Experiencing a bug with Democracy. I am getting the "Your Empire is experiencing a period of instability caused by transition to Democracy" alert 4 turns after switching from Representation to Democracy as the civ to have built Cristo Redendor.
I had thought that this alert would not come up in this instance.
I've won with the Viking ship-sinking endeavor by 25 to 31 ships on various tries (squatting an' all). It was never clear to me what the bug was. But here's the code for the ships:
if (iPlayer == iVikings):
if (self.getGoal(iVikings, 1) == -1):
if (cLosingUnit.getDomainType() == gc.getInfoTypeForString("DOMAIN_SEA")):
self.setNumSinks(self.getNumSinks() + 1)
if (self.getNumSinks() == 25):
self.setGoal(iVikings, 1, 1)
Anyone care to explain this?
first of all its writting, monarchy and col but i guess thats a typo. For the other victory conditions it has to be Babili and that is not connected to the name of the city but to the city's coordinates. So you have to found it on the spawning spot, otherwise it won't work.soorry if had been already posted, but i can't manage to make a search on this single thread, so im gonna ask anyway
is the fact of making a babylonan civ; get paper, monarchy and code of laws before anyone else(1/3 complete); then get 1034 culture while the best enemy city have 405, and second best 14, and 64200 pop as the enemy best have only 45100 (at turn 83) and then reach turn 86 and recive two big "NO"s in F8 screen?
i mean, it just don't let me win, even if i have the most culturaly advanced city and the most populous.
or i have to make the city on the starting settler position? cuz the victory req is "Make Babylon the..." means that the city MUST BE CALLED babylon? and... if i make it on the settler starting position, the name is "Babili", in all other places is something sort of random.
sorry for the bad english
Yes, that's the challangeooohhh..
so... i have no other choise than build it in the middle of the diseases?
=/
Are you hovering over the mercenary button in the top left corner? This has caused crashes for a lot of peoples.Ever since I downloaded version 1.181 the game keeps crashing. Sometimes it takes 2 hours, sometimes 10 minutes, but sooner or later it crashes. And it isn't linked to any specific action, I'm just scrolling the map and it crashes...
Glad to hear I'm not alone on this! What did you do to get the victory - keep going sinking more ships? And was it the last goal?
I haven't played on as the wife has stolen my laptop and is playing her first proper game - I don't want to discourage her!
The code snippet seems easy enough - I assume that DOMAIN_SEA excludes workboats... I wonder though what's the trigger for calling this code. If it's fired each time a battle occurs where you win then I can see it might work. If it fires at the end of a turn then say you've sunk two ships and gone from 24 ships to 26 then I guess it wouldn't fire?
Maybe if the IF clause was:
if (self.getNumSinks() >= 25):
then it would be ok?
just a thought....