Norvin_Green
Emperor
I like Nidaros only for the reason that it is coastal. Once we liberate that corn from NY it will have plenty of food plus enough hills.
I like Nidaros only for the reason that it is coastal. Once we liberate that corn from NY it will have plenty of food plus enough hills.
Norvin, its a 15 turn game isn't ?? Epic speed?? 5 more.
On capital, Nidaros or Uppsala, are the only 2 real choices. Uppsala for Bureaucracy capital, Nidaros for its production potential.
Uppsala, for the Korean lands, and Nidaros get the Heroic Epic, with the Current Capital (I forget which game I'm in) is just used as Super Science city.
We're not quite ready yet for war against WK, I'd take a few more turns build up before moving. I'd also micromanage a bit before hitting end turn also. AN example is Birka, I understand the reason why we were growing it, but if two farms are switched to two mines, the longbow goes from 67 turns to 10 with growth this turn. I would also put Birka back to catapult production. Looking at our military build-up we have 4 swords, 4 spears and 6 catapults, so we need maces and pikes before we can attack.
Up at the top of the post I said a few turns. I'd be more inclined to take a full turnset of complete build up before declaration.
That was intentional on my part to regrow as fast as possible (after whipping) and then switch to mines. I actually meant to "post" a reminder but forgot!