do you have installed the Kelp Module? that crashed my games on map creation (I reported it in the download thread though by accident).
The Mercurians spawned in my game with only RoK in their city yet they have several angels with the Cloak of Esus promotion.
A serious issue with the jotnar- they are unable to build fishing boats. This makes their flavour of sea a serious disadvantage, as they cannot harvest the resources. I tried this twice with different leaders at medievel era.
Sea trolls build sea farms.
There's a problem with the Minor Trait. I keep accepting the other traits to change the minor but minor was not changed/removed. I played as Yakut, Kuriotates, standard pangaea.
There are also 2 mobility 1 promotions - but if you get mobility 2, you can still get the other mobility 1 but it wont show on your unit.
I believe FF made it so that CoE is invisible to anyone now. You can't see when a city has it and you can't see when a civ follows it.
Reported Bug No. 2: Bedouin Workers can't build on Flood Plains.
what happened to herne?
cant build him anymore((
The Jotnar Halls (Spring, Fall, Winter, etc) say they lower maint costs for nearby cities, however I see no change to economy when they are built.
Also, the Jotnar Reavers seem to have issues with pathfinding at sea and cargo. Often my cargo units, SoK's, end up on the nearest open shore with the Reavers (still showing the embarked flag), instead of following a valid sea route. When re-entering sea tiles the cargo units need to reboard the Reaver they are currently embarked on.
Playing as Scions, and I have noticed two strange things:
i) Maelstrom doesn't work. Checked the Pedia and saw that it no longer required Air II (as previously) and now requires Jotnar. I guess I missed that change. However that didn't stop me launching a huge invasion force after researching sorcery to get lots new population, but...
ii) razing cities as Scions after researching sorcery gives no awakened (or whatever they are called) as it used to previously (tried with 6 cities of sizes 2-9)
Are these bugs or intentional changes?
For the Bug with the Bedouin Worker
First Screenshot shows a Scorched Floodplain (with wine) - nothing to build besides Caravan Route
Second Screenshot shows the plain below it - all normal
Third Screenshot shows the natural Floodplain right besides the plain - again nothing to build.
Version is FF+ 0.21e without any Addons/fixes