i don't think it's an airship. it's more likely a paratrooper.
but the icons might not be finished. The bomber at stealth technology doesn't look like expected.
Aluminium is also mentioned in the tech tree.
You have 38 on your page currently, so it's 40 confirmed resources ATM.
Gold and Uranium is also 99% to be in, I very much doubt that they will leave either of those out.
That makes it 42.
I have updated all the civic images (floor #1745) with the original 1080p screenshots I had. The old ones were compressed and I didn't notice it yesterday.
Cinnamon and Cloves? I don't think those how a huge chance to be in the vanilla game.
Gold and Uranium also wasn't seen yet, but I also count on those 2.
Otherwise (with Aluminium and Saltpeter from the tech tree) you have the same 40 resources as Arioch.
Cinnamon and Cloves? I don't think those how a huge chance to be in the vanilla game.
Gold and Uranium also wasn't seen yet, but I also count on those 2.
Otherwise (with Aluminium and Saltpeter from the tech tree) you have the same 40 resources as Arioch.
Ahh, I meant map resources, didn't check unique resources from civs/city states.
Btw, I would very much like to see Corn, Olives, Honey, Amber, Bison and Camels too.
All were very significant or even crucial to many civilizations.
Cinnamon and Cloves? I don't think those how a huge chance to be in the vanilla game.
Gold and Uranium also wasn't seen yet, but I also count on those 2.
Otherwise (with Aluminium and Saltpeter from the tech tree) you have the same 40 resources as Arioch.
Yes. Zeppelin-style airships were available early in the industrial age, and could bombard land unit effectively with no counter until fighters were researched in the modern age. It was very silly.
Yes. Zeppelin-style airships were available early in the industrial age, and could bombard land unit effectively with no counter until fighters were researched in the modern age. It was very silly.
Not sure if this was discussed but here are two screenshots that show the info that the player gets when clicking on the "relationship" and "access level" buttons in the diplo screen.
Relationship: we can see that the modifiers from civ4 are back but are hidden when at war. Presumably, you need diplo access to see the modifiers. We can also see that the game gives you specifics on how you can raise or lower your relationship with a certain civ.
Spoiler:
Access: we see that the game tells you what type of info your access will give you and what info the next level of access will give. It also tells you specifics on how to raise your access level.
Not sure if this was discussed but here are two screenshots that show the info that the player gets when clicking on the "relationship" and "access level" buttons in the diplo screen.
Relationship: we can see that the modifiers from civ4 are back but are hidden when at war. Presumably, you need diplo access to see the modifiers. We can also see that the game gives you specifics on how you can raise or lower your relationship with a certain civ.
Spoiler:
Access: we see that the game tells you what type of info your access will give you and what info the next level of access will give. It also tells you specifics on how to raise your access level.
I missed that. Maybe the devs put that in as an inside joke or maybe just to let players know that France's special ability gives them better access. Still pretty funny.
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