S-03 Hackers

I think Monty "has enough on his hands" because he's already at war with america. As for Alex, I missed it first time but it seems like he don't share land borders with England. there's sea tiles between them. We'd better try to start a female war (Izzy vs Lizzy) if we can afford enough money for it. Too bad Liz adopted free religion already

Taj Mahal seems good. We can also try Versailles but our capital is already in the centre of the empire and Islam (divine right) was founded like 500 years ago and we still don't know it
 
There's a small landbridge between Lizzy and Alex. I want war otherwise i get bored :) . We can take Izzy on our own, certainly when we get a golden age too.The chance we get Monty on our side is much bigger imo than that he would declare on us.
 
Taj sounds good to me too. But before it is built I think we should swap to Nationhood (saves 19 gpt), and we have to wait 1 turn until we can do that. Also, we can build
globe theatre next turn - I think Tiwanaku. Besh can probably change its courthouse build because it would only save 3 gpt and Cuzco could do with a bank rather than a theatre.

Cosmichail is up. Before he plays we need to decide what to do. We probably have to declare on someone next turnset - Izzy or Monty?

EDIT: Or, as Mike is back, that makes him up. Either way we need to decide who to attack.
 
Alex won't go against Liz. He says he has nothing to gain. That's because they don't share land borders.
If we go against Izzy, who would slow down Liz mad tech pace ?
Personally, I say kill Monty
 
I'm not too excited about taking on Izzy when her UU is dominant, especially with Monty at our backs. He's a peace treaty with Roosevelt away from looking for a new target, and we're the only one he can reach. I think Monty needs to go first instead.

Right away Monty asks us to redeclare on America. Their last city is on the only island on the map and Monty won't be reaching there for a long time. I figure we may as well get some more mutual struggle bonus with Monty.

So I decide to use the GE for the Taj and a Golden Age, and build up troops. I remain in Vassalage for now, since we're going to be pushing out primarily troops in the GA. Noticing that the Copper by Beshbalik is only 50% our culture, I decide to build the Taj there instead of the capital. It's going to take an extra turn, since the Engineer provides less hammers in a smaller city, but so what.

So I completed the Taj, we discovered Printing Press, Replaceable Parts, Constitution, Corporation, and on my second to last turn, we discover Chemisty. Globe Theater is nearly done in Olmec. There's cows and bananas and plenty of grassland, so this can become our drafting center.

Alex converted to Confucianism, so he's no longer Friendly.

We were second in power until Liz upgraded to Redcoats, but we're closing the gap with Monty. I revolted to Nationhood after the Golden Age ended. I stopped one turn prior to the scheduled end of my turnset because it's time for war. We need to decide who to declare on, which units to upgrade (we have 2160 gold in the treasury), and start positioning troops.

Not sure who else has Chemistry, but I don't see any Grenadiers in Spain. With Grens, we finally have a decent counter to Conquistadors, so war with Izzy is a lot more feasible. On the other hand, eliminating Monty is probably a better move long term.

1156613471.jpg

http://forums.civfanatics.com/uploads/56599/1156613428.civ4savedgame
 
Try it again. It looks like the link got truncated somehow when I cut and pasted.
 
Wow, that's a healthy army in Atlanta :). I still say we should declare on Monty. As I said before an annoyed Monty at your borders is a timebomb and we should diffuse it now. Calix can probably be razed. Izzy is friendly so we only need a minimum garisson in our western cities (1 unit each) and can unload our full power onto Monty. If we attacked Izzy we would have to leave a sizeable force near to Azteca. Most of our cities are well above the hapiness limit so we can draft some muskets from high-food cities.

Let's upgrade our maces to grenadiers (promote to city raider first). Also, we will need some caravels and pikes on our east coast because monty had a huge stack of knights in galleys in Texcoco.

sooooo
mike p
ruff_hi
Cosmichail - UP
blid - On Deck
Asperger
 
I won't be able to get to this until tomorrow evening late Eastern daylight saving time. I also want to study the save closely before I start to ensure I understand what needs to be done. I do understand the need to go after Monty soon and will work to that goal. I just finished work and have an exam tomorrow so need to study tonight. Hope that's ok.
 
sooooo said:
we should swap to Nationhood (saves 19 gpt)

I know it's already done but vassalage gives +15 unitsupport. Probably we can use the extra :) from the barracks when in war.

Finance looks finally good. Olmecs is nicely cleaned from jungle. Let's repeat the Roosvelt war: Cosmichael takes the hard part, Blid does the recovery and i mob it all up.
 
Good point, I always forget that. The GPT saving was more of a secondary bonus though - the ability to draft muskets and soon rifles was why I wanted nationhood.

Asperger said:
Cosmichael takes the hard part, Blid does the recovery and i mob it all up.

:lol: poor Cosmichail. Just play 10 turns if you feel you're getting bogged down.
 
Sorry I didn't get to playing it last night but will do it later today. I got home and fell asleep and woke up at 2am. Just worn out I guess. Sounds like I got my work cut out for me so maybe the rest is a good thing. Dreamt about an airliner crashing yuk...

Will get to this in about 8 hours.
 
Playing now and will post later today. Read everybody's posts carefully. Starting by upgrading the maces (first promoting to CR) to Grens.
 
T0

Upgrade all maces (CR first) to Grenadiers.

T1

Tiwanaku finish cat start gren
Atlanta finish cat start rifle
NYC finish cat start cat

We discover Rifling

Civ4ScreenShot0431.jpg


T2

Washington finishes knight start rifle
Troop deployment

T3

Kara finishes Gren start rifle
Cuzco finishes Bank start Caravel (to protect eastern shores)

T4

Whip Globe theater (2 pop grows back quick)

T5

Olmec finishes Globe start rifle
Olly finishes knight start rifle
Marchu finishes knight start rifle
NYC finishes cat start rifle

Declare war on Monty as we have caravels now protecting eastern shore and Olmec can start drafting soldiers.

T6

Kara finishes rifle start caravel to aid protecting shores
Cori finishes Gren start cat
Take out 2 galleys near Kara
Knight takes out mace
Knight takes out CB
Knight takes out Cat
Gren takes out musket
Gren takes out CB
Gren takes out pike
Knight takes out cat
Troop deployment
Monty starts off lite but expect more

T7

We loose 2 knights
Again lite response 1 pike and 2 knights
Cat attacks our stack
Pike looses to knight (96% in our favor)
Pike takes out knight
Move troops to take out Calix

Civ4ScreenShot0434.jpg


T8

Many knights attack our stack at Calix and hold out well.
Kara finishes Caravel start rifle
Cuzco finishes Caravel start rifle
Stacks are wounded – Monty now hitting harder

T9

Tiwan finishes rifle start knight
Monty attacks with many knights
Stack is badly wounded but still holding out
Move the stack to a more defensive position (back to forest) to heal.
His power is dropping

Civ4ScreenShot0435.jpg


T10

Kara finishes rifle start rifle
Washington finishes rifle start rifle

T11

Monty arrives with 2 stacks
Take out 1 stack and wound the other as well as three of them.
Rifles approaching to assist. Stack healing near Calix
(I do draft regularly from Olmec but forget to write it down)

T12

Take out numerous soldiers can now advance again.

T13

Kara finishes rifle start rifle
Olly finishes Cat start cat
Atlanta finishes rifle start cat
Cori finishes cat start cat

We discover Liberalism
Monty starts a golden age.
Reinforcements are arriving at Calix stack to advance.

Civ4ScreenShot0436.jpg


T14

Machu finishes rifle start knight
We take philly which held 6 lbms and 1 pike/cat
Stack in position at Calix after healing.

Civ4ScreenShot0437.jpg


T15

Monty attacks stack at Calix and philly but looses all soldiers
NYC finishes rifle start cat
We attack Calix and raze it.
Many wounded soldiers in that stack and need to heal.

Monty power has dropped substantially

Civ4ScreenShot0438.jpg


Civ4ScreenShot0439.jpg


BTW when I first approached Monty he was no longer annoyed but cautious with us.

Of course you will notice that Lizzy and Izzy are getting very strong.
I did not revolt to free religion as I didn't want to loose a turn in the middle of battle.
Also started to get some unhappy cities so move culture slider up to 10% in the last turn so that can be vetoed.


The Save


sooooo - Our fearless leader
mike p -
ruff_hi
Cosmichail - just played - started the war
blid - UP - recovery man
Asperger - on deck - mopping it up
 
Cosmichail said:
T14

Machu finishes rifle start knight
We take philly which held 6 lbms and 1 pike/cat
Stack in position at Calix after healing.
I initially read this as "6ICBMs" - that was a bit scary!
 
Looks like there's nothing to recover for Blid. he may start the mopping.
Monty was ahead in quantity, but behind in quality of army (as always).
Don't think we should switch to free religion. The extra promotion that theocratie gives is much more important imo.
Maybe Blid can make a few galley's in the east to fasten the cleaning.
 
Great job Cos. like Asperger said, it doesn't feel much like recovery this time
Will get to this tomorrow night
 
Very nice work Cosmichail. Now you can get some sleep!

Izzy has gone to free religion :eek:. Don't think I've ever seen that before. I think more of our cities should be saying "NO! We won't go!".
 
Boy did I sleep (13 hours) but feel much better and I have to say how much I enjoy playing with this team. This is more fun that the SGOTM02 for me and just love taking on Monty. Will be interesting to see how we deal with Lizzy and Bella down the road. You're right guys "what recovery" and Asperger analysis is correct Monty didn't have the quality but just quantity. He must have lost 15 knights on the stack at Calix. I was thinking that maybe what Soooo mentioned he might drop those knights on us on our eastern shores but decided to go after our stacks instead.

That's a first for me too to see Bella go to free religion. I agree with Asperger we should stay on theocracy as those promotions make a big difference.

Yep those cities should be saying that but I didn't draft that much as we have plenty of soldiers and just was dealing with Monty's onslaught but that's almost over and we should be able to advance more freely now. We have quite a stack in Philly too so we can start doing a lot more damage now.
 
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