Strange. I blocked off barbarian civs from using the claim fort spell and I haven't gotten a CTD yet, but if you're seeing a commander at Lv3, maybe owning territory isn't the problem? Hmm...
The fate wich abolish magic during 20 turn (i don't know what civilization has this fate) disable the button for commander's raising.
Well... That's not good. I'll fix it the easy way... Autoacquire promotion, requiring you to be on a mana and have the promotion held, which blocks Lost.
For commander raising? Do you mean Claim Fort?
Yes. The armurite world spell disable the claim fort, which is illogical, because claim fort is not a spell, isn't ?
ok i figured it out, i can only build them on regular plain mana nodes and not the ones like life/nature, doh on me using wild mana xD
Ah, yeah. Actually, if you research Divination your Adeptus/Techpriests can cast dispel, allowing you to first clear the mana node, and then build a refinery.
Don't know if reported, or if it's only done by the world builder, but: you can infinite chop forest on a blighted forest.
Using v.E without any addon.
they can, i have been using the civpedia to try to learn about how to play the different new races, and i dont see anywhere were they can do this. what other tidbits should i know about these fellows? sorry if i am pushing this a little off the topic of bug reporting