Then please raise your player ability. If you cannot prepare an army before the Ottomans spawn and attack them, well, we're very sorry but we have to listen to more 'skillful' testers that say that Byzantium is strong.
word.
To be honest, I believe you are just too much based and frankly just trying to disagree with The Turk. Be honest to yourself, that is not the way you should use your undoubtly very valuable time.
Good not agree more. Thank You Wessel
@FakeShady
Just play on prince if you have a problem with the Byzantines. The ottomans should not be any problem then
When i think about it. Byzantium, norse, arabia and cordoba are all almost nearly scripted to collapse. That means they have to be somewhat unbalanced!
Byzantium: Collapsed 1453, although by then they were already reduced to ONLY Constantinople, while in this game the AI can still retain several cities in Anatolia and Greece
Norse: pre 10th century they were in rapid decline globally
Arabia (Abbasid Caliphate): 1258 AT LATEST; although after 850 they were in decline
Cordoba: 1039, Al-Andalus collapses into different taifa states, end of the Golden Age.
So why are they "almost" scripted to die away, hmmm... well here are a few suggestions
1) Because their UHV's are finished
2) Its historically accurate, and because of #1
3) They need to make room for another historical empire which is about to rise:
Byzantium: Ottomans; yes surprise surprise the Ottomans destroyed the Byzantines GET OVER IT.
Norse: Sweden; although they also respawn confined to Denmark/Norway which is good
Arabia: Crusaders, Ottomans, possible respawning in Egypt as an Egyptian Caliphate (Fatimid, Ayyubid, Mamluk)
Cordoba: Spain, Portugal and the respawning of the Almoravid/Almohad and later Nasirid Empire's.
Hope that answers your complaint

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As for the Janissaries having free troops pop up, is a bit unfair I will say. But why not just have it so that you can draft 2 OR 3 units per turn, and in a Christian city you can make Janissaries, a kind of "new" Ottoman UU.
Tanja should start with Islam and Judaism (and perhaps Catholicism as well) should spread to Cordoba right after the city is founded. Like Judaism spreading to San'a in SoI
The Visigoths did not have horsearchers as which to attack the Cordobans with.
There should be an event in game, (like 1054 with the Great Schism between Orthodox and Catholic civ's) in 750 AD when the Arabs become hostile to the Cordobans, to represent the rise of the Abbasid Caliphate and the massacre of the Ummayad Caliphate leading Abd al-Rahman fleeing to Cordoba. In general post-750 AD the Arabs and Cordobans should be worst enemies.
Aquitania and Provence (which was ruled by the Caliphate of Cordoba for some time) should be a ok stability province for the Cordobans, seeing how far they conquered into France (up to Tours, and stopped in 732). You can look
here or
here for greater reference.
On that note Arabic for Tolos (Toulouse) is طلوشة; but as I cannot read Arabic, try to find someone who can make that into a phonetic name. Also for your information I got it from
this very handy site, you may want to use later
Another fact is that the Cordobans should also get Oran and even perhaps Algiers (debatable) as an OK stability area
Whats the difference between an Islamic Madrassa and a "House of Wisdom"?
All "Church/Cathedral" type wonders REALLY should need their religion present in the city to build. For example building Notre Dame in Cordoba is ridiculous when it only has Islam and Judaism. The same goes for Muslim wonders.