Role Play Challenge: Napolean, The Arrogant French

Napoleon wasn't little!


apparently its less clear cut that it seems, his nickname was to do with his supposed empathy for the common soldiers and he was actually of about average height for a frenchman of the time

he also historically went in for a bit of stealing of other nations monuments or art
http://travel.webshots.com/photo/1246698444045160260cAWXtL
http://en.wikipedia.org/wiki/St_Mark's_Basilica#The_Greek_Horses
 
Napoleon and the Arrogant French: Part I

Napoleon, the 'Little General' as he is affectionately known to his people looks at the large in-land freshwater lake and ponders. Send the army north to investigate.

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Much must be risked for success he mutters, "Settle on the seacoast rather than the lake he says.

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Losing health is insignificant as he can gain it back with a harbor. The French people can reap maximum benefits from the lake with a lighthouse!

The first French army is sent out to explore, finding 135 gold and

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Not an agressive leader this Greek, but very smart which could be even more of a danger. Napoleon considers this as his people research Animal Husbandry/Fishing/sailing/Mining.

The French army locates some sheep that are outside Paris' borders, it is no concern we shall capture them with a strong coastal city!

And best yet, the French army succeeds in locating the Greek civilization.

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The Little General grins slightly, anticipating closing them off from the land. He quickly puts the city to work: worker/warrior/warrior/warrior/settler/lighthouse.

But after Animal Husbandry.

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The French people draw sharp breathes but Napoleon confidently says it is of no concern. We shall claim the horses, but a little later. It will NOT alter our plans.

The French army finishes scouting the land and shows the General the map

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Difficult, alot of desert out there.

The new French settler move along east and stops, waiting for orders from the General on where to settle.

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Napoleon points, there....

MS: OK folks, wher eis he pointing exactly??? Remember we cannot cottage, so the floodplains need to be farmed now and watermilled/workshopped later. The horses are the best production tile also. So do we

1) settle on the river along the northern coast Giving Pericles a chance to settle past us
2) Settler dead center on the river, landlocking the city but blocking it ONCE we build a monument
3) Settle on the river hill and try to get another settler further east.
4) Settle north of the river completely blocking the Greeks but havign a weaker city?

Techpath shall be mining/BW then probably hunting/archery unless copper is real close by. We should have little trouble with barbs once we establish some fogbusters.
 
Go north towards that piece of plains that is a choke point. Settle !1S of the plains tile. This lets you effectively seal off Perky. If you settle on the plains, any greek attacking army will get the hill defense bonus. Also it is 1 ring farther back from creative Percy. This forces any attacking forces to attack from the open plains tile. It will remain a pretty crappy city forever with regards to production and commerce. But strategically it is awesome.

@ Nintendo. Settling the plains tile itself puts it too close to Perciles capital. The city will be seriously culture squeezed the moment Athens gets it's second border pop. Which will be happening in exactly 7 turns. If the city flips then it is p[erciles that holds the strategic advantage. Not to mention if he attacks. His SOD will be on a hill.

And are national wonders allowed?
 
Go north towards that piece of plains that is a choke point. Settle !1S of the plains tile. This lets you effectively seal off Perky. If you settle on the plains, any greek attacking army will get the hill defense bonus. Also it is 1 ring farther back from creative Percy. This forces any attacking forces to attack from the open plains tile. It will remain a pretty crappy city forever with regards to production and commerce. But strategically it is awesome.

@ Nintendo. Settling the plains tile itself puts it too close to Perciles capital. The city will be seriously culture squeezed the moment Athens gets it's second border pop. Which will be happening in exactly 7 turns. If the city flips then it is p[erciles that holds the strategic advantage. Not to mention if he attacks. His SOD will be on a hill.

And are national wonders allowed?

Yes, national wonders are allowed!
 
Sorry to derail the thread, but is that a new version of BUG mod? :O It looks fantastic! Is it available from the normal BUG mod venue?

Again, sorry, but I'm very intrigued by the looks of it!
 
Sorry to derail the thread, but is that a new version of BUG mod? :O It looks fantastic! Is it available from the normal BUG mod venue?

Again, sorry, but I'm very intrigued by the looks of it!

It's the latest BUG mod. Downloaded it yesterday, said it was compatible with BTS 3.17. No problems. It's taking ma alittle time to get used to the units but otherwise I like it. I particularly like the fatc that the killed AIs names are still listed as DEAD! Vain, but I still like being reminded of it.

@ CivCorpse, you got it ;)
 
Napoleon, the 'Little General' as he is affectionately known to his people looks at the large in-land freshwater lake and ponders. Send the army north to investigate.



You're already dead.
 
How can you see Pericles research already? Is that a feature of the BUG mod? A little overpowered IMO...

it's not from BUG mod. When you only meet one civ you accumulate points faster because they are not spread out between multiple AI
 
Nah, Napoleon wasn't short. The myth has to do with a misinterpretation of measurement. At the time, feet were used as the unit of measurement in both France and England. The problem was that the French foot measured slightly LESS than the English foot, so while Napoleon was 5'2 in French feet, he was actually 5'6 in the English system of measurement, which is still used in the USA today. In the 1800's this was the average and still isn't far below the average today.


Napoleon ;)
 
is there a seafood south?

That's a toughy. First off, I almost want pericles to grab the sheep and get a size 2 city with no growth potential.

2N of horses has the most production.
 
It's taking ma alittle time to get used to the units but otherwise I like it.

You can disable every feature in the options. The unit naming can get really irritating when you upgrade and your new Axeman is still called Warrior of Paris.

The first city I'd have settled would have been in the hill SE of the fish in the west. Strong coastal production place, nice military city.

In the east, I'd go with 1W of the settler and 1NE of the warrior.
 
As an aside, since there's a pericles game, someone should do a hoax, where there's two player hosting different threads (such as napoleon and pericles) of the same game, but they're playing the different civilizations. Then people can start posting threads on how to kill each other, and be infuriated by the "AI"
 
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