Open the save in 3.19 and take a good look around. We're in pretty good shape, lots of spies, units, workers, cities, more than somebody could wish for if he wants to play his set during his lunchbreak! Good thing spanish lunchbreaks are quite long!
We revolt to mercantilism and I get the awful job of reassigning to spy specialists in all cities. The governors seem to prefer engineers. Some cities don't have specialist slots though, so they get a citizen specialist for free.
I notice Saladin has 1 ivory source while we don't. Instead of crudely demanding it we offer a spare silk for it, we are buddies after all.
I also notice Sally has military tradition and I ask nicely for it, but he won't part with it. Oh well, Gandhi has it as well and we have an awful lot of spies in his cities, so we succesfully got it by other means.
Hit enter and the set starts out rather peacefully. We basically continue to build units and some infra. Hardest part is to find useful things to do for our workers. They build cottages as far as the eye can see and as suggested by Whosit they lay down more roads.
T337 Gandhi demands Divine Right. Couldn't care less if he got it, but of course we don't give anything away for free. Alex finishes the UoS and next turn we get some cash as we had it in the queue somewhere.
T339 Monty finishes Angkor. Good for him.
T341 One of our many cows drops his dung too close to the ventilator. Well, it's a greek cow actually. Alex has declared and the war horns keep on sounding with greek and german vassals declaring on eachother and on Alex and us of course. The peaceful relations picture suddenly has coloured red.
I check to see if Gilgamesh wants to join the party but he doesn't like us enough he says. More for us to plunder, we think.
The apostolic palace has been built by Gandhi and is jewish. A vote comes up for leader and Gandhi is the only option, so we vote for him, if only to get something in green on our diplo with him. He would've won anyway, of course.
Same turn Saladin has finished Constitution. A first spy in Bagdad with a 50% discount fails, with a success probability of 79%. However, a second spy with only 40% discount is successfull with a probability of 98%. Does probability increase if you first fail? The inner workings of those probabilities remain a mystery to me.
Anyway, we're at war and the interturn sees zillions of units moving around the screen, a bit of a pain that we can see nearly all cities on earth!

The main stack of Alex comes from former Indian lands of course and we got our troops concentrated there as well. However, the past turns I've been sending some reinforcements to the Korean border and also to Cuman, to make a swift move for Ephesus in case Alex declared. So the plan is to defend former Viking cities from the onslaught of Alex' and to a lesser extent Gandhi's troops and counter once they have suicided, while pushing through to Ephesus which already had some spies in place.
T343 Sees the first success of the war with the capture of Ephesus. A spy brought disorder and the troops move in. It was only defended by 2 longbows and a knight, but we get rather horrendous luck with the RNG. It didn't help that there was no siege around, but I figured that sacrificing 3 units or so had to suffice, but in the end it were 6 or so, losing a mace at 80% and one at 95%. Well, we'll remember their names for generations to come (maceman 7 and maceman 8 or something

), 'cause Ephesus looks like a decent city.
The

part, however, was that Alex just finished education which I meant to steal from Ephesus where I actually had 3 spies. With all the excitement of being able to capture Ephesus I forgot to steal it before capturing

. Well, sent a spy to the new greek border city of Argos, we're not in a hurry for education anyway.
Meanwhile Alex has move his SoD next to Bjorgvin, while some lone Indian intruders are dispatched with.
T344 I hand it off here as we just got a great artist in Frankfurt who can trigger a new GA with the scientist also there. And although spanish lunchbreaks are long, I had to get back to work. And write this report there

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Units are left with movement. Pictured below the situation at Bjorgvin. Alex' stack is sizeable, but our defences as well. He has 3 cats and a treb and just started pounding the city defences, which were at 100%, so he'll be busy for a while if he wants to get them to 0 before attacking. However, attacking his SoD right now could be costly as well, maybe better let him suicide himself.
A bit to the south there are Indians at the gates of Haithabu. Not that many, so Haithabu should be safe, although it must be noted that our macemen there have city raider promotions which obviously don't help much at defence. Maybe next player can get a couple of knights down from Bjorgvin, just in case. Didn't whip any unit yet, but that won't do harm if needed. Also be aware of units sneaking past Haithabu looking for Nidaros, I did kill a knight doing just that. Nidaros only has an axe for defence, though I sent 2 more units there who should arrive next turn. Mmm, I now notice that that Indian knight 3S of Haithabu can actually attack Nidaros in 1 turn, so next player should get an extra unit there (knight from bjorgvin, expansive pikeman whip, whatever).
On the Korean front things are still rather quiet. One suicidal Kim Jong Il and that was all. In former Babylon we don't have enough units though to think about attacking.
So we can fire off a new GA, I suggest we do so, if only for increased unit production. We should discuss whether we want representation. That way we'll actually be actively researching, more so with the specialists from mercantilism. Hope you don't mind, but I fired the GA and revolted to representation after saving to see what the effect was. We'd get gunpowder in 10 turns... Can you spell curasier? I obviously can't

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