Ring City Placement

Originally posted by Jack Noir
I have also discovered (by reading a great post in the academy) the Granary expansion. The dense ring and use of the granary are mutually exclusive I believe. The Granary strategy relies on rapid production of population which is hard for the dense ring. Or is this another case of "it depends"?

My logic on city placement is very simple:-

- Population is power. It makes civilians to produce gold, shields and food. It makes workers to magnify the efforts of the civilians and to increase mobility and trade, and it makes settlers to make more cities to escalate the whole cycle.
- Granaries make population grow faster, so granaries are powerful. The can achieve acceleration of any or all of these three pop-related power factors. Granaries don't just make big cities.
- Until you get hospitals you can't get past pop 12 no matter how good your granaries are, so there's a limit on the number of civilians you can make using them before then.
- Hospitals don't happen until Sanitation.
- Sanitation doesn't happen until half way through the Industrial age.
- By half way through the Industrial age the good players have either finished the game, or they are in control of the game, or at least they have the infrastructure in place ready to take control.
- I wannabe like the good players ;)

This means I need city placement optimised for pop 1 to 12, when my fastest growth of territory, population, military units and infrastructure are taking place, regardless of whether I'm emphasising conquest, domination, culture, or diplomacy. Once I get past Sanitation, who cares if I have to thin out a few cities to give the others room to grow. If I haven't won already I can afford whatever investment I fancy by then.
 
I tried this method for the first time when I went up to Regent Difficulty (I'm fairly new to CivIII). Let me tell you, this absolutely rules for corruption purposes.

**Warning: Image is a composite of multiple screenshots and is just over 700kb in size. If you're on dial up it will be a slow viewing...

In this screenshot here, I started on the right side in Thebes, and as I expanded I planned ahead and used ring placement. Once I got going, it wasn't too tough to do. I didn't even have to change my palace location which was nice.

Also what was nice was that in my first war against the Germans, it opened up another area of map big enough to place my forbidden palace and another set of rings around that. As I was warring, I built settlers and pikemen, and starved the german cities so I could eventually get egyptians in those cities and then get rid of them (the cities). I placed Tanis while still in war, and as the war was going, I started putting up my cities and defenses around Tanis.

I got a military leader during the war which really sped things up. Of all things I've ever rushed built with a leader, RBing that FP in Tanis was the most beneficial that I recall.

In the end, I have two sets of rings set up with a couple citys in between so that I can rail between all my cities still. I also have a couple other cities that I either decided to keep that flipped to me, and those I placed to get resources. I was without coal when I hit steam power, and I put some cities in odd places to get luxuries and resources as well. I was also without Oil when I hit Motorized Transp.
 
YAR, that looks a bit too symettrical! You do realise that cities at 4/4.5 are in the same ring don't you? Check out my CRpRings application, that'll make it a lot easier to do :).
 
I don't get what you mean. 4 and 4.5 are the same ring? I thought it was an exact science so figured the first ring all had to be an exact distance from the cap and the second ring another exact distance.

Oh BTW, Very nice work on those apps. So far, I've only used MapStat to make tracking Diplo trades and Happiness/flipping stuff. But even that alone is very convenient for Micro Management (eases a lot of the time contraints).
 
thanks for explaining this! this will make a huge difference early on. Also thanks "ilovetoast" your colour coded map will be great for choosing the size of the ring.
 
Hey duranliam, take a look at my CRpRings program (part of CRpSuite, see my sig). It opens a .sav file and displays the map with the rings overlayed.
 
Someone mentioned that ring-placement doesn't work in Conquests. But it still works with vanilla, even with 1.29f patch, right? Don't want to spend a lot of time figuring out the system without knowing that it works...
 
Yes, RCP works with Vanilla (all patches) and PTW (all patches).

Here's a gratuitous screenshot of my CRpRings program (part of CRpSuite, see my sig):
CRpRings282.jpg
 
Oh yes, it certainly works all right. I play on Monarch (second time ever!), and got a very good start on a large grassland field, and I made almost complete rings at 3, 7 and 11 distance. They produce like crazy. It's now approximately 200 AD, and I am faaar ahead of the others in terms of technology. I develop techs at the fastest rate, have quite a considerable army, yet I still make 40 or so GPT. I am now constructing a second ring around the Forbidden Palace.

WTH? This isn't like any other game I've played before. Last time I tried monarch, I was defeated quickly, and the AI was far ahead in tech all the way. Though very cool, I think the ring city placement is somewhat of an exploit and not entirely fair, as the AI don't have a clue how to use it, so they fall behind terribly.

Does anyone agree? Guess I'll try Deity next time around :dance:
 
mikezang said:
Does anyone tell me why ROP doesn't work in C3C?
I guess you mean RCP? If so, it's because the corruption model was re-written in C3C. RCP is actually exploiting a bug in the original corruption model, which was fixed in C3C.
 
mikezang said:
Sorry, you are right, I mean RCP.
So it is no longer a strategy and useless?
That's correct, don't bother with RCP in C3C, just settle more naturally (I.e. on rivers, near resources etc).
 
Sorry, I am still not sure about this. Can you explain more detail?
Th RCP means the ring cities have the similar distance from Capital, so the corruption will be decreased, is it right?
Then about FP, the online help said it is second Capital, is it still right?
 
I have been trying to purposely avoid RCP, but since I notice its legal I will have to try to use it more. Distance of 3 looks very good.

Also, for a more detailed formula easier to get at, why not just unassemble the code ... I will have to have my students try this some day.
 
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