KrikkitTwo
Immortal
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- Apr 3, 2004
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Also... you may be able to build forts to Take Territory. (if they can be placed in enemy Territory then come up with your legions plop down some forts, and put your catapults in them.)
I wonder if you can plop down a fort within an enemy city's radius?
I don't see why not. But it is a risky strategy because if you are forced to retreat, you've just given the enemy a free fort to use.
I don't see why not. But it is a risky strategy because if you are forced to retreat, you've just given the enemy a free fort to use.
I don't see why not. But it is a risky strategy because if you are forced to retreat, you've just given the enemy a free fort to use.
Pillage it before you leave? As you still heal from pillaging this could be a cheeky way to heal your units
Pillage it before you leave? As you still heal from pillaging this could be a cheeky way to heal your units
Actually, I think you only get health from pillaging farms and fishing boats. The pillage yield is now based on the output of the tile itself - campus districts can be looted for science, plantations and holy sites for faith, etc. It's possible that forts heal your unit when pillaged, but I think that remains to be seen.
I think he will like civs with lots of cities and dislikes civs with few cities.
Pillage it before you leave? As you still heal from pillaging this could be a cheeky way to heal your units
Nope. It has been shown and said that units still heal from pillaging. It is not restricted to any particular improvement or district.
You're wrong.
Well thanks for that insightful correction.
Well thanks for that insightful correction.
Anton said it in the Norway Live Stream iirc, in case you want to check back. It's easy to miss when he says it.
I doubt the Legion doesn't need iron. I'm sure it does which also means Rome will want to build lots of encampments to have enough iron resources for a large army. They said it for most of the UUs if they don't need resources.
If China's Great Wall has the same stats as the fort (presumably it does since it was said to work as a fort), the GW seems to be the best thing in the game.
Here: https://youtu.be/GjHZYnpCMx0?t=19m3s Longboat pillages Mine without healing.
If China's Great Wall has the same stats as the fort (presumably it does since it was said to work as a fort), the GW seems to be the best thing in the game.
Possibly. Although you'd need lots of builders to actually have it encircling your borders, but maybe you dont need to. Just have a couple of builders handy and have them plonk down the GW as and where you need it. With 3 forts per builder, you could shore up the defences of a city in no time at all.