New day, new develeopments:
Great news about Rome:
AI finally DOES put 2nd city in Greece!
I had to put starting location to today's Venice (what would be the appr. name for it?), and closed the western Alps with barbs, PLUS I put the ONLY iron in Greece - that made it.
Rome now develops just fine, after getting into Germania the AI puts another city in southern Italia and then manages to expand to Gallia and Iberia!
The Danube river is a kind of limes btw. Rome and Scandinavia.
Carthage works fine, extending to the Nile along the Med. Sea coast (Alexandria will be the city near the Nile delta).
Just when Rome breaks into Iberia, the puns also send their settler there in the bireme, so Carthage also has claims for that land in Europa!
Yesterday I again saw anciant age war btw. Rome and Carthage - Rome sent troops to cut off Carthage's elephant resource!
I think all civs do a nice settling of the home area! I strengthened Zulu and Ethiopia a bit, weakened Babylon, but I think I will let Babylon reach into Asia a bit more - so they would meet China more likely...
STRATEGIC RESOURCES
I did a big cleaning on the map...
With the early resources, every civ will have
iron, horses.
Real fight will begin only around
saltpeter, I guess 1 or 2 civs will miss it, but I placed the saltpeters in a way so that it is not sure who will get it in some cases...
and they can trade, of course...
Rubber: must be some colonization for this, though the Inca, China and the Zulu probably will have them nearly all - trading, again?
Oil - well, NO oil for Europe, not a single one... let them get it
Uranium and aluminium: there will be exactly 11 of them, some civs will have more than 1
TO DO LIST
1.
to give equal economic chances to civs (to their first 5 cities). I mentioned this earlier.
2.
To adjust luxury resources.
3.
Give names to cities.
I will stay with the "proper" names, so Rome, Scandinavia etc
Since I have a good guess for their first 5 cities (or 6-7), it can be done but I need research...
4.
Rename barbarians acording to thier location
I plan to do 1 and 2 today - will put here the BIQ tomorrow!
AND THEN for next week:
the big unit adjustion:
- moves
- UUs
- costs
Also, maybe other costs will also be tweaked...
and time scale, too...
Now I will look up some maps for the city names...