1. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account Upgrades screen, or on any user profile screen.
    Dismiss Notice

Ruins

Discussion in 'Civ3 - Graphics Modpacks' started by Pounder, Jul 29, 2004.

  1. Pounder

    Pounder Phaethon was here

    Joined:
    Jun 14, 2003
    Messages:
    5,698
    Location:
    Your territory
  2. Pounder

    Pounder Phaethon was here

    Joined:
    Jun 14, 2003
    Messages:
    5,698
    Location:
    Your territory
  3. Pounder

    Pounder Phaethon was here

    Joined:
    Jun 14, 2003
    Messages:
    5,698
    Location:
    Your territory
  4. recon1591

    recon1591 King

    Joined:
    May 4, 2002
    Messages:
    820
    Location:
    wilmington, n.c.
    Yes if i could have the 1 u just posted the preview of plz.
     
  5. Pounder

    Pounder Phaethon was here

    Joined:
    Jun 14, 2003
    Messages:
    5,698
    Location:
    Your territory
  6. recon1591

    recon1591 King

    Joined:
    May 4, 2002
    Messages:
    820
    Location:
    wilmington, n.c.
    thanks Mate
     
  7. Pounder

    Pounder Phaethon was here

    Joined:
    Jun 14, 2003
    Messages:
    5,698
    Location:
    Your territory
  8. flamescreen

    flamescreen Ancient Mariner

    Joined:
    Mar 1, 2002
    Messages:
    856
    Location:
    Europe
    They're very nice. Could you possibly do something that's modern too,meaning keeping the striking bits, like the Temple/Oracle etc and mix them with a variety of modern building ruins, but preferably not skyscrapers and such. More average height, like a two story building ruin etc and maybe a water tower with it?
     
  9. Pounder

    Pounder Phaethon was here

    Joined:
    Jun 14, 2003
    Messages:
    5,698
    Location:
    Your territory
  10. aaglo

    aaglo Furioso!

    Joined:
    Jan 27, 2003
    Messages:
    8,191
    Location:
    Planet Baal
    Those look very nice :thumbsup:
    Altough, could you do anything to the statue? Like CHOP it's head off :p

    And about those previous greco-roman ruins: if you made them smaller, they could be great goodyhuts too :)
     
  11. Pounder

    Pounder Phaethon was here

    Joined:
    Jun 14, 2003
    Messages:
    5,698
    Location:
    Your territory
  12. Abaddon

    Abaddon Deity

    Joined:
    Apr 20, 2002
    Messages:
    31,182
    Location:
    NES/FG/SF Activity:Arguing the toss
    Why is is to dark black? I would suggest the dark shade browns rather than jet black.. looks a bit odd as if were looking through the terrain...
     
  13. Pounder

    Pounder Phaethon was here

    Joined:
    Jun 14, 2003
    Messages:
    5,698
    Location:
    Your territory
    These are made to match exactly the original Firaxis Roman cities.

    They use the same palette with the same colours for everything including the shadows.

    I agree that Firaxis could have used a little lighter shading.
     
  14. WilliamOfOrange

    WilliamOfOrange King

    Joined:
    Jul 17, 2003
    Messages:
    998
    Location:
    Lincolnshire, UK
    Without reading all the posts because I am at work as I write this, I think these are great to use as resources that would be required to build a msueum or something like that.
     
  15. Pounder

    Pounder Phaethon was here

    Joined:
    Jun 14, 2003
    Messages:
    5,698
    Location:
    Your territory
  16. Pounder

    Pounder Phaethon was here

    Joined:
    Jun 14, 2003
    Messages:
    5,698
    Location:
    Your territory
  17. Virote_Considon

    Virote_Considon The Great Dictator

    Joined:
    Jul 7, 2004
    Messages:
    9,373
    Location:
    Skaville UK Reputation: 1
    DL'd!

    Now it's going to be a tough choice- do I raze (and get these graphics), or do I keep (and have an extra city)?
     
  18. DJ Bonebraker

    DJ Bonebraker a.k.a Laura

    Joined:
    Mar 10, 2004
    Messages:
    5,641
    Location:
    Eorzea, Hydaelyn
    Pounder, mind if I convert your Greco-Roman ruins into a Barb camp for the FF mod (the Barbs in FF mod are based on the various roaming monsters one encounters in the FF series, therefore I'm using a city ruins motif for the barb camps)?
     
  19. Pounder

    Pounder Phaethon was here

    Joined:
    Jun 14, 2003
    Messages:
    5,698
    Location:
    Your territory
    Sure, you don't have to ask, I have no problem with that. I was thinking of making some matching goody huts myself.
     
  20. Pounder

    Pounder Phaethon was here

    Joined:
    Jun 14, 2003
    Messages:
    5,698
    Location:
    Your territory
    I have posted goody huts as well, there are now eight more ruins that you could choose from: http://forums.civfanatics.com/showthread.php?t=102498, if you want to use one as a barb camp.
     

Share This Page