RifE 1.20 Ideas, Requests, and Feedback

Maybe if the Luchiurp discovered it, they might get a happy special result, though nothing crazy like their own free gargoyles to terrorize the early game. Maybe a gargoyle who acts as a fort commander on the spot. Immovable but useful as a defender.

Reminds me, and I forget if anyone else suggested it elsewhere in the thread... does anyone miss Barbatos? Or when Acheron didn't have the Held promo and winged meteors at everyone? A game option of "Extra Monstery [x]" might be fun. Guarantees Gurid, Leviathan, Barbatos, Margalard, Leviathan, and anything else that has remote chance of popping up for event based heroes (Bandit Nietz, Mary Morbus, the Gaelan chain?) all happen or at least are available somehow for someone.
 
I have seen all of those "chance" encoutners in at least one of my last 3 games... and most of them in every game. they all seem to have a 70% chance top happen now.

I had at LEAST one of the three games where I had every one of them occur.
 
I have seen all of those "chance" encoutners in at least one of my last 3 games... and most of them in every game. they all seem to have a 70% chance top happen now.

I had at LEAST one of the three games where I had every one of them occur.


My current test game (working on balance changes to Jots based on feedback) I have both giant monkeys wandering my border.

They like the taste of troll, apparently. :(
 
I did notice the big monkeys are more common, but it might be interesting to know if, guaranteed, they WOULD pop up someplace. Might incent you to groom a ranger, save a promo for "Subdue Beasts" when the time is right.

Reminds me I was sort of sad to have a Dirigible fleet full of Howitzers casually gun down a highly promoted Leviathan, from full health to zero with one bombardment. Waste of XP, how'd I know he'd go all the way to 0.0! Woops, Leviathan sandwiches for all tonight...
 
Request: Somnium for all?
In a multiplayer game(and single player, but that is another story), Somnium is used to garner a better rep with the AI; while a player is doing this, all of the other players are yelling at the first player for playing a game of Somnium during their pleasant game of Fall Further Plus.

So how to remedy this? Not sure. Maybe have it three handed? No, that would be hell to code. Ah, let all other players have the chance to bet on the match, and if they do bet, let them watch the game.
 
I like it too :)

What did you think of the mods I suggested?

They look interesting, although I'm a bit iffy on the production one... Mostly because of fallow civs. D'tesh could pop 10 a turn. :eek:

My hate for the Guardian is limitless. Auto-loss early, irrelevant late. Always boring. MEH. :mad:

It could at the very least be an epic dungeon and/or provide mana. Or be a super-fort that can be claimed.

I could see it being an epic fort... The thing usually pops up in a pass anyway, would be useful. How about this:

Each Guardian spawns with a different item fragment. If you can collect all three fragments, you can combine them into a decent armour, as well as allowing any unit carrying it to claim the Pristinus Pass, receiving a Gargoyle Commander and making the Pass into an uber fort.

Edit: Actually, how about a trade off... Each item individually is decent, but the combined item is only as strong as the others. Only plus is you can claim. So three decent items, or one decent and an amazing fort.​

Should make spawning next to it interesting at least... :lol:

Maybe if the Luchiurp discovered it, they might get a happy special result, though nothing crazy like their own free gargoyles to terrorize the early game. Maybe a gargoyle who acts as a fort commander on the spot. Immovable but useful as a defender.

Reminds me, and I forget if anyone else suggested it elsewhere in the thread... does anyone miss Barbatos? Or when Acheron didn't have the Held promo and winged meteors at everyone? A game option of "Extra Monstery [x]" might be fun. Guarantees Gurid, Leviathan, Barbatos, Margalard, Leviathan, and anything else that has remote chance of popping up for event based heroes (Bandit Nietz, Mary Morbus, the Gaelan chain?) all happen or at least are available somehow for someone.

Honestly, I DO miss Barbatos. I'm thinking it would be fun to copy Cyther's Guardians, giving all Epic Lairs a powerful guardian.

I have seen all of those "chance" encoutners in at least one of my last 3 games... and most of them in every game. they all seem to have a 70% chance top happen now.

I had at LEAST one of the three games where I had every one of them occur.

IIRC, they always had that chance to spawn but it was broken. Was fixed in the new FfH or FF. Either way, it carried over. :lol:

Request: Somnium for all?
In a multiplayer game(and single player, but that is another story), Somnium is used to garner a better rep with the AI; while a player is doing this, all of the other players are yelling at the first player for playing a game of Somnium during their pleasant game of Fall Further Plus.

So how to remedy this? Not sure. Maybe have it three handed? No, that would be hell to code. Ah, let all other players have the chance to bet on the match, and if they do bet, let them watch the game.

Hmm. Allowing players to bet on someone else's game would be interesting, but I'm not sure how to go about it. Something to pitch
to Xienwolf I think. :lol:
 
On the discussion of super barbs for the various unique features, It would be rather cool if they would be commanders as well as be super strong; along with this, the super barbs could have a rather decent chance of spawning mini-baddies under their command; that combined with an older suggestion, of having feature spawned units stuck to patrol a nearby range of the specific feature that they spawned from, would be cool as well; taking off from that idea, it would be awesome if that patrol range grew as the power of the feature-based army grew.

Even non-feature based super barbs could use a similar mechanic if this was able work for the feature-based super barbs. -I just imagine an army of gretchin sized orangutans running circles around Margalard as he rampages about the wilderness.
 
Well, for epic dungeons, it would keep the AI from suiciding on Bradlines well at least.
 
Request: Make held units not freak out automated units. Playing with Mana Guardians means that you will have to micromanage every worker action when building near any of the semi-common mana-nodes -this is annoying-.
 
I did this myself. Add -500 movement to held promo, and there you go, automated units don't care about mana gaurds anymore.
 
How about the ability to build watchtowers? It would be buildable just like a fort, needs a certain tech (Optics?) and increases the visibility range of the units stationed.

I think it would be a great tool to spot enemy attacks earlier. Another prerequisite could be that they're only buildable on hills.
 
Actually had a plan for those. :lol: One of the modcomps I want to merge includes code to allow a different version of upgradeable improvement... Improvements you have to build on top of other improvements. Watchtowers will require hills and a fort... Except for recon civs, who will be able to skip the fort.

Also, anyone have opinions one way or the other about the Pristinus Pass idea I posted?
 
I like the Pristinus idea well enough, but still have the notion that whatever happens (whether various items, a cool fort commander, whatever), some small "bonus" ought be available especially for Luchiurp, or I suppose anyone who controls some golems (like Decius the Conqueror of Luchiurp cities, same would go for Father Kashghenal (sp?)). Don't know what the special effect might be, could be that the Golem race's "no XP" penalty is removed for that golem, dunno.
 
What is the Prerequ for Trygyvvi (sp)? I can't seem to ever get them.
 
Actually, I have one of the first posts on that thread. :lol:

That said... There are quite a few civs I haven't included. Mimic's Jernoran (Halfling) civ, quite a few of Cyther's from Rise of Darkness, and the newer ones for FF... Although I'm planning on including the Tears, and at least WANT to include the Hamstalfar... Only haven't because it has almost nothing to it... Would have to basically make the civ. :lol:

Mostly, I want to be able to play a civ before I include it, and can't ATM. I really don't want anymore 'cookie-cutter' civs, with just one or two UU's and a new name.... Which means I doubt I'd include the Jernoran, but might include the Yokaido... At the least I like the idea. :goodjob:

Edit: Forgot to say... The Luchuirp will have a better Fort Commander in the Pristinus Pass then others.
 
I was thinking... how about a 'researcher guild'? Out of all the great persons, the great sages are my least favorite. Sure, the research academy which gives +50% :science: is nice, but it's really only useful for your 1-3 biggest cities with lots of science.

And since AV is the religion you rather avoid than found, his special building is rather useless too.
Sages are not bad, they just pale in comparison with the other great persons.

So how about another new guild which work just like the Masquerade/Stonefire etc...? Some kind of researcher guild that gives :science: and :gold:? The bonus could be increased by collecting rare resources like copper, iron, mushrooms, pearls, Scion artifacts, fruit of Ygdrassil (sp?)...
 
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