Here's the Roman guide for RoC:
So you want to be a Roman.
Toga parties, lazy afternoons spent watching persecutions down at the colosseum, and good old fashioned butt kicking world domination, that's what being a Roman is all about and if you play your cards right and stick to this guide you can make like Caesar except you'll be partying your way through the Ides of March and not looking over your shoulder for Brutus and his boys.
The Romans are one of the strongest civs in Rhye's Mod. They have great starting location, excellent civ traits, and a UU that will make your neighbors tremble.
First, the civ traits. Rome gets Expansionistic and Industrious. Now in a regular epic game of civ III this combo is good in the early game, not so good later. But in Rhye's mod they're a dynamite combo that will give you a big head start and then keep paying off as you pummel the hapless AI throughout the game.
The Romans have every advantage you could ask for and with some adpet trading and pre-emptive war fighting, you can turn the Mediterrean into a Roman Lake and make all the denizens of Europe and beyond wet themselves at the approach of your Imperial Legions.
There are three goody huts around N Italy and then down the near coast of Greece. Do whatever you have to do to get them because with the cost of settlers being so high, a free settler or town can make a tremendous difference.
Regardless of whether or not you get a freebie, you're going to want to build at least 1 more city ASAP, the best spot for it is up against the Alps so you can seal off your capital and dominate the approaches to Austria, Spain, and Greece. You're also going to need to start stockpiling warriors and build at least 1 worker to hook up the luxuries and iron that are in your immediate vicinity. Lastly, take some time early to build a curragh to sail around the Med meeting people. Rome is set up perfectly to to be a major tech broker.
Once you get rolling, your toughest choice will be who to conquer first. The best choice is to lay waste to the Iberian civs first and then clean up either France or the Greeks/Byzants. With a well planned mass upgrade of warriors to legionaries, paid for with the proceeds of tech brokering, you can roll right into Spain without too much trouble. They have fertile territory and it is close enough to your capitol to remain productive once it is in your hands. If you keep 4-6 cities in Iberia you can use them as research and commerce base as you can easily seal off the peninsula and fend off any AI landings with a few mobile units. These cities can quickly build up the infrastructure you'll need to support all the troops you're going to need to subdue Europe.
Speaking of troops, your legionaries will be the same 3/3/1 curb-stomping, bad mofos that you learned to love so much back in vanilla civ. They will steamroll anybody in the ancient age without breaking a sweat except those pesky Greek hoplites. Later, your army will stay in top form because you'll find abundant sources of saltpeter and horses in the former lands of the Greeks/Iberians no matter which group you decided to conquer first.
One thing you will not have of course is rubber. Just like every other European civ you're going to have to build a boat and get your colonization on.
Lastly, multiply the usefulness of your Industrial trait by razing at least some of the cities you conquer.
SPQR!
Author: Horton