RFC "Training" SG?

I would really like to join this SG. And as some1 said that japan is only turtle game I must prove it wrong. I am currently playing game as japan and difficulty is monarchy. I first took korea with somewhat of an early rush. Then when mongols came i took (with mongols) whole china. After that i fought 2 defencive wars against mongols (superior in military strenght and equal in tech) who did not like me taking china mainland in front of their nose. But yeah I prefer that we wont play as japan because game ends at 1850 (if you play right and go for UHV).

Russia could be good but if we take russia we will miss the action in the america.
About starts I play my every game as 3000bc because it is much more fun but if we take 3000bc we cant start as turkey so some1 should play the map until turkey spawns.
 
Rolled a dice and ended up with Turkey. Which start is better, 600AD or 3000BC? I know that there'll be a million Byzantine cities that flip in the 600AD start, and I think we flip some Persian or Babylonian cities if they somehow survive... and Jerusalem? What are the pros/cons of each start?

It's been a while since I played Turkey, which means it will be good to go back for another game.

On 600AD, Turkey starts with a bunch of units on the Sogut tile and has to take Constantinople from the Byzantines (doesn't flip). The choice IIRC is about whether you want to make Constantinople your capital or Sogut, which is a pretty bad city site. To make Constantinople your capital you have to wait a few turns while your troops invade and capture the city, which if it is your first city gets a palace and becomes your capital. This is good, but the lost time is annoying. You flip a city or two in Asia minor also I think? It really has been a while.

On the 3000BC start, there are probably quite a number of variables as to how many cities will be in your spawn area by the time you enter the game. Constantinople should have been founded by the Greeks (Byzantion) but I guess that doesn't have to have happened. Would be strange to play without this city being founded?

600AD is certainly more scripted, which could be seen as either a good or a bad thing I suppose, depending on your point of view. I have only once played Turkey from 3000BC and that was on a patch before Greece started with two settlers. So for personal interest value I would lean towards a preference for a 3000BC start.
 
Maax, how new are you to RFC? I wouldn't feel comfortable with 7 players.

I think you can get Turkey from the 3000BC unlocked start.

e: Byzantium doesn't exist from a 3000BC start? Never knew that. If I were to roll a few 3000BC starts what should I look for? Anything that would give a possible no win or an easy win thing?
 
Hmm... I am definately not noob but I could say I am somewhat average.
 
e: Byzantium doesn't exist from a 3000BC start? Never knew that. If I were to roll a few 3000BC starts what should I look for? Anything that would give a possible no win or an easy win thing?

Turkey isn't that hard to win from either start. They don't usually have a lot of opposition to be honest.

A "good" 3000BC start game would see several cities in the flip zone for Turkey (check the atlas for the exact tiles which apply). A "poor" 3000BC start game would see a bunch of razed cities in the flip zone and both a strong Arabia and a strong Rome.
 
i played against a strong germany, and Rome.....still super easy. there UP is unstoppable.....good game for newbs. they see everything, culutre flips, wars, vassals, diplomacy, navy, City placement.......i vote 3000 BC, those games are always better IMHO
 
The only drawbacks with 3000 BC Turkey are:

1. If you get a few really good Babylonian cities with wonders, it makes the game too simple. If you don't (i.e. Greece or Babylon collapsed early), it's a drag.
2. No colonization to speak of (unless you count building cities around the Black Sea colonization)
3. Ends too early if you go for 3 vassals.
 
will we go for UHV?
 
I don't know about you but emperor in RFC is never "easy"...:lol:
 
i agree....this is Training...........We have a roster? (you have to push these things)
 
AnotherPacifist
Quotey
blizzrd
Thadian
Mowque
Lone Wolf?

Still not sure about Lone Wolf. I'll generate a map at Monarch and post the save just incase there are any terrible objections, then AP can play if that suits us all.
 
Here's a save. Looks a little weird. An Arabian Hattussas is right next to us and Greece has expanded into southern Russia. Or that could be Khazakstan or Uzbekistan. I know little about geography :)
 

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AnotherPacifist
Quotey
blizzrd
Thadian
Mowque
Lone Wolf?

Still not sure about Lone Wolf. I'll generate a map at Monarch and post the save just incase there are any terrible objections, then AP can play if that suits us all.

If Lone Wolf does not come could i get his spot?:mischief:
 
I might be able to, but if there isn't room I'll gladly wait for the next one.
 
Here's a save. Looks a little weird. An Arabian Hattussas is right next to us and Greece has expanded into southern Russia. Or that could be Khazakstan or Uzbekistan. I know little about geography :)

The save seems fine to me. Byzantion (Istanbul) can be captured and made the Turkish capital on Turn 2, and then 4 cities flip to Turkey (Hattausas, Sur, a useless city on the Iron at the E of the Black Sea and a good Greek city at the north of the Black Sea.

Some of the "free" cities could have been more optimally placed for us, but that is the nature of using the 3000BC start as opposed to the 600AD start. Even so, the placement certainly won't stop us from winning the Turkish UHV.
 
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