Pre-Flight: CivAssist 2, Word running. Open the save, look things over.
OMG, things look sort of crazy, workers exposed, poorly defended cities under threat, and worst of all, 2 move units all over the place.
Killing an Aztec horse gets me a Leader, Trajan. Attack and take Anjar, no losses, I can now create an army. Clean up tons of loose enemies.
Civilian units:
Settlers 2
Workers 8
Slaves 117
Military units:
Warriors 3
Archer 1
Spearmen 3
Horsemen 1
Pikemen 2
Catapults 16
Armies 7, 7 Legionaries
Legionaries 54
MDI 21
Ancient Cavalry 9
Unit Support:
Total Units: 127
Allowed Units: 72
Support Cost: 55 gpt
Press enter=>
IBT: Too many enemy moves to count, no intolerable threats. Impi grabs an unguarded catapult. Monotheism arrives, next is Chivalry.
Rome Pike=>MDI.
Cumae MDI=>MDI.
Pisae MDI=>MDI.
Hispalis riots on growth.
Tarentum Catapult=>Catapult.
Turn 1, 520 AD: Bergen taken, new Viking capital is Rekjavik.
As usual, clean up many enemy troops.
IBT: Enemies up north suddenly focus on Bergen. Southwest sees a large number of French and Mayan Swords, more pesky Egyptian Archers in the east.
Berlin MDI=>MDI.
Ta-Tu MDI=>Pike.
Antium riots
..hmm, it seems like I missed that one.
Ravenna Aqueduct=>Marketplace.
Turn 2, 530 AD: Lots of fighting, lose one Legionary and have an AC that will die next IBT. We need Knights soon.
IBT: Lose a Legionary and an AC
ouch. French swords retreat
maybe they are going to fight someone else?
Salamanca Worker=>Barracks.
Lutetia riots
.jeez.
Brundisium MDI=>Library.
Jerusalem MDI=>MDI.
Turn 3, 540 AD: Cleanup duty. Capture Avaris. Some work in the northeast could clear that sector.
Lose an MDI on a 2hp sword, doing no damage.
Settle Nicopolis near Nicomedia.
IBT: Russian Archer kills a redlined MDI.
Rome MDI=>Cathedral(Knight pre-build.)
Artaxata Catapult=>Catapult.
Viroconium MDI=>MDI.
Byzantium MDI=>MDI.
Turn 4, 550 AD: Usual stuff.
IBT: Veii Library=>Courthouse. (Knight pre-build.) SoZ=>AC.
Cumae MDI=>MDI.
Neapolis Settler=>Settler.
Nicomedia MDI=>MDI.
Turn 5, 560 AD: Reluctantly raise lux to 10% to keep Antium producing at maximum.
Found Londinium near Warwick.
IBT: The north is really heating up with Celt MDIs, Greek and Japanese Swords and Arab Archers.
Memphis Worker=>Worker.
Tarentum Catapult=>Catapult.
Turn 6, 570 AD: Pretty easy turn, but lose a healthy MDI attacking a 3MC.
IBT: Whoa the north keeps getting uglier.
French are heading south, away from us.
Karakorum Marketplace=>Library.
Pompeii Marketplace=>Pike.
Turn 7, 580 AD: Generate an MGL with an AC, create an empty army.
AC army takes Aexandria.
IBT: The units keep pouring into the north, and we get some attacks at Bergen and Londinium. The south is also heating up.
Syracuse Settler=>Settler.
Pisae MDI=>MDI.
Seleucia Pike=>Pike.
Avaris Worker=>Courthouse.
Turn 8, 590 AD: Another elite AC becomes a leader. Unfortunately, we dont have enough cities, so I rush an Aqueduct at Nicomedia.
IBT: French seem to mostly be passing by but several tiles pillaged by Japanese and Zulu. Aztecs appear again, a Sword and a Jag. It will soon be very hot in the north, Pike in Bergen survives multiple attacks. The west is heating up with plenty of Sumerian Swords and the south is getting busy.
Chivalry arrives, next is Engineering.
Frankfurt Pike=>Pike.
Cumae MDI=>Knight.
Nicomedia Aqueduct=>Courthouse.
Hispalis Marketplace=>Library.
Palmyra MDI=>MDI.
Turn 9, 600 AD: Get a leader Germanicus. Capturing Thebes, Warwick and Grand River lets me turn him into an Army.
An eMDI creates a leader Claudius. Rushes a courthouse in Nicomedia.
Leave a Settler highlighted, he is to go to the Dyes and build a town on top once Hovd is destroyed, giving us a 4th luxury, though that might have to wait until the Sumerian swords are cleared. Also, though Bergen is surrounded and may fall, do not risk the army there, it needs to heal.
Civilian units:
Settlers 1
Workers 8
Slaves 132
Military units:
Warriors 3
Archer 1
Spearmen 3
Horsemen 1
Pikemen 6
Catapults 19
Armies 10, 7 Legionaries, 1 MDI, 1 AC, 1 empty
Legionaries 52
MDI 31
Ancient Cavalry 9
Unit Support:
Total Units: 143
Allowed Units: 98
Support Cost: 45 gpt
Research:
Engineering, 7 turns, 0gpt, 266 in the bank.
Sliders:
Research 60%, Luxuries 10%, Taxes 30%.