darkace77450
Emperor
- Joined
- Mar 8, 2015
- Messages
- 1,098
Has anyone confirmed if starting a district early to lock in its cost still works?
Is anybody else having trouble creating alliances? Seems like the AI ally with each other willy nilly but they refuse to pal up with me regardless of how positive our relationship is.
As England, you will have extra loyalty only when you finished building a Royal Navy Dockyard. So settling on a far away landmass will be a problem unless you have an extra governor that can be placed there.Anyone know where I can check Loyalty source... playing as England, I settled on my home continent with one city, but built the RNDY for that city on a coastal tile on the continent next door... am I getting loyalty for it?
Thank-you... but I was simply wondering if the loyalty mechanic for RNDYs applies to the city or dock location in regards to continents.
Hey guys, I hope this thread is the right one. Can you please elaborate whether RaF improves the game as much as BNW or BTS did to the respective ones?
I wasn't the biggest fan of VI so far, I'd rate it a 7/10. I'd appreciate if someone can tell me their impression that is neither a total fanboi nor a hater.
Thanks very much.
Because that 'statement' that makes up the second sentence of your post is extremely subjective and I vehemently disagree with it.
I actually tried CQUI, you know, but all it did was give me a headache and annoy the hell out of me with that stupid builder lens obscuring what the tiles look like with all kinds of badly chosen bright colours.
I'm not sure if you're referring to my first and second post. Seems like you are referring to my second post, in which case your statement seems a little weird.
It's of course not just looking for military score that annoys me with vanilla UI, it's all the little things, when you add them up, make for an extremely inelegant and cumbersome UI. Why eg do i get kicked out of city mangement screen whenever i change tiles to work?
That is terrible. Why do i need to scroll down to look on the complete list of great people?'
Why is there no production queue?
Why do different popups overlap in the cityscreen?
Why can't I see which unit has visited a natural wonder? (ok this is also lacking i CQUI),
why is so much useful information hidden behind unnessesary mouse movements and button clicks?
It's because of bad design. This is my opinion and it is also a fact. The world is round. It is also my opinion. And it's still a fact. I'm not saying everybody should like CQUI, the thing I'm arguing is that the vanilla UI is in need of improvement.
I agree with all your points and have a hard time with people’s objections to CQUI. Yes, you can get to all the screens, but why make it harder and easier to forget something because it is not readily in your view. For instance, why have 3 different screens for buying a unit with gold or faith or building with production. All options should be on the same screen. Logical.I'm not sure if you're referring to my first and second post. Seems like you are referring to my second post, in which case your statement seems a little weird. It's of course not just looking for military score that annoys me with vanilla UI, it's all the little things, when you add them up, make for an extremely inelegant and cumbersome UI. Why eg do i get kicked out of city mangement screen whenever i change tiles to work? That is terrible. Why do i need to scroll down to look on the complete list of great people? Why is there no production queue? Why do different popups overlap in the cityscreen? Why can't I see which unit has visited a natural wonder? (ok this is also lacking i CQUI), why is so much useful information hidden behind unnessesary mouse movements and button clicks? It's because of bad design. This is my opinion and it is also a fact. The world is round. It is also my opinion. And it's still a fact. I'm not saying everybody should like CQUI, the thing I'm arguing is that the vanilla UI is in need of improvement.
BTS was so long ago I can hardly remember what Civ IV was like without it. As for BNW, I might be in the minority but I actually enjoyed Civ V Gods and Kings more before BNW was added.Hey guys, I hope this thread is the right one. Can you please elaborate whether RaF improves the game as much as BNW or BTS did to the respective ones?
Scoring has been changed. I did a 3218 win on emperor with the Dutch the other day.Well, this could be coincidence or, well I don't know.
I just finished my first game of R&F at King level. I usually win on science & get a score of 1100-1300 if I do ok.
I just scored 2,300 and absolutely whipped the AI players.
I can't quite put my finger on what was different.
1. There seemed to be some senselessly suicidal war declarations
2. The loyalty/free city thing seems to be pretty easy to exploit
3. It may be because I was so far ahead, but it was like no one even tried to build a spaceport....
4. My spies were running wild
As I say, could be a coincidence....
Well, this could be coincidence or, well I don't know.
I just finished my first game of R&F at King level. I usually win on science & get a score of 1100-1300 if I do ok.
I just scored 2,300 and absolutely whipped the AI players.
I can't quite put my finger on what was different.
1. There seemed to be some senselessly suicidal war declarations
2. The loyalty/free city thing seems to be pretty easy to exploit
3. It may be because I was so far ahead, but it was like no one even tried to build a spaceport....
4. My spies were running wild
As I say, could be a coincidence....