Role Play Challenge: Napolean, The Arrogant French

Quick question from a long-time lurker: Do you have oil?
 
Best watch Willem on the cultural side of things. Looks like he has boat loads of religions in his cities. I've lost to Willem when he went stealth-cultural on me once.

I'd almost be tempted to put spies into Ragnar's territory on wonder patrol. In an emergency, they can sabotage any one that nearing completion. With Democracy, don't forget you can build your own wonders now, and that may be the best way to keep others from getting any more and having to add to your city shopping list.

While Sal has plenty of wonders, keep in mind it might not be necessary to take him out NOW. If you could find a way to split up the Willem/Ragnar love fest I'd be more apt to try to find a way to injure Willem sooner. While you take Sal's land and his wonders, The Dutch will likely tech way ahead of you unabated. Tricky given the diplomacy, but if you must hit Willem at some point, then it's best to do so sooner I'm guessing.

The only other possibility is to take Sal's wonders now and let the game ride until the VERY end. If you could move into the very late eras with Willem being the only other civ with wonders, then you could theoretically wait until your ship is launched or near launching and then quickly strike into the cities that have wonders. If it's only like 3 or 4 cities that have them, then it's a matter of quickly taking them and holding on until you land....
 
Best watch Willem on the cultural side of things. Looks like he has boat loads of religions in his cities. I've lost to Willem when he went stealth-cultural on me once.

Ah, Willem always seams to be culture victory threat in these RPCs! Yep I will keep tabs on him!

I'd almost be tempted to put spies into Ragnar's territory on wonder patrol.

And if they are caught, the big Viking could get ticked at us! Best to let Willem get his spies caught!

In an emergency, they can sabotage any one that nearing completion. With Democracy, don't forget you can build your own wonders now,

You bet, and I am hoping I can get some. However, not many of my cities are exactly production monsters, and we have VERY limited rivers for levees!

and that may be the best way to keep others from getting any more and having to add to your city shopping list.

While Sal has plenty of wonders, keep in mind it might not be necessary to take him out NOW.

That's my thinking. We are larger than him, I like the idea of taking him out with Tanks. Perhaps he can build some more for us!

If you could find a way to split up the Willem/Ragnar love fest I'd be more apt to try to find a way to injure Willem sooner.

I thought of this, then I thought of how Big and Strong Ragnar is and I really DO NOT want him just taking those wonders for himself. Remember, Will cannot capitulate

While you take Sal's land and his wonders, The Dutch will likely tech way ahead of you unabated. Tricky given the diplomacy, but if you must hit Willem at some point, then it's best to do so sooner I'm guessing.

The only other possibility is to take Sal's wonders now and let the game ride until the VERY end. If you could move into the very late eras with Willem being the only other civ with wonders, then you could theoretically wait until your ship is launched or near launching and then quickly strike into the cities that have wonders. If it's only like 3 or 4 cities that have them, then it's a matter of quickly taking them and holding on until you land....

I am thinking of amassing a very large modern army and late attacking Sal/Will in one fast attack. If we are big enough at that point, we should be big enough to take out Ragnar also. Remember we do need the space elvator, so we need to get through the tech tree anyway. Might as well utilize those modern techs!

Napoleon with an assault force of Modern tanks/Gunships/Mobile artillery/carries with Jets. I have not played an RPC with a full Modern era war with somewhat equal footing as the AI! I think Napoleon is the one!
 
If you do wait till the very late game to take on both Sal/Will, use nukes before they built the SDI.

So how are you liking that BUG mod after using for a while?

I actually like the BUG mod. I do not use all the features (there are an amazing number of city views) but definitely makes things more organized. Best features

1) Seeing how many turns until the next GP on teh screen
2) Seeing DEAD Ais forever. Something very satisfying about that
3) Reminders to whip a walls for the cash overflow when protective!

I have gotten used to the coloring system of the troops. Took a game or two to get used to it, but I am very pleased and impressed. I recommend it.
 
I am thinking of amassing a very large modern army and late attacking Sal/Will in one fast attack. If we are big enough at that point, we should be big enough to take out Ragnar also. Remember we do need the space elvator, so we need to get through the tech tree anyway. Might as well utilize those modern techs!

Seems you'd be going in two directions here. Going for space AND a large modern army on equal footing could be difficult. There are a lot of hammers you'd have to sink into un-rushable projects like Apollo and a number of military techs you'd have to bypass if you are looking to get the first shot at the Elevator and others (such as Flight).

If you are going to commit to taking out your rivals militarily, my suggestion would be to concentrate there. Spend your hammers, choose your techs, and adjust your civics accordingly. You'll have to take out a number of cities anyway, so you may as well head for domination full out...
 
Seems you'd be going in two directions here. Going for space AND a large modern army on equal footing could be difficult. There are a lot of hammers you'd have to sink into un-rushable projects like Apollo and a number of military techs you'd have to bypass if you are looking to get the first shot at the Elevator and others (such as Flight).

If you are going to commit to taking out your rivals militarily, my suggestion would be to concentrate there. Spend your hammers, choose your techs, and adjust your civics accordingly. You'll have to take out a number of cities anyway, so you may as well head for domination full out...

He's not trying to win via space, he needs the elevator because it's a world wonder, one way or another.
 
Napoleon The Arrogant French: PArt VI

Really not much to report other than teching and building up a tech/production base in all cities.

The only and likely last trade we made

NapF0000.jpg


GSs were settled or used for 1 GA.

Techpath went: AL/Electricity/Radio/RR/Combustion/Industrialism saved

We have a DP with Ragnar. Will has "Enough on his hands", Sal and Sury have a DP also.

We got one lone wonder

NapF0002.jpg


I figured that was the one Ragnar would go after.

Diplomatically we are doing fine.

NapF0003.jpg


The goal to to continually amass an army and navy, never stopping. With whatever we have we will try and hit Sal. To be honest all three Ais are pretty strong and I forsee a failed RPC, but we shall go down in a BLAZE of glory!!!!!

No save at this point.
 
I thought you couldn't build your own wonders, but it looks like you built the pentagon o.O

[Edit] Rechecked the rules. I forgot about the Democracy stipulation. Carry on.
 
Napoleon, the Arrogant French: Part VII

OK, we moved along to a critical point.

Techpath went: Flight/rocketry/fascism/plastics/sattelitels/advanced flight/computers

And we mobilized our army although we have NOT initiated any hostilities.

First early on a view of our power standing (since we have very poor espionage numbers)

NapG0000.jpg


Great..

But we FINALLY get a chance to shake things up

NapG0001.jpg


And we pop a GM from teh Kumerian former capital

NapG0002.jpg


Almost 9000 gold which we used to upgrade the entire Khmerian assault force to a modern army.

We are lacking aluminum though.

NapG0003.jpg


Oil to Will let's him prepare to fight Sal again since they have peace (But Will is still at Sury, yeah he's still alive).

We tried to use the AP to get some unhappiness.

NapG0004.jpg


But the thing passed including Will voting YES!!!!!

We are getting close to mounting an initial assault on Sal so we stirred the pot somemore.

NapG0006.jpg


And some REALLY bad news

NapG0009.jpg


Ragnar beat us to the Christo redentor by 10 turns. Damn!!!


Victory conditions are still OK

NapG0011.jpg


And our attack forces by land

NapG0012.jpg


And by Sea

NapG0013.jpg



OK I saved here. I am not sorrying so much about wonders, but getting a firm hold over Sal's core cities. We have a few airports to transport more troops in but not many.

We are also going to have to revolt to Police State eventually which will kill the SE game

By the way, our SE game has done us pretty well ALL game, impressive considering we are playing against 2 financial leaders.

So next segment either begins our success or failure at this RPC. A very long time in the making and I plan to get the most out of that time!
 
Another question: Have you considered going nuclear against anyone? Ragnar would certainly be a nice target for a little radioactivity...
 
Another question: Have you considered going nuclear against anyone? Ragnar would certainly be a nice target for a little radioactivity...

I am shooting for Laser first, then perhaps Nukes. Global warming could be a major problem for us considering the SE.

I am all for the use of Nuclear weapons, providing I am not retaliated against! Remember every radioactive soaked city I capture I have to keep.
 
Napoleon The Arrogant French: Part VIII

OK, with a whole lot of military I decided to just move ahead and play out the next Segment. I should say it was a great success although there are many things to do before we can even think of bringing this thing home! OH, and I am still kicking myself for letting the Vikings grab the Christo redentor.

So let's get down to it.

NapH0000.jpg


Sorry sal, nothing personal.

The idea is use the armarda at the north to quickly take the Arab core while hoepfully the bulk of his army are fighting the Dutch.

NapH0001.jpg


The land army is moving from the west, hopefully that will surprise sal some.

Mecca quickly falls

NapH0002.jpg


Getting us ALOT of wonders and the Hindu Shrine.

NapH0003.jpg


By the end of the segment we can run 100% slider between the shrines and ORG trait. And we are still in Free Market, NOT state property.

Damascus quickly falls.

NapH0004.jpg


Now one BIG problem. Ragnar is now pleased with us AND "We have enough on our hands" He seams more ticked at Sal and Will but we shall see. At this point Will built the UN

NapH0005.jpg


We voted for Ragnar which bumped him to friendly for a short time.

So back to the war, we capture Medina

NapH0006.jpg


We are pretty much using Jet fighters to reduce defenses of these cities before attacking. Artillery are saved for initial attack/collateral. By the end our artillery was all gone and Sal has Mobile artillery/SAM

We also got the inflation random event

NapH0007.jpg


And Paid for the -25%. This helped our economy more.

We continue to overwhelm Sal, taking border cities. Will eventually took peace with him (He is still fighting Sury though) but I think the wind is taken out of sal's sails.

Bagdad falls

NapH0009.jpg


Victory condition show we are pretty far from domination. In fact way too far for my tastes.

NapH0010.jpg


Note for the moment we are focusing on taking Sal's Wonder base, leaving those cities much closer to our empire alone.

Once alot of sal's cities and ALL the Wonder ones are captured we pause to think a bit.

NapH0011.jpg


Bagdad is under enormous culture pressure from Will and we need to keep it for the Wonder objective.

Techwise we are doing OK

NapH0012.jpg


But I fear we are going to have to capture the Viking capital to stop him getting to space.

A map of the world.

NapH0013.jpg


NOW!!!

1) Will has ALL the remaining wonders except the Christo Redentor.
2) All wonders have been built except the Space Elevator.
3) We need to take ALOT of Dutch land since the northern part has self built wonders while the southern has Old HRE ones and newer radio ones.

I think Will has to be taken out before we even think of Ragnar.

Oh yeah, and we still have to figure out how to win this thing!!!!

But the imediate question, Do we take peace from Sal and build up for Will or wipe him off his home continent first????
 
The big question is if you take peace with Sal, will he vassalize to anyone else? If he's still at war with Will then thats a good chance. Does Ragnar like him? If he vassalizes then you will only be fighting him again. Or did you turn vassals off?

I think war with Willem is a big ask for your battered forces. Are nukes an option?
 
The big question is if you take peace with Sal, will he vassalize to anyone else? If he's still at war with Will then thats a good chance. Does Ragnar like him? If he vassalizes then you will only be fighting him again. Or did you turn vassals off?

I think war with Willem is a big ask for your battered forces. Are nukes an option?

Vassals are turned off. Nukes are an option but we have not teched fission yet.

Our forces actually did fairly well with limited losses. Still Willem is pretty solid. The thing is what Ragnar is going to do.
 
Back
Top Bottom