I've been able to get the Roman UHV once. I said in an earlier thread that Rome needs Independents to conquer to make the UHV achievable. My win actually does more to confirm this than refute it. I spawned 7 squares from the Persians, who just so happened to have already built a nice second city. 3 settlers + 2 Persian cities = requisite 5 cities. Had it been a stronger opponent, say Greece with its Phalanx or even a highly developed ancient civ (walls, tons of defensive units, etc.), I would not have been able to grab their land in time. In my case though, praetorians owned immortals and archers. So yeah, Rome needs some weak neighbor to conquer for the build part of the UHV. There just isn't time to make settlers.
From the programming PoV, I see no problem at all. Check all tiles exactly three squares away from Rome. If anybody's culture is present in any of them, do nothing, you don't need independents if there is close neighbour. Otherwise, choose random non-mountain non-water tile among them and build a city there.I like the idea of indipendents but one tied to Rome and bound to be conquered for the UHV doesn't make much sense and looks like a nightmare from the programming point of view.
Since you've got the requisites in one game, why saying that Rome NEEDS indipendents to achieve UHV ? The statement is incorrect.
have you guys actually tried to play the same map again after failing an UHV, in order to obtain a better result ?
From the programming PoV, I see no problem at all. Check all tiles exactly three squares away from Rome. If anybody's culture is present in any of them, do nothing, you don't need independents if there is close neighbour. Otherwise, choose random non-mountain non-water tile among them and build a city there.
Well, Rhye already did exactly this in previous RfC (Mediolanum), so he might do this in RAND as well.though can you explain me the sense of adding an indipendent city near Rome after it spawned just to let it conquer and make the UHV easier ??? This isn't an indipendent city, it's cannon fodder.
But, of course, I meant that imaginative independent city should flip too.Also, Mediolanum isn't conquered, it flips.
yeah I've won a nice turtling game as Ethiopia. Euros actually never colonize Africa... the only threats are barbarians and an awful start, this one easily fixed with a restart ^^
Is that starting with 1 or 2 settlers?