RHQ Artificially Intelligent AI Mod

RHQ Artificially Intelligent AI Mod RHQ AI Mod 2.10

I dont think the free walls the AI is supposed to get on higher difficulty is working. Is it something you have noticed too?
Also to make the AI settle more cities I tried giving the AI 2 extra settlers. But only some nations get these, others get just 1 and some none at all at game start. Very confusing result I must admit.
 
I've been playing with 26 civs in game. AI engages in too many wars with multiple civs at the same time to fight a single war effectively in Modern Age. It makes the game easy to just stomp AI civs with their forces stretched. Maybe civs should aim for peace to get their military #'s back up and rebuild their pillaged cities. Not sure if multiple alliances or the ideologies system affecting this.
 
I've been playing with 26 civs in game. AI engages in too many wars with multiple civs at the same time to fight a single war effectively in Modern Age. It makes the game easy to just stomp AI civs with their forces stretched. Maybe civs should aim for peace to get their military #'s back up and rebuild their pillaged cities. Not sure if multiple alliances or the ideologies system affecting this.
Yeah, the ideologies system seems to do a lot. I don't really know how to improve it. People have different opinions of what is ideal. Really, the AI being able to use planes effectively would be a nice start.
 
So how much does this make game more challenging for you?
Immortal proved too easy for me, thinking of Deity next time but with this mod maybe try Immortal one more time?
 
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