[R&F] Rise and Fall General Discussion Thread

oh come on, it breaks the written rules as percieved, just admit its a bug and be done with it or come up with an alternative that is not about how its drawn. We all make mistakes, these are the things we learn best. I make mistakes all the time, I do not think worse of others for errors.

:confused:

I'm just speculating here...
 
When do we start our aqueduct architects' business together Leyrann? :goodjob:

Whenever you're ready.

It seems mostly OK... but not 100%, that unhighlighted grassland has a river side not feeding the capital and so I would have imagined should be included (a curved aqueduct, it is no different to the bottom highlighted one), the lower one not.
View attachment 487754

That's a flood plains tile.
 
In my first (and last so far) game, AI was quite fond of filling up its districts - especially Poundmaker built a commercial hub in seemingly each of his 12 city empire. He must've also built tons of markets, banks and exchange centers because he was getting 42 great merchant points per turn. In the victory graph, his gold balance was just bonkers. Damn, just damn.
 
That's a flood plains tile.
Is it? I will grant one did not consider that - see I will own up ... did you mention earlier? Do we know for sure?

The business is still based on flawed reasoning initially :):) but full credit for the right answer. Make sure ytou are the boss and keep Kata away from any graphical work
 
What makes A different to B? I can see nothing

View attachment 487755


Did you harvest a bonus resource on Tile A? In my last game I couldn't build Aqueducts on tiles on which I had previously harvested a resource.

ETA: also that tile is regular river plains? am I missing something?
 
Is it? I will grant one did not consider that - see I will own up ... did you mention earlier? Do we know for sure?

The business is still based on flawed reasoning initially :):) but full credit for the right answer. Make sure ytou are the boss and keep Kata away from any graphical work

You can see that the line between desert and plains extends from the Encampment to NE. As it's next to a river, it has to be flood plains.
 
That can't be true though. Floodplains is a feature exclusive to desert river tiles.
 
Any word for when CQUI will be ready?

"That's why it may take some time (I mean more than a day, waaay more), if the patch is big or if there're some breaking changes."

and

"That's a lot of small changes everywhere, and some big changes. Might take about the same amount of time that it took us to fix the mod after the fall 2017 patch. At the very least one week."
 
Ok, in a few words, I am loving R&F so far. I wasn't as lucky as many of you that could play from the get go, but managed to start playing Thursday night. Took the Cree out for a spin and I love them. Haven't finished the game yet, although I played a few hours last night. I guess I am just taking my time as I usually do. And of course everything seems new and exciting, so I end up reading up on everything, civilopedia, this forum, etc. I am ecstatic by discovering the little changes here and there, and playing the new mechanics like literally sweating it out trying to get a GA. Managed to get three in a row, but the last two were just too close for comport, just in the nick of time and surprisingly so (I guess I had made a decision turns ahead that panned out on the very last turn possible). Don't even ask me how much I love the Timeline popping up and telling me I did something right! So I got that achievement out of the way. Unfortunately, I doubt there will be a fourth GA. I guess I can work the achievements for DA while at it. Would love to say more, will sometime later, but got to go back to my first game, ok? Long 4 day Carnival weekend here so a R&F true real deep dive happening! The cherry on top? I am a Mac user and I was playing on release day. Who's said we had to wait a month and a half? :nono:

Edit: another icing on the cake has been not wanting to play with any mods (not that many work) but just enjoying things as they are. I think that helps me learn and get used to the mechanics. But it has added a level of difficulty because I couldn't remember how to play with the UI. So, CQUI, I can wait for you. Sometimes a la naturale is just as fun. And no, I am not playing naked.
 
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Is anybody else having trouble creating alliances? Seems like the AI ally with each other willy nilly but they refuse to pal up with me regardless of how positive our relationship is.
 
Don't know where to ask this, but does Ancestral Hall only work for city in which it is built? I thought it applies to all cities, but I have it built, I am running Colonization policy and I only get 100% bonus in GP city, in others I have 50% only.

EDIT: I checked more cities and I seem to get 100% also in capital, but not in any other city.
 
@Moderator
This thread is running for a long time with more than 5.200 posts by now.
Maybe it would be better to split it into a RF-Pre-Release- and a RF-Post-Release-Thread, since discussion of R&F Release Version has just started.
 
It seems mostly OK... but not 100%, that unhighlighted grassland has a river side not feeding the capital and so I would have imagined should be included (a curved aqueduct, it is no different to the bottom highlighted one), the lower one not.
View attachment 487754


Somewhere far away? Neverland? :mischief:

What makes A different to B? I can see nothing

View attachment 487755


Did you harvest a bonus resource on Tile A? In my last game I couldn't build Aqueducts on tiles on which I had previously harvested a resource.

ETA: also that tile is regular river plains? am I missing something?

You can see that the line between desert and plains extends from the Encampment to NE. As it's next to a river, it has to be flood plains.

That can't be true though. Floodplains is a feature exclusive to desert river tiles.

I'm sorry to leave you in pain for so long. The western tile is actually a floodplain indeed, so not a possibility anyway.
 
Just got a game done as Seondeok, science victory (obviously).

Magnus is so good all throughout the game. Starts to fall off a bit once you don't have as many woods to chop, but that's why you rotate him into newer cities.

The Seowon is the best unique in the game, hands down, replacing the Hansa's place in vanilla. +4 Science right off the bat, half price, and can combo with policy cards that boost its output? And that doesn't even factor in the Heartbeat of Steam dedication, which makes it even better than an Industrial Hub.

Lategame I cheesed the space program through the following: Royal Society, Pingala with the +30% bonus to space projects, and Integrated Space Cell (+15% to space projects if a Seaport or Military Academy is present). I gold bought a Builder every turn and had them work.
 
I hate Korea as enemy AI now. I had to use all my spies against her just to stop her science victory.

In my current game as Rome Korea is twice behind me in science. I was aiming for domination at the beginning but I wasn't able to increase my production.
 
Have seen some posts talking about shared visibility with Alliances, but I'm also noticing some important game-dynamic changes, at least for some maps, with Suzerain CS shared visibility. In my first R&F game on continents as Trajan, I captured all of Germany's and Macedon's cities on my continent during the Classical Era, but found myself isolated away from the remaining Civs. Gradually, my Suzerain's brought me into contact with each of them -- Persia, Russia and Congo. This, even though we were too far away to see each other and there was no easy sea crossing to connect us given the technologies of any of the major Civs. This allowed for earlier diplomacy, deals including resource trades, but not trade routes or military contact.
 
May just be my play style, which will need to adapt to the expansion, but I found it was easy to get Golden Ages in earlier periods, especially Classical and Renaissance, but suddenly the bottom dropped out as the Directives you can pick change, or possibly don't let you use them more than twice. I picked the bonuses for getting Eurekas during the earlier ages, with great success. But when I couldn't pick this for the Renaissance, despite having a dominant Civ at this point I was too isolated and naval-tech lagging on this specific map (continents) to get enough points and lapsed into a Dark Age for the Industrial Era.
 
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