RifE 1.20 Bug Thread

I seem to remember casting wonder with this version and getting earth elementals -not multiples at once, but with a bunch of castings of wonder I got 2 or 3-.

Would that mean wonder is pulling from the Jotnar spell list? That might be a bad/good thing; not sure, but is it intentional?
 
Hmm, don't have that issue on my end... Is the module installed correctly?

Installed under "NormalModules". The kelp does appear, just not the artwork.

Edit: I have only tried it with the FFpluscontinent, could it be the placement of that map file?
 
Another oddity, there are two Mobility 1 promotions, though it seems that one of them doesn't lead to Mobility 2. Workers can get both (dunno about other units), but they don't receive an extra movement point. (would this be the Jotna mobility?)
My hunter is a werewolf and captured a gorilla, the gorilla were tamed plus a new werewolf was created. Two for the price of one! (Possibly a FF bug?)
 
I have a little problem. I have reinstalled whole Civ4 completly yesterday including all mods and newest patch. Now i have installed Fall Further + patch C and FFPlus(patch E). I started a new singleplayer game (random fractal map, no scenario) but i miss the whole interface. In addition nothing happens if i click the options menu (it works in Fall Further though). So could somebody at least show me the way to the next complete hotkey-list (picking promotions might need some training ...) please.

thanks a lot
 
Ok, thats what I figured it was, dont remember seeing it in the description but the description does imply radiation sickness from early attempts.
 
I just installed this mod after reinstalling everything from civ. Before, it would work fine, except for having turns I cant get passed due to CTDs. Now, I cant go to options or the civlopedia, and when I play a game, there is no UI. I thought it was me just installing the patch and not the main file, but on the first page it said that patch E is a complete file.

btw my FF updated properly
 
Did you install FF Patch C?

FFPlus draws files from FF, and is not compatible with C yet. Your issues are caused by changes to the files in python/Screens, which FFPlus doesn't alter (in the released version, at least).

I posted a link to FF patch B a few posts up... Reinstall FF, run patch B, and then run the FFPlus installer.
 
As Mechanos, my great bard could found Gypsy Camp and was expended. The city bar on the main map, however, did not show the guild. But going to the city screen it showed the building was there in the building list.
 
As Mechanos, my great bard could found Gypsy Camp and was expended. The city bar on the main map, however, did not show the guild. But going to the city screen it showed the building was there in the building list.
That's what happens when you found a guild but don't have any of the resources yet - they only seem to display when they're actually doing something. Was that the case?
 
That's what happens when you found a guild but don't have any of the resources yet - they only seem to display when they're actually doing something. Was that the case?

Nope. I had tons of the resources. I haven't had this happen on previous games. I think it was something to do with the Mechanos.

:ninja: edit: Actually, it's worse than that. Mechanos get steam power for free, apparently. Yet, they don't automatically found Ordo Machinarium. So, they can never get Ordo. That's a big problem.

:ninja: edit #2: Steam Power requires Machinery. Makes sense, but neither the F6 screen nor the Civilopedia says this. So it's the latter that's the problem.
 
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