps per weak, how many maps did I fail if playing every 25th map? (Fail = not getting Oracle or different) .

Yes.

I still have the saves from that time, and when I look at them, I'm terrifyed, and see the truth of my statement. What you're actually doing (trying to understand how others come towards their decisions) , is a very effective way of assimilating knowledge. I do similar, with me it's getting into the perspective of others, that makes me understand them, leading me to know where I am standing myself atm.

Be sure to follow the next Replay, I already announced that it may be the last, and I'll make sure that it'll get the best that I've ever written, and I also promised that I'll share my whole knowledge. Not everything of that might transmit to you, because we're playing different styles, but 1 comment like this, is worth more to me than 10 comments like Tachywaxon is actually getting for his Writeup, so thx again.
 
You almost make it sound like I haven't shown you any respect :p I mention you even in my sig :)

Things so far picked up from this:
1) trade routes generating culture. Never thought of that. Always took it for granted. So for a culture based game free market might even better then mercantalism? Trade routes 18 commerce with free market. With merc something like 8-9 commerce and 1 artist assigned. Which is better? Could you show a screenshot if you revolted to merc what the difference is? Would be a great comparison.
2) Cottage style culture based. I was under the assumption that you would need at least 1 farm based city to generate the most GA. Could you have shaved of a few turns if you transitioned from cottage to farm in your capital for instance to run 2-3 artists more? Or is it better to keep the cottages up as high as possible? I ask this because the capital is normally the first city to hit legendary.
3) Almost no wonders at all. Even not the ones that generate GA points (except SC of course). Simply get a good empire, spread religion and build build build.

Too bad you missed out on music and the pantheon otherwise this would have been even better.
 
TY ori!

@ Killroyan: Come on, you've forgotten that you already became a GG in my latest game! I appreciate very much, that you found my writeup to be good enough to be mentioned in your signature, if you were really really good and nice though, you'd make links out of those thread-names :> . That's really easy, just click the link-button, paste in the adress of the thread, and enter the name afterwards. :>

But apart from that: How do you come to 8-9 CPT from a Specialist? I only come to 6 with sixtine, and to 4 normally.

Regarding Mercantilisim it helps to know, that it's a very very weak civic, that's only worth before having Free Market or State Property, and even then almost only in Golden Ages, with having overseas cities while having the Mids and even running Pacifism.

And Kill, how could you miss me having a GP-Farm? :D Specialists or Cottages, that's a question of when the Cottage is built, and if it makes it towards being a village. Farms are not worth it, because 1 Specialists will need 2 Farms, while 2 Cottages (let's say they're at least Hamlets) would transfer to 2 Food and at least 4 Commerce, which is slightly less culture with sixtine, but the Food is invaluable. Generally, I find Farms not worth to be built except in rare occasions. Biology chances this, and Kremlin supports whips while whips favour Food, but those are other games, and games are usually decided a lot earlier, unless they're sushi-games, and with sushi again, there's no real need for farms anymore, with biology or not, so yes, rare occasions, like short irrigation, when a city has no food at all, or, well, that's already it.

And you got the last thing really well. There's nothing greater than cities in good locations, assuming well planned play and precise execution of the plans. The game would without a doubt have been a lot better with some Wonders, and 2 more GAs would also have cut of some turns, but the biggest advantage overall, are still strong cities, and / or possibly a PHI leader. Knowing, what's a good location for a city, is something very many users have problems with, the reason why I already started on writing a guide on it, but the reactions to it then again weren't so good, and then I went on hiatus...

Also, I don't know if it's still worth it, as many many people I knew seem to have left. The new Replay will show.

Sry, I don't know why, but I'm having a headache since 2h, so I hope my answer isn't to hard to read / understand...
 
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