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Rome First Look (Trajan) Video

Discussion in 'Civ6 - General Discussions' started by bite, Sep 21, 2016.

  1. GhostSalsa

    GhostSalsa Emperor

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    What a bad combat animation, ow. The gladius was mostly for stabbing, not swinging at the top of enemy heads like a baseball bat…
     
  2. Olleus

    Olleus Deity

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    Why would you possibly think an Italian civ is planned? There hasn't been one in any previous Civ game and the developers have said precisely nothing that could even be generously interpreted as hinting towards an Italian civ.

    Not to mention that in an attempt to represent the all the diversity of civilizations in time, geography and culture, an Italian civ would struggle to make the top 100.
     
  3. ehecatzin

    ehecatzin Emperor

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    That is awesome, It always annoyed me to no end playing Rome and having no easy acces to Iron, and loosing the time window to use the legions.

    Probably done more for readibilty, but I get what you mean, it does look silly.

    The strongest theory to this end is that no Italian city state has been spotted on civ 6 (when civ5 was filled with them), if they were planning an Italian civ it would make sense not to use any of the cities, after all CS require a bit more work now, unlike civ5.

    We already got Venice in civ5, I don't see why Italy (encompassing the renaissance and Risorgimento) would be such an impossibility for Ed Beach on 6.
     
  4. Liegence

    Liegence Warlord

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    This is well premature, so forgive me, but Rome seems OPAF. Will definitely be one of the first Civs I try
     
  5. Thorburne

    Thorburne Centurion

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    As I said before... Rome is NOT over powered. They are just THAT good!

    [emoji14]

    Sent from my LG-H345 using Tapatalk
     
  6. Turquoiside

    Turquoiside Emperor

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    Looking at the other confirmed civs, if anything that's an argument for its inclusion this time around.
     
  7. GhostSalsa

    GhostSalsa Emperor

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    Assuming V or BE rules, it would be the strongest civ possible.

    But for VI, Rome's strength will be contingent on how intrusive barbs are left at release. For instance, if expanding in multiple directions requires raising an army to handle barbs, then Rome is functionally only as powerful as any other civ who raises an army first and uses it to first crush barbs, then steal AI cities. Or: imagine having the trading routes you send through your free roads and posts consistently plundered in the absence of escort - there, essentially, goes one UA.

    Obviously a free monument and free roads are better than nothing, but if barb pressure is high enough, then Scythia and its free horses are a potentially faster route to expansion, leaving civs with scale-by-pop/district, turtle-to-industrial bonuses more appealing than Rome's scale-by-city model.

    I haven't watched the streams, but anything in them with barbs will be tweaked by release and patch anyway. We won't know if REX with Rome, or otherwise, beats a turtle or conquer strat, until we know.
     
  8. BornInTheLoo

    BornInTheLoo Warlord

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    Rome overstretching its empire and being run over by rampant barbarians? Never!
     
  9. Inhalaattori

    Inhalaattori Emperor

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    Legions seem to be extremely strong and the biggest reason is that they dont require resources like swordsmen. Rome can actually be pretty militaristic but it doesnt have to be. Free roads make it easy for you to move your troops and free culture from monuments makes it easier to get military policies. Also your internal trade routes give you money unlike other players so you can be at war with your neighbors and rely on your internal trade routes for gold.
     
  10. daft

    daft The fargone

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    Finally they've made Rome dominant! Just like it was in real history.

    It will make those thrashing Roman influence on the history of Earth's Civilization shut up a bit.
    Too bad there're no Praetorians, no Gladiator games.

    Still, the first game I'll play on CIV VI is as Rome (followed by Scythia, a culture I've admired for years).
     
  11. jma22tb

    jma22tb Prince

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    Rome is going to be a nasty neighbor if they give them a high Expansion flavor xD.

    Get your army ready if they're nearby
     
  12. joncnunn

    joncnunn Senior Java Wizard Moderator

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    Given the timing of Rome's UU; (it's going to be difficult to get offensive units to take out Rome before they can build Legions), the best things if Rome is a neighbor will be:

    1. Do whatever it is that Rome's historical agenda wants you to do.

    2. Avoid forward settling towards Rome

    3. Build Walls in cities nearest to Rome so you have bombard; and later on an encampment in them.
     
  13. Nick31

    Nick31 Prince

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    Have you seen how buffed up Defender of the faith is? +10 near friendly cities, I think. Might be key on high difficulties. Spearman spam could stop the Legions.
     
  14. Zenstrive

    Zenstrive Ocean King

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    I think I'll love this civ.
    Lots of passive bonuses. let you think of other things more effectively. Like conquering civs.
     
  15. Redaxe

    Redaxe Emperor

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    Thumbs up from me. Not the most exotic bonuses to be sure, but it does help you through those laborious tasks you need to do everytime you found a city (monuments and roads) so you can more quickly specialise your city.

    Legion looks a bit weak though. I think it needs some indirect promotions maybe a bonus from Great Generals, or a bonus to Great General points, healing faster in friendly territory, an attack bonus against cities or even just a bonus to XP from combat.
     
  16. moysturfurmer

    moysturfurmer Emperor

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  17. Magil

    Magil Monarch

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    Ah, so we share an agenda. I'll want to roleplay as Trajan.
     
  18. Josephias

    Josephias Emperor

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    Now is when we rage about historic unnacuracy?
     
  19. Siptah

    Siptah Eternal Chieftain

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    Didn't he hate large empires? And I guess it would make more sense in the game if he would hate other large empires. Sounds like he's just an ordinary bully in civvi who bullies the weak civs. (not that all small empires must be weak, though).
     
  20. Josephias

    Josephias Emperor

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    It's not really that much about the large empires part but as the "as most territory as posible part". IIRC my history clases, Trajan contained the drive for expansión, rennouncing to settle some of the lands he conquered en Dacia, in order to be able to control its borders.

    Therefore I think "to control as much territory as posible" does not match his persona, and could be given to a previous Roman leader. In any case, for sure he would have "tries to be the one owning the most territory in the continents he has settled". Regarding the hate/love, I'd rather see him hating any civ in his border that is greater that 1/3 his empire size (potential menace), but getting well with smaller civs on his borders (you know, buffer states and so on)
     

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