Dale, good to see all those bugs getting squished, but I've got to ask, what about the "waiting for other players..." stall that is happening to a bunch of ppl here? That's really the biggest reason I am not playing your mod right now. Having to kill civ4 and then load it back up again a huge map really makes me not want to play anymore.
Also I am guessing the melee units not being able to attack and wasting their turn because of only one melee attack against each defender by a stack at a time...that's pretty much set in stone and won't be fixed somehow? Or are you waiting on firaxis or something else before making another version where it works?
Also I am guessing the melee units not being able to attack and wasting their turn because of only one melee attack against each defender by a stack at a time...that's pretty much set in stone and won't be fixed somehow? Or are you waiting on firaxis or something else before making another version where it works?