georgjorge
Deity Wannabe
- Joined
- Dec 14, 2009
- Messages
- 921
I'm confused as to why you think the AI would be any better given the entire engine change (AI is learned behaviour; new engines and technological bases tend to work against that).
Even with all the new stuff, some things are pretty much a given in every Civ from I to VI: If you have a city surrounded with superior forces, attack it instead of retreating. If you hate your neighbour and your army is far better, attack him. Upgrade your units. All those things are largely independent of new things like districts, eurekas or particular tech trees, yet the AI often doesn't do them even when it was able to in older Civs (even V after the expansions, which is closest because of 1UPT). Of course, developers change over the course of the series, but why not take a look at how V (especially community mod etc.) dealt with combat, and go from there? I think the result would be far better than re-inventing a very badly shaped wheel again and again.