As someone who likes moderately large cities, I like seeing big numbers there. It's hard to get used to them not being there. On Quill's stream, I couldn't even tell what size his cities were.
Eh... this is the worst new feature for me. I like things being standardised and rules followed. I understand Rome secretly getting the Roman Fort in addition to it's Bath but Brazil getting two unique districts is completely and utterly immersion breaking for me... I'm not one for complaining about little things but... You can always build a a Street Carnival; you are never "shafted" unless you settle on a 1 tile island. Why don't they just let Brazil build both Street Carnivals AND "Water Parks" like England can build both Royal Navy Dockyards AND Commercial Hubs. Or perhaps England could also be given "Royal Mint" too as as a unique commercial hub just in case England get's "shafted" being land locked?
I hate those who whinge about silly little things, but I feel like I've now joined that club. I'm not exaggerating when I say that Brazil getting two UIs made my day from ecstatic to it's disgusted...
Eh... this is the worst new feature for me. I like things being standardised and rules followed. I understand Rome secretly getting the Roman Fort in addition to it's Bath but Brazil getting two unique districts is completely and utterly immersion breaking for me... I'm not one for complaining about little things but... You can always build a a Street Carnival; you are never "shafted" unless you settle on a 1 tile island. Why don't they just let Brazil build both Street Carnivals AND "Water Parks" like England can build both Royal Navy Dockyards AND Commercial Hubs. Or perhaps England could also be given "Royal Mint" too as as a unique commercial hub just in case England get's "shafted" being land locked?
I hate those who whinge about silly little things, but I feel like I've now joined that club. I'm not exaggerating when I say that Brazil getting two UIs made my day from ecstatic to it's disgusted...
1. CH and harbors are completely different districts. Trade route and gold for adjacency are literally the only things they share in common.
2. You need to compare this with other civs under the same circumstances. If England is landlocked, then it can’t build harbors - neither can any other civ. If Brazil is on a 1-tile island without Copacabana, then it is shafted completely - while every other civ can bypass the amenity problem with Water Parks. Sure, this is an extreme case, but not any more far fetched than England having zero access to water while having coastal bias - unless you play on Pangaea, but then you should know what you’re signing up for by playing as England on Pangaea.
3. Entertainment Complex is just underwhelming in comparison with other districts. Not the end of the world if Brazil get a buff in this aspect.
1. CH and harbors are completely different districts. Trade route and gold for adjacency are literally the only things they share in common.
2. You need to compare this with other civs under the same circumstances. If England is landlocked, then it can’t build harbors - neither can any other civ. If Brazil is on a 1-tile island without Copacabana, then it is shafted completely - while every other civ can bypass the amenity problem with Water Parks. Sure, this is an extreme case, but not any more far fetched than England having zero access to water while having coastal bias - unless you play on Pangaea, but then you should know what you’re signing up for by playing as England on Pangaea.
3. Entertainment Complex is just underwhelming in comparison with other districts. Not the end of the world if Brazil get a buff in this aspect.
I still would prefer the ability to build both a Street Carnival and a Water Park in each city rather then giving Brazil two separate districts (although they are practically the same).
It just doesn't seem right for official content; it's because of little rule-breaks like this that don't follow the status quo are why I don't use mods.
2. You need to compare this with other civs under the same circumstances. If England is landlocked, then it can’t build harbors - neither can any other civ. If Brazil is on a 1-tile island without Copacabana, then it is shafted completely - while every other civ can bypass the amenity problem with Water Parks. Sure, this is an extreme case, but not any more far fetched than England having zero access to water while having coastal bias - unless you play on Pangaea, but then you should know what you’re signing up for by playing as England on Pangaea.
But nobody is suggesting Brazil shouldn't also be able to build Water Parks. I don't see how Brazil is getting shafted when they are at worst on-level with every other civ in the situation that you describe.
It just doesn't seem right for official content; it's because of little rule-breaks like this that don't follow the status quo are why I don't use mods.
Developers clearly stated why they don't want Dark Ages to be more punishing.
Also, it's only ok to go early dark age. Later on, it would be very painful.
I still would prefer the ability to build both a Street Carnival and a Water Park in each city rather then giving Brazil two separate districts (although they are practically the same).
It just doesn't seem right for official content; it's because of little rule-breaks like this that don't follow the status quo are why I don't use mods.
There are already four Civs that can build two unique units, although that's from leader abilities, so it might not be as big of a stretch. Who knows maybe in the future other civs will get to have another UI by a leader.
The other reasoning is it will give Brazil an incentive to at least build the water park district, where otherwise it wouldn't. Although your reasoning sounds just as good.
I still would prefer the ability to build both a Street Carnival and a Water Park in each city rather then giving Brazil two separate districts (although they are practically the same).
It just doesn't seem right for official content; it's because of little rule-breaks like this that don't follow the status quo are why I don't use mods.
But nobody is suggesting Brazil shouldn't also be able to build Water Parks. I don't see how Brazil is getting shafted when they are at worst on-level with every other civ in the situation that you describe.
Firaxis shot themselves in the foot when they decided to have Water Parks as a standalone district. And we can argue on this, but their "hard" rule is that EC and WP can't be built together. You are suggesting that Brazil should just be allowed to build both, but how is that any less "rule-breaking" than them having two unique districts that are functionally identical? And let's not forget that in your proposal Brazil is essentially getting double the amenities emanating from one city.
A better question should be why they handled the amenity district aspect the way they did, instead of just allowing EC to be built on water tiles, with mutually exclusive buildings depending on the district placement. But given what we have, the change to Brazil is as reasonable as it can be, even though they stem from a strange underlying design choice.
Argh...I was hoping that they would have played with one of the last 3 civs/leaders by now. We know who they all are now anyway.. We just want to know their UX's.
Argh...I was hoping that they would have played with one of the last 3 civs/leaders by now. We know who they all are now anyway.. We just want to know their UX's.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.