Science Rules
Prince
Did you build the Round Church as Byzantium? This wonder gives a diplomatic penalty with other Orthodox Civs.
Yeah, the Seljuk spawning south of Jerusalem are nasty. It is hard enough to build enough troops to protect the Antioch area while preparing to repel the first crusade which follows immediately after last barbarian wave.I found out why Arabia probably collapsed in my first game, its because there are Mongolian/Steppe Horse Archers attacking them from the deserts of Arabia in the 9th century![]()
Yeah, the Seljuk spawning south of Jerusalem are nasty. It is hard enough to build enough troops to protect the Antioch area while preparing to repel the first crusade which follows immediately after last barbarian wave.
Horse/Ghazi continue to spawn in the SE corner regardless of culture by the way, only way to prevent it is to stick a unit down there ..![]()
I have noticed, that when you build Round Church, you get diplomatic penalty also for civs with no state religion.
if ( iGameTurn == xml.i1473AD and pBurgundy.getUHV(2) == -1 ):
iBurgundyRank = gc.getGame().getTeamRank(iBurgundy)
bIsOnTop = True
for iTestPlayer in tBurgundyOutrank:
if ( gc.getGame().getTeamRank(iTestPlayer) [B][COLOR="Red"]>[/COLOR][/B] iBurgundyRank ):
bIsOnTop = False
break
if ( bIsOnTop ):
pBurgundy.setUHV( 2, 1 )
else:
pBurgundy.setUHV( 2, 0 )
Something inaccurate that I have found in it is that the Frankish Empire eventually conquered Rome. Also, historically, major powers have threatened the Papacy with military force for various reasons (EG England founding the Church of England). If possible to code, you should make Rome independent at the start, but at some date have the Papacy take over it and have them function as a normal civ. If the Papal States are conquered (not the independent Rome) you should suffer a diplo hit with all Catholic leaders. It would also be cool to have the Papal States conquer Rome, and similarly to the Masjid Al-Haram event with Arabia, build the Apostolic Palace and have that implemented into the game.
Is the fact, that Byzantines need much more hammers to produce units intentional? I have notice that producing settler require more than 300 hammers, while arabia need only 150.
played Arabia ... and it becomes sad-easy if you just go some flavour of Christianity instead of Islam ... No crusades and relatively peaceful relationship with Byzans (althrough ... annoyed at +5) ... Islam can always be spread later on by mass Missionaries
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They are probably the ones I have played most and crossbows are worthless against city raiding Beserkers that never come ashore ....Norse..
They are probably the ones I have played most and crossbows are worthless against city raiding Beserkers that never come ashore ..
4 Beserkers (two galleys) take out two fortified Crossbows with one sometimes two losses. The big drain comes from Beserkers on land where they can be hit with horse and siege weapons, so stay at sea whenever possible and they'll serve you until Arbalests and citywalls start appearing.
I took out a French stack of more than twenty mixed units in Calais using just four Galleys worth and three turns .. upgrade units whenever possible and let them shred the enemies of the North!
while they could do slightly stronger (2 more 'zerkers would do the trick i'd say, and/or moving the capital slightly for a better place, such as somewhere in Jutland, maybe moving the province border between Denmark and Saxony one tile southwards and start at Haithabu, 1N of the pigs at Hamburg, with the ships on the westen coast, and a road to it),
I don't think that Norse is specificly weak in any way ... well, Crimea is tricky to gain, since you practially have to sail around to sicily capturing Palermo and building a settler there to transport futher on through Byzans (which you have to be peaceful with since you don't have the forces to capture Constantinople), and if your bet for Palermo fails (either due to unlucky rolls or getting raped by a War Galley trying to get through Codorba) you're not able to really get there in time in my experience. But if this far expedition works proberly Norse is actually quite easy in my book...
they're a bit to much hit or miss in terms of Sicily/Crimea, but otherwise easy enough