1. Firaxis celebrates the "Asian American and Pacific Islander Heritage Month", and offers a give-away of a Civ6 anthology copy (5 in total)! For all the details, please check the thread here. .
    Dismiss Notice

SDK and Asset Tools Got An Update!

Discussion in 'Civ6 - Creation & Customization' started by FurionHuang, Nov 15, 2017.

  1. FurionHuang

    FurionHuang Warlord

    Joined:
    Apr 27, 2017
    Messages:
    171
    Gender:
    Male
    Any idea what's new?
    From 160M Asset Tools update I will guess finally we get DLC models and graphics.
    Hope Asset Editor performance can improve.
     
  2. Gedemon

    Gedemon Modder Super Moderator

    Joined:
    Oct 4, 2004
    Messages:
    10,604
    Location:
    France
    There is a documentation in ../Steam/steamapps/common/Sid Meier's Civilization VI SDK/Documentation/Civ6Docs.html
     
    Deliverator likes this.
  3. FurionHuang

    FurionHuang Warlord

    Joined:
    Apr 27, 2017
    Messages:
    171
    Gender:
    Male
    Good to know! But still we don't have the 3dsmax Civ 6 Max Tools so we can't just copy their process...
     
  4. Deliverator

    Deliverator Graphical Hackificator

    Joined:
    Feb 12, 2008
    Messages:
    4,738
    Location:
    London, UK
    Wonders will never cease!
     
  5. FurionHuang

    FurionHuang Warlord

    Joined:
    Apr 27, 2017
    Messages:
    171
    Gender:
    Male
    Ever figured out how to associate wonder movie animation to buildProgress parameter? From the documentation we can see the wonder animation is done using visibility. The 3dsMax workflow is pretty easy to understand but we don't have that 3dsmax Civ 6 Max Tools plugin, guess we have to use FBX to Nexus method still.
     

Share This Page