phungus420
Deity
- Joined
- Mar 1, 2003
- Messages
- 6,296
glider locked modified assets still locks modfied assets in 2.51. I know because in an uploaded SP game showing the same MP bug that has been reported since updating to 2.51 I tried to put in a debug dll, and CIV4 refused to load the save because the assets are modified.
Again the bug showed up in 2.51, and as far as I am aware was not present in 2.5. The bug is thus, when you found a city your city is filled with 138 "religions" that are just bubbles with numbers, and all units have the "spread taosim" button. The bug breaks MP, and has been reported mulitple times from games played in SP with locked modified assets on. And unfortunately I can't try to debug these saves, because it refuses to let me put in a debug dll, because that modifies the assets.
Again the bug showed up in 2.51, and as far as I am aware was not present in 2.5. The bug is thus, when you found a city your city is filled with 138 "religions" that are just bubbles with numbers, and all units have the "spread taosim" button. The bug breaks MP, and has been reported mulitple times from games played in SP with locked modified assets on. And unfortunately I can't try to debug these saves, because it refuses to let me put in a debug dll, because that modifies the assets.