Enkidu_Warrior
Shaman
as a builder-style player, i'd say oligarchic republic is one of the bigger disappointments in the mod. the improvement over despotism is hardly noticeable - some cities produce more shields or growth, because of removing the limitations on production per square, but the higher unit upkeep costs are not offset by the meagre improvement to corruption.
and with no decent builder government alternative until democracy, it's a real hit to the builder-type player.
in fairness, the documentation is very clear that one must fight for territory, particularly early. however, it does pose a "style" issue for players with a builder preference.
EW
and with no decent builder government alternative until democracy, it's a real hit to the builder-type player.
in fairness, the documentation is very clear that one must fight for territory, particularly early. however, it does pose a "style" issue for players with a builder preference.
EW