Dear All, especially the modders
As a civ1 vet, I would like to underline that this mod, especially the Revolution part of it, is one of the most important things happened to this game ever. Great job!
I tried it this evening with slightly adjusted game speed info.
As a quick overview, I have increased the barbarians to the last level where computer players could possibly co-exist with them. Have been playing with these settings for 2 years and am rather happy with them. Today, I started a DCM game on a huge map with 4 civs and saw 5 new minor civs emerging by the year 1000. Models history quite well IMO.
However, I am playing with BtS 3.19 and getting a lot of error messages. The event handlers mentioned seem to be associated mainly with city growth and capture. Can anyone comment on this?
For further consideration: I agree with the persons thinking that the game logic where everything could only grow, grow and grow, is wrong from the very start. Revolutions mode is a huge step towards resolving the issue. However, as far as I know, it does not support culture decline (please feel free to correct). Under certain circumstances, partly overlapping with the circumstances leading to a rebellion, the culture of given city should decrease, not increase. If a real world city had library, university, theater etc. and these were burnt down, they would lost not only the future impact of these buildings but also their current competencies. Every next generation would be dumber and less cultivated. Any thoughts?