RSG 02 (Deity) - The Randomness Continues

Things are looking good. I see two immediate needs.

1. Cash flow. We have our only trade route. After philosophy we need to think about one of the economic techs.

2. Strategic roads. First we need to positive cash flow, but a road between Lisboa and Mte. Mariagurra would be essential to defending a Hun attack.


Long term we need to make Zurich our ally, but that isn't even close to possible right now.
 
Things are looking good. I see two immediate needs.

1. Cash flow. We have our only trade route. After philosophy we need to think about one of the economic techs.

2. Strategic roads. First we need to positive cash flow, but a road between Lisboa and Mte. Mariagurra would be essential to defending a Hun attack.


Long term we need to make Zurich our ally, but that isn't even close to possible right now.


Zurich won't be needed for a while: we have 12+ happiness still to hook up; whales, extra spices, gems, Meritocracy.

Actually, because we have only three cities I would take the Tradition opener next to help with the border expands. Missing tiles are already holding back our cities development - and we have other uses for the gold besides tile purchases.

Finishing Liberty first has some merit as well.
 
Making Zurich an ally isn't for any happiness reason, it is strictly for survival. At deity, the city states are quite good at waging offensive war. I saw a city state capture two cities and raze them to the ground.

If Attila allies with Zurich and declares war on us, Mte. Mariagurra's position is extremely difficult. It essentially becomes a salient with incoming from two sides.
 
I typically try to complete liberty for the great person. I thought we wanted to do that for a great engineer and build Petra.
 
Gazing out to the eastern dawn-sea from the bluffs above Ponto Rosa, an ancient stone statue has a flash of curiosity regarding the trials yet to come. What threads of destiny will his people unravel? As quickly as these thoughts coalesce they vanish from his granite mind. Silently waiting.

{Menelann <= up}
 
I'm next and could hardly play before Sunday, btw, but Sunday would fit nice and snugly in my schedule. If a turnset and discussion were to happen by then, it'd be great ;)
 
Maybe you should grab the next one Beorn? I think it's going to be a Library building set - unless you are brazen enough to handle Attila. We have quite a few units.

I like the Petra gambit, but think the chance of success is low. Tradition opener next is the safer builder's play.
 
Sorry guys, vacations started, I've been out of pocket and ever since Bugs couldn't open the save I was under the impression that the game was going to wither.

Tradition opener will only benefit the capital, not the gems and whales that we need, so I'm lukewarm about it. Unless we plan to go deeper in Trad for free amphitheaters (which I doubt would be superior to going into Patronage or Rationalism), I don't see it working for us.

I can play tomorrow.
 
Tradition opener will only benefit the capital, not the gems and whales that we need, so I'm lukewarm about it.

Tradition opener is actually really strong due to the "increases rate of border expansion" part. I almost always take it in Liberty builder games (but sometimes after Liberty is finished).

The difference in border growth with tradition opener and without is huge and no, + 1 culture in each city doesn't compensate it.

Table below for culture cost for border growth (tiles from 1 to 12)

Base Culture Cost Tradition Culture Cost
15 15
25 20
40 25
55 30
70 35
85 40
105 40
120 45
135 50
155 55
170 55
190 60

From here: http://forums.civfanatics.com/showpost.php?p=13817408&postcount=262

Your call though. Liberty finisher is also great :)
 
Since school is out, I'm going to see if I can put Civ on my work laptop and determine if it was my machine that was messing me up.
 
Since school is out, I'm going to see if I can put Civ on my work laptop and determine if it was my machine that was messing me up.

Done that :mischief: The funny thing is that I'm more self conscious of the steam icon/install than Civ 5. Fingers crossed.
 
"increases rate of border expansion"
Ooooh that's neat. Still like the chance of Petra more, in the immediate future, but I wasn't aware of that - it's kindof a game changer actually.
 
Plan
So we're 2 SPs away from finishing Liberty and Attila's Court is on desert. Cusco is on desert. The AIs are 8-10 techs ahead of us so Currency is bound to be one of them - or will be soon.

Trad opener it is.

Besides that, connect luxes and trade for wars. (a shame we only have 3 workers - I'd definitely have captured the one stuck at barb camp Belgrade despite the exploity-flavoured cool-aid that comes with)

80, Pre-flight
All good, nothing we can trade. Take embassy exchange from Attila.

T 81:
Tax reforms are available as a decision, so we could get 2 archer upgrades from it in a pinch.

KIN0hSB.jpg


IBT: All good Attila, we're just blocking our border so we can see you coming. Carry on.

t7Awloh.jpg


T 82:
I guess that debate is now settled. Pacha gets Petra, we get Tradition

rOK03bJ.jpg


Side note about CS: Kiev wants Jewelry, Zurich has it. Zurich wants gems, we'll have it, so I declare protection in view of more influence. Fingers crossed for their next quest.

T 83:
Poland is moving in. We have absolutely nothing to bribe anyone with.

fuQBCGR.jpg


IBT: Heh.

QOCFkjy.jpg


T 84:
Mobilise southwards.

1p8j1Wv.jpg


Tradition opener taken.

fV0Ei7n.jpg


T 85:
dbt3WIW.jpg


Kill a scout, fail to focus on the horseman hard enough.

I9E9HfT.jpg


IBT: Spearman takes a heal promotion, archer gets taken out

BG2Aj4f.jpg


T 86:
Want to initiate those tax reforms but the cost is culture - which I just spent on the Trad opener. :wallbash:

T 87:
Receive a chariot archer from Belgrade and he promptly kills a swordsman. That swordsman exposed himself killing a 75HP warrior across a river in 1 shot though. So, good news and bad.

T 88:
Light skirmish, move around to heal.

E7umE9N.jpg


Lisbon Library -> CB

Oh hi!
Spoiler New CS :
BDO7CHq.jpg

T 89:
We connect gems - I'll keep them ours this turn at least for the CS quest.

Enact trade reforms to get a comp bow.

7d0qdty.jpg


T 90:
Casimir, you beautiful idiot, exposing yourself like that. I love you.

OmcgtH9.jpg


Take out the chariot and then calculate that I'm short for a horseman kill. Go with safer moves, protecting our worker in view of getting those spices.

Notes:
We have an accuracy-2 archer in transit that I should have upgraded to CB, but didn't. He's been firing his guns. We have $ for one and this is the most experienced.

Philosophy has just arrived, now on to bronze for jungle removal.

Spoiler F6 :
BTLsPnp.jpg

We are at war with income in the red and not much in the way of surplus resources. Our newly acquired gems are insufficient for either of the other civs to join us against Casimir, or dow against each other.

So far, the war cost us 1 warrior and 1 archer. We took a CB, a chariot, a swordsman, a spear and a horse, but this being Deity, I'd say we just broke even. 8th vs 1st military still:

Spoiler F11 :
jxMbggc.jpg

Attila is still roaming about our northern borders with 3 visible swordsmen, most turns, waiting for our soldier count to dwindle a bit further.

Not the best outcomes but dire times were bound to come. Here they are.
 

Attachments

Well now, hello, Poland. I guess I made the wrong caravan choice after all :rolleyes:

Nice defending. The good news is that we aren't fighting Medieval units yet so if we must fight ...

An Attila attack now could be trouble, but maybe we can get a general soon. Hopefully he's a good one. I guess we should keep checking for a bribe, eh?
 
Some good tactical work. Use the terrain to your advantage and let him come to you. Make sure to focus your firepower and take out at least one unit per turn.
 
Beorn <= on deck
Gurra
Menelann
Olodune <= just played
Bugs <= up
_______________
 
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