Rome

Is it just me or does Rome have insanely high production somehow? I had a 5 pop city with ~30 production (with progress tree), I did have mining luxuries though. Is that normal?
 
Is it just me or does Rome have insanely high production somehow? I had a 5 pop city with ~30 production (with progress tree), I did have mining luxuries though. Is that normal?

That is a super-productive small city, especially if it's early game. Do you have a screenshot of the city production or city view?

I`d assume you`re already getting the Roman building bonus, the Progress +2 production and +20% building bonus, plus mining tiles. Do you have a forge and stone works? Any religious beliefs or trade routes to pump up production further?
 
Is it just me or does Rome have insanely high production somehow? I had a 5 pop city with ~30 production (with progress tree), I did have mining luxuries though. Is that normal?

If you're working on a building, then the Progress 20% and Rome's innate 20% for buildings in capital will stack, making your actual production number be shown 40% higher IIRC if you work on a building, lowering itself once you start to work on units. 30 is probably 140% of the actual value. Or so I assume is the case.
 
If you're working on a building, then the Progress 20% and Rome's innate 20% for buildings in capital will stack, making your actual production number be shown 40% higher IIRC if you work on a building, lowering itself once you start to work on units. 30 is probably 140% of the actual value. Or so I assume is the case.

Is it 20%? Current numbers say 15% on the civ description, but the description could be wrong.
 
I think Rome should get a coastal start. I know history/etc has no bearing on starts and only gameplay does, but this is why that's important. Not starting on coast means Augustus cannot build Lighthouse/Harbour which (slightly) lessens the value of his UA.

Is it 20%? Current numbers say 15% on the civ description, but the description could be wrong.

Yeah, 35% total, my bad. 135% then, but close enough.
 
I think Rome should get a coastal start. I know history/etc has no bearing on starts and only gameplay does, but this is why that's important. Not starting on coast means Augustus cannot build Lighthouse/Harbour which (slightly) lessens the value of his UA.



Yeah, 35% total, my bad. 135% then, but close enough.
I'd honestly say a riverless start is just as bad, that means any city you settle on a river will have to plow through a full cost watermill :/
 
I'd honestly say a riverless start is just as bad, that means any city you settle on a river will have to plow through a full cost watermill :/

Yeah, but I think Rome has a river bias. I've restarted a game 10 times, every start my Rome was either by river and only once without a river was by a lake. Out of those, only 2 or 3 were next to a coast, the rest was in the middle of land. At least if you get near a lake, the well is reduced in cost. If you pop next to non-coastal, you completely lose any bonus from two buildings, not getting any other reductions in return.
 
Yeah, but I think Rome has a river bias. I've restarted a game 10 times, every start my Rome was either by river and only once without a river was by a lake. Out of those, only 2 or 3 were next to a coast, the rest was in the middle of land. At least if you get near a lake, the well is reduced in cost. If you pop next to non-coastal, you completely lose any bonus from two buildings, not getting any other reductions in return.
Actually just did 6 games as Rome and every one of them ended up without a river-start, kinda why I'm slightly biased :D. They were actually all coastal come to think about it, which is actually fairly rare on an oval map.
 
Seems it's time to show my average Rome start again.
20170617144112_1.jpg
 
Seems it's time to show my average Rome start again.
View attachment 474617
I'm going to do something I rarely do, and give you direct advice. You should probably stop building that pathfinder.

Seriously though, other than the mountainlock, that's about how every one of my Rome-starts today have looked, some plantation or fur luxury, coast and no river. Then again in 4 out of 6 matches I started with 1 tile of marble, which I settled on and which turned out to be the only marble on the map, giving me a free monopoly once I discovered construction.
 
I just played a game as Rome. Am I supposed to be able to capture unique buildings? I ended up with some of Harold Bluetooth's UB and it snowballed hard.
 
I just played a game as Rome. Am I supposed to be able to capture unique buildings? I ended up with some of Harold Bluetooth's UB and it snowballed hard.
Mhmm. That's Rome's hidden UA that should have been put in the tooltip.
 
Huh, I always assumed the "all valid buildings" bit was there to specifically exclude unique buildings. That's a neat bonus.
 
I suppose they can't capture things like armories, walls, etc. Perhaps that extends to Zulu UB, Bablyonian UB, etc.
 
Every city i conquered yesterday with Rome had no Monument, Walls, Castle, Barracks, Armory. Especially the Monument surprised me. Is this correct behavior?
 
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