Rhye's of Civilization - the fastest loading mod Expanded

Rate this mod!

  • I can't play Civ without this: no more loading times!

    Votes: 203 66.6%
  • A good mod, but I won't play with it

    Votes: 54 17.7%
  • I don't like the map

    Votes: 13 4.3%
  • I don't like the terrain

    Votes: 9 3.0%
  • I don't like the additions

    Votes: 5 1.6%
  • I don't like the rules changes

    Votes: 21 6.9%

  • Total voters
    305
Status
Not open for further replies.
Rhye said:
....where is the upload button?????

I just mentioned this to Thunderfall in the feedback thread and he's on it. :)
 
OK it's posted. :beer:

The problem with excess of Republic govenments wasn't solved. I tried to raise its costs, to check "can't be traded" but it has no effect. So it can still be traded but allows less free units (1/1/1).
The complete list of changes is in the txt inside the patch.


I hope this is the last one....I will not touch civ for a while unless there are some major bugs introduced in this version.

For the future, I've some possible projects, including a couple of optional Expansion Packs for RoC. But it's early, let me go on holiday from civ for now :cool:
 
I think you have earned a break!

I cant wait to play!

BTW, I do not like this new forum format AT ALL!
 
Hey guys, Rhye is the man!

Hes so nice he thanked us in the readme (which I always read, btw)!

SHOUTOUT TO RHYE!

THANKS FOR THE SCENARIO!!!
 
Rhye said:
I hope this is the last one....I will not touch civ for a while unless there are some major bugs introduced in this version.

Well, it's only minor, but I think it's a bug:
Unfortunately Grenzers are not part of the upgrade chain, which is somewhat of a disadvantage for Austria....
 
Thanks for the vote, Taijian! We're still under 70%, but you've helped :)

To thank you, I've uploaded a fixed version of patch 2.2 (the Grenzers thing corrected, which BTW was there since 2.0 and nobody noticed)

Please re-download it
 
Lo guys, a bit of a n00b here :blush:

Problem: error loading. File not found: "Art\Units\Ancient settler\..\..\..\..\..\..\..\Art\Units\settler\settdefault.flc" before even starting.
Then the game exits.. :sad:

Cant wait to play this...Any help?? All this on a fresh install of C3C (v1.22). Followed all the instructions on the readme.

Thanks for any help. see ya.
 
Thanks for the help Rhye.

Yeh installed everything as said in readme. Over a fresh install of C3C v1.22.
First the RoC v2.0 and then the v22 update.

But the sad news is no mod seems to work. Happened more or less the same with The Ancient Mediterranean mod. Missing files all the way..... :confused:
havent touched anything in the Civ3 folders except installing these 2 mods. And no problem at all playing regular C3C games.

I can see this is not the thread to ask for solutions for this, as it is not only a problem with ur mod. But can u give me any help?

Thanks in advance. See ya.
 
It seems that your settDefault.flc is missing.
It is contained inside main civ3 folder \art\units\settler: check if it's inside

My advice is to reinstall Civ completely. But it is strange that with no mod it works: if that file is missing, it shouldn't
 
I think i found the problem. My Civ is in spanish so the folders go \art\units\colono instead of ...\settler. Should i reinstall everything in english?? Told you i was a bit on the n00bie side ;)

Also, as i almost never play vanilla Civ3 it is not updated....Should I?

Thanks again.
 
Yes!!
If you don't keep the english version, you won't play any scenarios.
I got used to it and ignore the fact that I'm italian, now :)

So follow these steps:

1) Delete everything
2) install Civ3 in english
3) install patch 1.29 in english
4) install C3C in english
5) install patch 1.22FULL in english (beware: the default will probably be spanish!)
6) install Rhye's of Civilization 2.0
7) install Rhye's of Civilization 2.2
8) if you've liked the mod, vote in the pool, thanks!

¡Viva Real Zaragoza!
 
FFS!! my Civ3 is spanish only, so it doesnt give me the chance to install it in english. That doesnt happens with conquests. What should i do now? Change the folders names?

After winning the cup were now headed to the second division. but yeh....¡¡Viva Real Zaragoza!! ;)

Thanks for all ur help. Really appreciated.

Edited: Just tried and still doesnt work :(
 
Yes, you should rename both the folder and the .ini (colono-> settler and colono.ini -> settler.ini) and much more...
in the case of the settler, you need to rename all the files mentioned in my mod's ancient settler.ini

All I can do is make a screenshot of the list of units\ subfolders
 
Lol ok.....ill start now....it looks like i have a long work ahead. :)

Thanks for all the help again.
 
Rhye said:
All I can do is make a screenshot of the list of units\ subfolders

No worries...only the .ini file is in spanish so i can change the folder and the ini file easily. Thx anyway!!!!
 
All done now. Mencey, from the spanish Civilization site has gave me a .bat file that creates all the english folders for you :D :D . And its all working great now!!! Thanks for all the help Rhye. Great mod!!.

See ya.
 
Dont know if you care, but I had an idea for dealing with the barbs for once and all.

Delete ALL the camps. Instead, create new barb units (using the warrior and swordsmen stuff entirely) without the ability to fortify. Place 2 warriors and 1 swordsman at each of the locations for the old camps.

This way, instead of barb ODing, we have small groups of barbs who wander around slaying.

You can do the same thing with a few galleys and a few spearmen (to impede movement).

I am looking for a way to prevent the creation of (EUROPEAN) empires in Africa before the caravel.

Any suggestions?
 
I put in all the changes I suggested, and a few other ones. I am gonna check it out, and if I like it... well I might even stop bugging you ;p
 
Status
Not open for further replies.
Back
Top Bottom