Grand Seeker
Warlord
- Joined
- Feb 21, 2008
- Messages
- 142
I have seen the event that one of your units is randomly upgraded to a hero.
I want to take this event but tie it up to risky attacks. Where you gain a hero
by a unit fighting heroicly.
Whenever you win an attack and the probability to win is less than 50%,
then this unit might be upgraded to a hero by an event!
I have no ide wether this is easily to implement, but it would have been fun
to give a bonus for very risky attack. If events could be tied to 'risky attacks' you also have many other bonuses by introducing unique promotions.
Personaly I never attack unless I have atleast 90% probability to win. Thats the way you keep the xp you have gained.
I want to take this event but tie it up to risky attacks. Where you gain a hero
by a unit fighting heroicly.
Whenever you win an attack and the probability to win is less than 50%,
then this unit might be upgraded to a hero by an event!
I have no ide wether this is easily to implement, but it would have been fun
to give a bonus for very risky attack. If events could be tied to 'risky attacks' you also have many other bonuses by introducing unique promotions.
Personaly I never attack unless I have atleast 90% probability to win. Thats the way you keep the xp you have gained.