sc:01 Moddern war

My 2 pence.

A few quick notes before I have to go to work,

We should switch tech to Mil Trad should take 4 turns at current rate we can then upgrade our mounted units to cavs who should mop up any invasion in no time. With this we should retreat WC from Athens it will not hinder invasion at the moment but todays WC is tomorrows cav.
Rather than moving sci down, we should sell oboslete techs. In 1650, save so maybe out of date, we could raise over 1k gold with one trade of paper and two of libralism to Charl,Darius and Hammy.
Those boats will return to french homeland we should arrange a few Privateers/ Frigates where possible to greet them to reduce their numbers, Privateers should be fast enough for hit and run to get away from counters.
We should move available troops to Sparta i.e. empty the small cities to the north even bring the WE back across the channel from the city in very NE. A large proportion of invasion troops will be siege weapons, if we can pick off other troops in the open then these will be useless sitting ducks.
Im confident we should only lose Athens and this will be easily recovered.
 
Ahh, yes. Upgrading our 5 of so WC to cavs would work.

If we can get there in 4 turns, and don't need anything else, then yes, that's a valid alternative course of action.

Quotey, it's your call how you handle it.
 
I might not be able to finish it today as i'll probably spend a massive amount of time creatively thinking- it's nice that my first set sees us lose cities!

Imade the switch to caste system as it would help new cities become more productive as we need production, not commerce. Caste system +1 hammer to workshop tiles.
 
I like the idea, Mighty Dwarf. I always forget that trading can save us from war. We'll get cash and time to prepare. Heck, we may not even need Mil. Trad. if we can get coastal protection in place quickly.
 
No worries Quertey.

Here's the roster then.

1: Simon_c
2: S.ilver
3: Madtown <-- Just Played --
4: Quotey **UP NOW**
5: Mighty Dwarf <-- On Deck --


And, if it's my turn before Monday night (UK time) then I'll request a swap, or failing that, a skip.
 
Turn 0 (540)

Go through all the cities, murdering all the spies. Not tedious at all! And I adjust a theatre build in one of our junk cities.

We also MUST beef up our coastal defences. De Gaulle has enough on his hands, but I assume it's recent. He has Astronomy though. I assume eh just got enough on his hands as nothing was said about it that I remember.

Also, I believe if Giza is destined to be the IW city, State Property is a good idea.

Turn 1 (541)

Pay some cash to keep the food store in Thebes. A scientist pops from Sparta- we already have an Academy in Thebes, so he goes and gets settled- this will get us more research than an academy in Athens, after a quick calculation.

Turn 2 (542)

De Gaulle declares war. We are going to lose Athens. Hammurabi won't declare war on him, as he won't speak to us....

civ4screenshot0025we6.jpg


Sell off the world map, music and gunpowder for a bazillion gold. Upgrade the troops in #Sparta, evacuate Athens, start millitary builds.

Turn 3 (543)

The stack:

civ4screenshot0002hp8.jpg


The Healleons are going back for more. I'm very unsure as to what to do, and I've thought about it for some time. We don't hve an uber prod city to pump out like 2 units in 3 turns. I 'd say they can take at least 4-5 cities before we have anything to counterattack with :(

Take a look at it guys- even play a few turns if that's okay with simon. See if we can help ourselves out. Maybe even lurkers?
 

Attachments

Lurking.

Had a look at the save.

You'll probably lose at least one more city, maybe two but its a long way from irretreivable. Maybe research rifling (6 turns), build cannon, after four turns you can revolt to nationalism, slavery, maybe theocracy. Once rifling is in start drafting/whipping rifles and build/whip cannon and you'll pulverise any medieval stacks DG throws against you, maybe some frigates meantime to sink his second wave.
 
Looking at the save:
Alexandria and Memphis should build a frigates I think. Hopefully it will take out some galleons as they come back

There's only 3 mace 3 xbows 4 cats and 5 trebs. It will take them two turns to reach Sparta, and two more beyond that to before we can change civics again.

I noticed you upgraded teh medic unit. I'm not quite sure it's worth commiting the him in the battle. Afterall, if we take control of the sees, we'll push degaule back.

If we hit his stack when it's coming towards sparta, with kinghts and HAs, we can get flanking damage against it. We've 3 cav units in range, and probably more 2 turns away. We only need to hold him off for 4 turns until we can move into slavery/nationhood.

HAs have a good chance against the stack too I think. it's the crossbows that will cause is problems.

The important thing is to get some frigates in the water in the eastern sea to stop the 2nd wave.

then use kinghts/HAs to flank, bring up cannons + muskets to liberate athens.

Dont' attack until they are out of the city, you can't flank when they are in a city.

On techs, We can either go to 90%, loose 200gold and get cavs in 3 turns, or drop to 60%, and still keep it in 4 turns.
 
Checked the save, things aren't actually so bad.

I would cease all maceman builds and focus on knights. Also, DO NOT research Mil Tradition. If you upgrade to curassiers then they will no longer receive flanking bonus vs. trebs!!! We don't need the extra strength anyways.

Build frigates on all east coast cities that have decent production. The rest of the cities can build knights and cannon. Those units alone should be enough to take back our continent. If you whip the frigates, we can probably stave off a second invasion too.
 
Took a look at your screens and the save Quotey. All I have to say is... that stack is nothing. The fool De Gaulle brought no pikemen whatsoever. Half his force is siege engines, all of which are CR upgraded, and are worthless unless he gets the first shot with them. Which he won't because we are heavy on fast mounted units, which can shred De Gaulle's units no problem and will get cheap shots on the siege to beat.

The only real problem is that our entire army is in the south right now. It will take too long to call them up north, but we should be ok, because we've got enough units to shred De Gaulle's stack if we strip our cities.

If anyone wants, I can come in for a wartime save and then give it back. Or alternatively, I can switch spots with Quotey (which would be good because I cannot play next week).

EDIT: Sorry, a second problem is that we have no navy in De Gaulle's direction, and we've got a bunch of privateers goofing around the poles.
 
This does not seem as big a problem as first thought, he only has 3 maces, 3 xbows and a knight that can actually kill other units as sieges withdraw in BTS. At least one of these will have to stay and defend Athens. I prev forgot that cavs also need rifiling so we should concentrate on upgrading to knights and attacking with these. Maces are not best counter against these units. If we need to drop sci to raise cash we can but should continue to sell off techs/maps first.
 
Played and discovered an exploit--- well, more of an AI shortcoming.

We have a GG. Suggest settling in an eastern boat producer.

Turn 3 (353)

Okay, I'm a worrier- I'm not used to having cities taken from me! Maybe DeGaulle talked to Alex's ghost. Or it was that bloody Monty.

Oh, and it turns out you can't go Fort-> City-> Fort. It breaks down at.... Fort -> City. :(

That will come to be VERY inconvenient.

Research set to Rifling.

Turn 4 (354)

How to buy time: flank attack seige. I use our single Knight in Sparta to damage DeGaulee's stack, and he has retreated to Athens by Turn 5. Silly AI! :(

Turn 5 (355)

Oh bugger, the SoL completes. Another go through the cities turn....

Turn 6 (356)

Rifling would come in in 2 turns, but after going through all the cities.... down to 1.

Turn 7 (357)

I made a horrible mistake and forgot that the gold we were bleeding would mean we would auto lower research..... Now Rifling is coming in next turn, and I have to go through all the cities again anyway. Switch to Nat, Slavery and Theocracy.

I am never playing Egypt again. And If I have to go through those cities once more this set.....

Turn 8 (358)

You can hold an entire stack back with a few Knights? I'm PMing this to Bhruic. Maybe the AI could be sure to carry 1 pike for every 3 seige in an attacking stack.

There might be a few units on goto. I drafted Sparta twice but nothing else. Set research to Steam Power on a course to Rails.
 

Attachments

Looked at the save, and De Gaulle hasn't reinforced the troops in Athens, so we can still kill it with massed knights (which we now have).

Ok, I'll fess up. I took your suggestion Quotey, and played your save to turn 355, and De Gaulle was wiped out when he stepped out of the city.
 
Really? How? I can't think of anyway you could have gotten the army. I guess I play much more cautiously.
 
Well, it was De Gaulle's stupidity actually. He marched his army onto a cottage and started pillaging. Without a defensive bonus, he went down quickly.

Regardless, there's some pretty heavy stuff in Sparta now, and we should be able to kill De Gaulle's stack. If he exits the town, we can even kill his artillery for free.
 
Ok got it,

Checked save, will recapture Athens asap. Now that immediate panic is over will look to move back to building imrovemnts rather than troops. Science wise we need to be sure to get Physics before Liz,Hammy?? If you agree then will change back to that if needed. Liz/Hammy currently between techs so cant see what they are going to research.
What are the feelings towards resource trades?? we have potential to gain 32gpt from these if we wanted??
Also what are team feelings on current civics?? I think Emancipation and Free Speech will be better long term options, and de we stick with Merc or change to FM or wait for SP??

I'll probably play some time tomorrow to allow some time for comments.
 
My thoughts:

Go to Emanc if you want. We don't need the prod now. Free Speech- praps keep with Bur until we have enough towns? Keep with Merc. Tech towards Combustion.
 
Ok, I'll fess up. I took your suggestion Quotey, and played your save to turn 355, and De Gaulle was wiped out when he stepped out of the city.

I actually did the same thing. Not sure exactly what turn it was but couldn't have been more than 6 turns from previous save. I waited until I had 4 knights and some maces/x-bows then wiped him out. He slowly moved his stack towards Busiris and I hit him on a plain cottage. First three knights retreated and poof, no more seige. The rest was mop-up cake

For civics, I like Rep - free speech - emanc - merc - theo/OR.
 
Sorry for delay played turns,

Launched attack on units in Athens and reclaimed the city easily on first turn.

Liz started to research Communism, we were able to beat her by one turn so changed research to this. As we have Great Lighthouse Merc was a bit of a waste off this wonder so SP would be civic switch this would cut our maintenance costs drastically and increase food and production. Once Communism in (Turn 6) switched civics to Free Speech, Emancipation and State Property. Thought about Univ Suff but as think coin toss between this and Rep left as it was. Finished teching Steam Power and then onto Physics.
Harrased a few stray French ships during turns and we are still at war but he is willing to make peace if we want.
Once troops currently on builds finished switched to mainly custom houses, observatories. Started Kremlin in Memphis and NE in the intended city.
The Great Spy is still in Thebes we could possible use him to start a Golden Age?? Another possible thought is to change to Free Market for a few turns to try persuade those still in Merc to switch out to allow us to benefit from their trade routes to increase our sci/gold even more.

View attachment sc01 AD-1720.CivBeyondSwordSave
 
Back
Top Bottom