a few "bugs" i noticed
1. (already posted in the strategy thread, just a reminder) Rally Worldspell for Bannor is not working. I was in crusade mode but the button was still greyed out.
Amurite Worldspell was used many turns before and no longer active, so it wasnt the cause.
2. Curious why the Khazad got wiped out pretty early in a new game of mine i fired up an old autosave from 1 turn earlier and entered worldbuilder to see what happened to them. There was a single lizardmen next to their city defend by 4 warriors. Somehow i cant believe this lizardmen killed 4 warriors in 1 turn so there must be some bug and i remember from Orbis that someone mentioned something similar happening to him.
3. Maybe not a bug, but i cant remove haunted lands with sanctify (the Life I spell).
If this is intented and not a bug - what else removes haunted lands or is it permament ?
4. From playing the doviello i remember my units could no longer get that wolf kindred promotion from my palace midgame. I think it might be because i built other animal den national wonders in this city too, then again those work just fine, i.e. new units get all the mammoth, griffon, bear, etc. promotions ... just no more wolf promotion. (this was before the latest version though, ignore if fixed in 22 )
5. (graphical issue) Amurite Berserkers look like standard berserkers (two axes wielding norsemen) and i m 99% sure they had a more amuritish graphic in base FFH/Orbis, but i ll have to check for that 1% chance my memory is playin tricks on me
6. Not bugs but artchange suggestions for adepts/mages/archmages: maybe its just me but i d rather have an adept looking exactly like an archmage (in singleplayer it doesnt matter anyhow as you can see by the promotions what is what and in multiplayer your enemy can check on them as well ) than having archmages that look totally out of place for the civ you are playing.
-Balseraph adept looks cool and like a balseraph. (Arch)mages however are standard placeholders.
-Doviello adept(shaman) looks cool and like a doviello. (Arch)mages however are standard placeholders.
-Lanun, Sidar .... see above
Guess its a matter of preference, i suggested the same in orbis but they think being able to differenciate adepts from archmages in one look is more important than having civ-appropiate art. Just trying my luck here as i dont share that opinion