RPG Ground Rules Discussion

I am against a leader/president claiming there character is a leader or the president for the sake of realism.

Strider, read this sentence aloud and then try again to convert my skepticism. :lol:

However, since this is a thread for the converts, I don't want to rain on anyone's parade. If I have anything constructive to add, only then will I come back.

But try to keep it real, will ya? ;)
 
Donovan Zoi said:
Strider, read this sentence aloud and then try again to convert my skepticism. :lol:

However, since this is a thread for the converts, I don't want to rain on anyone's parade. If I have anything constructive to add, only then will I come back.

But try to keep it real, will ya? ;)

I think were on the same line now, I'm just use to the DG and RPG being two seperate things. Took my mind alittle while to grasp it. Even when I was thinking of making the RPG based on the DG events, I was still thinking of them operating completly seperate, heh. This has given me alot of possibility's to think of.

argh, thanks for giving my mind something to think about. Now I'll never get to sleep. :cry:
 
Strider said:
argh, thanks for giving my mind something to think about. Now I'll never get to sleep. :cry:

I know how it feels :s
 
I'm interested, especially if we get a forum with no PC that is deleted after this. :cool:

But even without that, I'm interested. :)
 
for the skills i was thinking of the idea of say, swordplay, armed un-armed, horseback riding, etc i'll try and think of a list.

the only problem with incorporating titles to do with the actual game is that, its going to be slightly un realistic the president going off in a gold hunt or whatever. if someone was willing to just be a president in the rpg, they could write stories about whats going on inside the 'white house' or whatever were going to call it.

i think that TF would only support the creation of the forums, if we got a HUGE portion of the demogame wanting one, so if everyone 'joining' or whatever could tell the DG friends about the thread, links in sig etc, that'd be good.
 
BCLG100 said:
for the skills i was thinking of the idea of say, swordplay, armed un-armed, horseback riding, etc i'll try and think of a list.

the only problem with incorporating titles to do with the actual game is that, its going to be slightly un realistic the president going off in a gold hunt or whatever. if someone was willing to just be a president in the rpg, they could write stories about whats going on inside the 'white house' or whatever were going to call it.

i think that TF would only support the creation of the forums, if we got a HUGE portion of the demogame wanting one, so if everyone 'joining' or whatever could tell the DG friends about the thread, links in sig etc, that'd be good.

Actually, that is much better to have just basic stats for everyone. Let's see?

Swordplay
Marksmenship
Horseriding (can be replaced with Driving later)

I can't think of anything else.
 
Why should we have stats? This is jut role playing and not any type of actual game so what would be the need for stats? If we could RP our government selves then we could make stories of the intrigues of running the government and dealing with other civilizations, etc.

Count me in on this though.
 
blackheart said:
Why should we have stats? This is jut role playing and not any type of actual game so what would be the need for stats? If we could RP our government selves then we could make stories of the intrigues of running the government and dealing with other civilizations, etc.

Count me in on this though.

The point of it would be to have tournaments. IE: Someone can sign up for a horse race, or a duel. When we get motorized transportation we could have drag races etc.

Of course both the merits/flaws and the skills systems would be an additional thing. If you don't plan on partcipating you don't have to fill it out, or you could always just fill it out later.

Also, I've been going through the old RPG thread (the first one) for idea's, so far I haven't gotten much, but if anyone else wants to sift through it here you go. Be forewarned though, it's 9 pages long and that's with viewing it 40 posts per page.
 
also blackheart, it will not be compulsory, purely optional.

for the skills, how about

Armed
Unarmed
Shield

Horsemanship
Speed
Steeplechase
Wielding a weapon on horse (couldnt think a of a better word for it)

weaponry
sword
bow
(future weapons e.g. marksmanship)


hunting??
tracking??


how about them?

i think we should start off with a base number of points you can use, then perhaps trying to find a way in which people can improve their skills.
 
Maybe not hunting and tracking, the skills should be more for tournaments and special events. We don't want the skills to get tied up in the story threads for the sake of making it simple. We want the merit/flaw system and the skills system to be completly optional. If you won a tournament, then sure you can say you did in a story thread, but what happens is still up to the story creator and he/she shouldn't have to put up with someone saying "Well, I have a such and such in horseback riding."

I say we put a maxium limit of 5 (you can't put more points than 5 in one skill) and give them 15 points to spend, unless we can come up with any additional skills.

My view is that skill improvements should be done rarely, or never. Not only is it something that has to have someone constantly watching and running it. I say we should award people with an additional skill points rarely, and only then if they've played there character exceptionally well.
 
Here we go for a basic ruleset (Not including Skills and Merits/Flaws):

Basic Rules:

* Inorder to partcipate in the Demogame RPG you must register your character within the Character Registration thread.

* You can only have one character, but you can kill one character off and create a new one.

* You may not kill other players character unless they've agreed on it.

* You must follow all of the CivFanatic Forums rules.

* No Supernatural creatues and/or superpowers.

* No econimical things: Currency, banks, etc.

Story-Telling:

If you want to create your own story there are several guidelines you must follow:

* You must follow the Demogame Map (IE: Your story can not exist in a place we have not explored yet in the DG.)

* You must follow the tech limits from the Demogame.

* Stories that follow demogame events or decisions are greatly encouraged

* You are aloud to create NPC's for your story.

When playing your character in a story please:

* Respect the person that is creating the story.

* Do not drag NPC's of your own making into the story.

What do you guys think? (The rules shouldn't take more than 5 minutes to read)
 
BCLG100 said:
well how about, at the end of every term active members get 5 extra points ?

How about 2 extra points each term and one player gets an additional 2 points each term for exceptional RPing?

This way they will improve, but it won't be a huge disadvantage to newer players.
 
better yet, 2 points at the end of each term, and also maybe having a special 'best story teller' award, a prize given by the rest of the rpg'ers to a certain person each term, that person recieves a bonus point.
 
Okay, it seems they we may be agreed on that. What does everyone think of my "basic" ruleset right now? We can easily change the lay-out, it's short. I'll leave it up to BCLG to post a Skills Advanced Ruleset and I'll do the Merit/Flaw ruleset some time later, for right now lets agree on the basics.
 
im not sure that we should allow the killing of any sort, what if said person takes it back. you forgot the

'to be a member of the demogame rpg you need to become a member of the demogame.'


and

'no economical aspects'

just to make it clear. but otherwise good going, i was going to type one up once we had a few more rules finalised but we may as well do it as we go along.
 
as i said in the chat room...
<SaaM> so kids and spouses are fine, just as NPCs
<SaaM> they can make appearances and such, but no playing as them unless you regulate the other character to an NPC

hows that for the character total situation?
and strider, the basic ruleset is fine for now.
 
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