Seeing as Silk and the TH series are out for the summer, I thought I'd try my hand on starting a SG myself. Not quite original, but hopefully a bit of fun nonetheless.
Goal of the game is to win using espionage to the extreme. Self-research is not completely forbidden, but strongly discouraged.
Variant rules:
- We can tech the basic worker techs & Alphabet. After that science slider must be set to zero and espionage tech must be set as high as reasonably possible.
- Espionage buildings should be build before gold/science buildings
- Spy specialists should be assigned before merchants/scientists
- We can only bulb/start research on techs that aren't researched allready (as far as we can know).
- We cannot build the Pyramids (adopting Representation later in the game is allowed, but with representation early, the game will probably end up as a SE, even with the restrictions imposed)
- Great Spies must be used for spy-like activities (no bulbing/GA for GSpies)
- Bombarding and other uses of espionage-points are encouraged over other non-spy options (ie, switch civics through espionage, instead of asking it, city revolt instead of bombarding).
- We cannot focus all points on one AI untill we can see the demographics of all AI's we've met (and we must keep enough points on the other AI's to keep seeing the demographics.
Difficulty: Monarch
Leader: to be discussed (organized trait would be nice)
Map: Probably pangea, but open for discussion (as is the size of the map)
Speed: Epic
Patch: 3.17
Other settings can be discussed as well.
Roster:
Sengir
Norvin Green
Whosit
nocho
sturick
Meiz
Goal of the game is to win using espionage to the extreme. Self-research is not completely forbidden, but strongly discouraged.
Variant rules:
- We can tech the basic worker techs & Alphabet. After that science slider must be set to zero and espionage tech must be set as high as reasonably possible.
- Espionage buildings should be build before gold/science buildings
- Spy specialists should be assigned before merchants/scientists
- We can only bulb/start research on techs that aren't researched allready (as far as we can know).
- We cannot build the Pyramids (adopting Representation later in the game is allowed, but with representation early, the game will probably end up as a SE, even with the restrictions imposed)
- Great Spies must be used for spy-like activities (no bulbing/GA for GSpies)
- Bombarding and other uses of espionage-points are encouraged over other non-spy options (ie, switch civics through espionage, instead of asking it, city revolt instead of bombarding).
- We cannot focus all points on one AI untill we can see the demographics of all AI's we've met (and we must keep enough points on the other AI's to keep seeing the demographics.
Difficulty: Monarch
Leader: to be discussed (organized trait would be nice)
Map: Probably pangea, but open for discussion (as is the size of the map)
Speed: Epic
Patch: 3.17
Other settings can be discussed as well.
Roster:
Sengir
Norvin Green
Whosit
nocho
sturick
Meiz