Screenshots!

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Here's me doing really well in the original Men of War. (It's kinda obvious, but the green is kills and the red is losses)

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I like how you were on the Soviet side.
EDIT: Humorous Vicky2 Pics:
Spoiler :
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The great State of Brunei Brunei (Yo dawg, I put a Brunei in your Brunei so you can live in Brunei while you live in Brunei!)
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If you did NOT laugh at this and you own any copy of EUIII you need to play EUIII more often.
 
No, sadly, it never came, but it seemed as if the EUIII version happened 5 years later (could have been the curse) when commies, confederates AND Jacobins took over America, and Russia DOWed for the Kurils (Shumshu or something).
 
Here's another MoW end shot, I keep trying to get in-game screens, but I always forget. The enemy threw practically nothing at my side and I was allowed to get a bunch of heavy tanks, which may be reason we won. I would have had 2 Jagdtigers (arguably best tank in the game), but I ran out of points, I was 3 points short, bah-humbug!

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An attempt at adapting GTA IV's Liberty City in Sim City 4. Alderney is not included.

669px-Liberty_City_Road_Map.jpg


----

Things are steadily underway. Starting in the humble Colony Island district, the city has grown to have 8,900 citizens and growing.

Colony Island is crammed full of industry on the east, shops in the south, tenements in the west, with open green areas, a church, a cemetery, and a lighthouse in the north. It is cut in half by a highway connecting Algonquin - not yet developed - and Dukes.

The waterways between Dukes and Colony Island could have better quality, but alas, a growing city has no concern for long-term environmental safety!

From Colony, settlements have sprouted up in Dukes(nothern half of the eastern island) and Broker(southern half). BOABO - acronym for "Beneath the Offramp of the Algonquin Bridge Overpass" - used to be a bustling industrial district, but upper and middle class residents have steadily gentrified it into comfortable residences in the West and industries in the east.

Further South, East Hook remains firmly industrialised, with Rotterdam Hill being upscale residences between the two. Downtown is small, but to a tiny city, it is quite valuable, given its central location on the wide avenues running from north to south.

Hove Beach is at the very south of Broker, populated primarily by individuals from the various Eastern European countries. While the Russian mafia has some activity in the area, it is surprisingly prosperous, with mansions in the West and shops in the east. Will the growth of Hove Beach, however, attract more undesirables?

By far, Beachgate is the most prosperous neighborhood of the city. Parks and open space separate it from the city, enhancing its upper class character. It has an actual, state-maintained beach, and it is entirely upper and upper middle class. It has its own school, and work/shopping is just a few blocks away, with the beach to the west sporting an array of high-class shops and businesses.

There are plans for a private marina further west, and even an amusement park and country club, but, only time will tell. In the meantime, Beachgate residents gloat that their shopping district is the "real Downtown." Indeed, it has more shops than Downtown Broker!

While Broker and Dukes currently satisfy the needs of a growing city, it is believed moving further inland, towards the large western island of Algonquin, may be useful. Algonquin, in turn, will connect the city to Alderney, where farms to feed the population can be found.

Colony Island houses the city's water supplies - ironic considering the pollution to the east - and one of the two power plants; Charge Island, further north, houses the second plant.

The human and non-human garbage alike are held on a distant island to the southeast, Prison Island, where the Liberty City Correctional Facility and Liberty City Dump are both located. It is connected to Dukes by the city's longest bridge, spanning more distance than Broker from north to south!

Social services in the city are adequate, but there is definitely room for improvement; there are two schools to cover Beachgate and Colony Island, while a police kiosk and station monitor Colony and Dukes. Colony Island's status as the historical start of the city are evident in the fact it sports the only clinic and fire station in all of Liberty City!

Growth potential is good, and while ragtag roads make up Dukes and Broker, it is planned for Algonquin to one day, from every inch north south and east west, to be lined by a grid that feeds the world's most prosperous commercial center!
 
I'm sorry, but I really have to stop just lurking around this thread and post here once in a while. This is one of those times.

Taniciusfox, having played both those games, I really must congratulate you. That SimCity4 version of GTA4 is incredible, and now I no longer want to play Civ BtS (minimized atm) but rather go and play one of those two games.

;) :D
 
Thank you! The city shape could be better... but alas, I have not mastered those map-terrain converter things... never mind, I lack the patience/skill to shape the landscape exactly as the game depicts it...

Of course, to keep the city profitable, I made sure to add neighbor connections that weren't there in the original game - three islands on the border, one leading to where Alderney's replica will be, and two to random locations of my desire... likely an archipelago for fun.

I... do not know how to get the State Fair (I need it to replace Fun land in the south) without cheating or placing mass amounts of farms, but maybe there's a U Drive It Mission that will give it to me for free... as I recall, there probably is! :)
 
I... do not know how to get the State Fair (I need it to replace Fun land in the south) without cheating or placing mass amounts of farms, but maybe there's a U Drive It Mission that will give it to me for free... as I recall, there probably is! :)

According to the SimCity 4 Manual, the Ice Cream Truck mission Ice Cream Delivery gives you the state fair, but requires 2 elementary schools EDIT: >2 elementary schools, I read it wrong.
 
According to the SimCity 4 Manual, the Ice Cream Truck mission Ice Cream Delivery gives you the state fair, but requires 2 elementary schools EDIT: >2 elementary schools, I read it wrong.

I found this out through independent research, but thank you nonetheless! Time to start passing around ice cream...

@Tanicus: I've always wanted to do that!

It is a challenge. I didn't even try topography; it'd be a nightmare. I did once try to do San Andreas but it never went through.

That is simply awesome

Thank you!

@Taniciusfox: Are you going to include aim for a high crime rate in the city as well? :mischief:

Well, I am trying to cut down on services in some areas...

For instance, Hove Beach should be run down!

I'll have real fun creating Bohan(North Island), which, being based off the Bronx, is in the most dire economic situation and is a hub for crime.

When I build the Casino to help keep the budget balanced, I'll name it "Kenji's Casino" in honor of the original Liberty City.
 
Finally an in-game:

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Here's my beauty. I bought it and a turtle (super heavy assault gun) but I wasn't paying attention to it and it got killed.
 
libertycitym.png


An attempt at adapting GTA IV's Liberty City in Sim City 4. Alderney is not included.

669px-Liberty_City_Road_Map.jpg


----

Things are steadily underway. Starting in the humble Colony Island district, the city has grown to have 8,900 citizens and growing.

Colony Island is crammed full of industry on the east, shops in the south, tenements in the west, with open green areas, a church, a cemetery, and a lighthouse in the north. It is cut in half by a highway connecting Algonquin - not yet developed - and Dukes.

The waterways between Dukes and Colony Island could have better quality, but alas, a growing city has no concern for long-term environmental safety!

From Colony, settlements have sprouted up in Dukes(nothern half of the eastern island) and Broker(southern half). BOABO - acronym for "Beneath the Offramp of the Algonquin Bridge Overpass" - used to be a bustling industrial district, but upper and middle class residents have steadily gentrified it into comfortable residences in the West and industries in the east.

Further South, East Hook remains firmly industrialised, with Rotterdam Hill being upscale residences between the two. Downtown is small, but to a tiny city, it is quite valuable, given its central location on the wide avenues running from north to south.

Hove Beach is at the very south of Broker, populated primarily by individuals from the various Eastern European countries. While the Russian mafia has some activity in the area, it is surprisingly prosperous, with mansions in the West and shops in the east. Will the growth of Hove Beach, however, attract more undesirables?

By far, Beachgate is the most prosperous neighborhood of the city. Parks and open space separate it from the city, enhancing its upper class character. It has an actual, state-maintained beach, and it is entirely upper and upper middle class. It has its own school, and work/shopping is just a few blocks away, with the beach to the west sporting an array of high-class shops and businesses.

There are plans for a private marina further west, and even an amusement park and country club, but, only time will tell. In the meantime, Beachgate residents gloat that their shopping district is the "real Downtown." Indeed, it has more shops than Downtown Broker!

While Broker and Dukes currently satisfy the needs of a growing city, it is believed moving further inland, towards the large western island of Algonquin, may be useful. Algonquin, in turn, will connect the city to Alderney, where farms to feed the population can be found.

Colony Island houses the city's water supplies - ironic considering the pollution to the east - and one of the two power plants; Charge Island, further north, houses the second plant.

The human and non-human garbage alike are held on a distant island to the southeast, Prison Island, where the Liberty City Correctional Facility and Liberty City Dump are both located. It is connected to Dukes by the city's longest bridge, spanning more distance than Broker from north to south!

Social services in the city are adequate, but there is definitely room for improvement; there are two schools to cover Beachgate and Colony Island, while a police kiosk and station monitor Colony and Dukes. Colony Island's status as the historical start of the city are evident in the fact it sports the only clinic and fire station in all of Liberty City!

Growth potential is good, and while ragtag roads make up Dukes and Broker, it is planned for Algonquin to one day, from every inch north south and east west, to be lined by a grid that feeds the world's most prosperous commercial center!


Your cities are puny compared to El Presidentes!

First pic: The center of the city, I'm playing on hard and I picked the hardest Island, its small and rocky, so you have to be very economic in placing buildings but El Presidente is smart, he managed to limit the number of shacks (I think there are 5-7 shacks but its impossible to get rid of them). El Presidente made a huge cathedral for the Pope and made a Jesus statue above it so it looks like Jesus is protecting to Island and Church. I also made a golden statue and a square of El Presidente so the people can look at the armies might.

Second pic: Come and get me America, you cant stop NUKES! My nuke program is hidden in the hills among the farms so the traitors and Americans cant take it.

Third pic:My army is very small because the rebels are very small, so I don't need a huge force, and I don't have space for guard stations. Also my general got shot

Spoiler :
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tropico2.png

tropico3.png

 
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