Websites like www.imageshack.us are great because not only can you not browse through the files, but it also adds random characters to the file name to protect it.
RegentMan said:It prevents teams from not negotiating peace just to cripple their enemies with war weariness.
Wars can be used to prevent trades/embassies and all sorts of nasty stuff. War is not just about capturing land.Ginger_Ale said:Wars are meant to take cities, kill off units, gain land / resources, not to sit there and watch as your enemy riots.
ybbor said:... I also worry that if 10 refugees from team A, who were conquered by team B, all go to team B, which has only 9 active members, they could create a coup, and essentially take over another civ by electing their leaders. ...
akots said:So they could lose another round???
Couldn't we deny access to any refugees as well? Methinks lurking only.ybbor said:reagrding rule .3[.1], does everyone on a team have to join the same team?
I also worry that if 10 refugees from team A, who were conquered by team B, all go to team B, which has only 9 active members, they could create a coup, and essentially take over another civ by electing their leaders. Is there anything inheritnly wrong with this? or would it be O.K.?
Team K.I.S.S is in agreement on this as well.vbraun said:I simply don't see why anyone would want to join another team after they lose.