micbic
Optimistic Pessimist
IMHO because the map is made as per a European map, not a world map. If you see aprinted map of Europe, you will notice that tilt as well 

All right but then something should be done to their model and to the resource name.They are supposed to represent Narwhal tusks.
All right but then something should be done to their model and to the resource name.
The resource name is fine. It says ivory. But I agree the art must be changed. But their is no art "aviable" that looks like a walrus or something.
I don't know for sure if it is possible, but I think it is. After all, there are also multiple graphics for forests, the graphics we use for woodland and forest. Maybe the code is somewhat the same so we can change the elephants for something more appropriate this way.
In fact, I'm not sure there will ever be a way to make it so that one resource (ivory) can be represented by two different graphical styles (elephants in Africa and walrus in the north). I have never seen this done previously, and much of the graphics code is not moddable.
I am unhappy with the current situation. New players always assume it is a mistake. I think we should eliminate the northern ivory.
Do not eliminate it please. If I make walrus graphics, will you include it?
Also will you listen to my previous posts about east part of the Azov sea?
http://forums.civfanatics.com/showpost.php?p=8708735&postcount=632
Good. I will make walruses in a day on two, depends on my schedule. I am pretty sure I know how to make them already (animated).
In fact, I'm not sure there will ever be a way to make it so that one resource (ivory) can be represented by two different graphical styles (elephants in Africa and walrus in the north). I have never seen this done previously, and much of the graphics code is not moddable.
I am unhappy with the current situation. New players always assume it is a mistake. I think we should eliminate the northern ivory.