24. gerardina t. era famosa una decina d'anni fa. Non che mi sia mai piaciuta, eh...
sd6785 said:Finally got it working. I got a used copy of the regular Civ III and replaced the gold version with it. Now it works just fine. You did an excellent job with this mod, I love it so far. Thanks everyone that helped.
Rhye said:So Civ3 gold isn't working...good to know, I'll write it in the FAQs
Nope, that's not a mistake. Everyone can build both the Junk line and the Galley line. The two lines serve different purposes, the names are just not very generic. =\Hrafnkell said:2) My Carthaginians can build Junks, which I think must be a mistake. I'll fix that in the settings but wanted to let you know.
To move ahead in tech, you must trade. This is of utmost importance. Trade, trade, trade. It also matters who you play, but as the Carthiginians (whom I understand you played) you should be able to get ahead well as you can get contacts with all the Mediterranean civs and some of the western European civs. Just make sure to make contacts, and buy tech whenever you can, even if it means selling tech. Actually, selling tech is good, as it gives you stuff and lets the AI research advanced stuff that you can later buy off them.3) I did find tech advancement to go rather slow. It took me until 1550 to get out of the ancient era.
Whoa, big mistake... In RoX, everyone gets a max of 2 turns of anarchy. You should switch out of Despotism the second you have TheMon/OliRep (choose whichever suits your strategy. OliRep isn't as capable now to wage war as the original Republic, iirc.) If you're racing for a wonder, you may wanna put off the anarchy for a bit, unless you have high-production tiles that will yield more shields once you switch gov't (because then it may save you more time than it costs.)5) I kept my government at despotism throughout the ancient era because I did not feel that either the Theocratic Monarchy or Oligarchic Republic offered any real advantages over despotism - nothing making the turns lost to anarchy worthwhile, at any rate. Now into the Medieval era I have chosen to ignore the Feudal Monarchy for the same reason. The next game I play I'll experiment a little more.
dalla parte di mia madre hanno origini dall'acese.Rhye said:mah...a riposto ho parenti che non conosco di persona. La maggior parte di quelli che sono andato a trovare qualche volta, sono a Acireale.
E poi due amici di Siracusa che adesso vivono a Pisa. Conosci nessuno che si chiama trovato di cognome?
Per il futuro, nient'altro. Ho lavorato su questo mod da quando è uscito Conquests (nov. 03) e penso di averci perso abbastanza tempo...se ne riparla per civ4
nik_sa said:Cmq guarda che quando farai il mod x civ 4 mi piacerebbe poterti essere d'aiuto.
Zidane said:Do I have to keep updating the regular mod if I only play the expanded?
Sorry if this has been asked before, but I didnt want to sift through 300 pages to see.
Gunner said:Blas beat me to it.
The only thing I could add is that you pretty much should always immediantly switch out of despotism so that you don't get the tile penalty. Thats with or without anarchy.
Blasphemous said:Nope, that's not a mistake. Everyone can build both the Junk line and the Galley line. The two lines serve different purposes, the names are just not very generic. =\
Blasphemous said:To move ahead in tech, you must trade. This is of utmost importance. Trade, trade, trade. It also matters who you play, but as the Carthiginians (whom I understand you played) you should be able to get ahead well as you can get contacts with all the Mediterranean civs and some of the western European civs. Just make sure to make contacts, and buy tech whenever you can, even if it means selling tech. Actually, selling tech is good, as it gives you stuff and lets the AI research advanced stuff that you can later buy off them.
Blasphemous said:Whoa, big mistake... In RoX, everyone gets a max of 2 turns of anarchy. You should switch out of Despotism the second you have TheMon/OliRep (choose whichever suits your strategy. OliRep isn't as capable now to wage war as the original Republic, iirc.) If you're racing for a wonder, you may wanna put off the anarchy for a bit, unless you have high-production tiles that will yield more shields once you switch gov't (because then it may save you more time than it costs.)